Electronic Arts DeadSpace 2 Photos

December 23, 2009 kingslayer Leave a comment

The first Dead Space by EA was a great game. It under achieved as far as sales go for what the publisher is used to. Yet, make no mistake gamers took notice, and Dead Space is a certified as one of the best titles this generation. So it’s great to see that EA hasn’t been discouraged. I doubt gamers will miss the sequel this time out. EA needs to make sure that the marketing is done right, and early. If there is a horror, or sci fi movie coming out. Align the title with it in advertising, and promotion. Any more advice cut the check EA. In the mean time gamers take a look at the goodness.

You have what appears to be a new suit, weapons. I’m pretty sure new ways to kill whatever is in your way. What’s interesting is the enemies and environment so far. The alien things look like that little creature from “Lord of the Rings” (name escapes me at the moment). Not much else to go, but the game looks sweet from here. Yeah 2010 gaming is going to be spanking us over it’s knee…Sheesh we in trouble!

You don’t need that nipple

An Alien Castle…wtf?

A Knight in shinny armor

Code that says “I’m badass, and I will kick yours everywhere”

BoomBox Gamer: Topic “Creep&Crawl”

December 22, 2009 kingslayer Leave a comment

So we back on our bully hiphop. This one comes from Topic out of Cali. When the West Coast is good, so his the rest of the game. Liiiiiiissssteeeeen.

Creep & Crawl

Gamer Girl: Modern Warfare 2, and Couples that game

December 22, 2009 kingslayer Leave a comment

So in this installment of Gamer Girl I decided not to show off any skin. Instead I wanted to go with this girls avatar. This was not the innitial idea, but after I thought of the questions it made sense. She’s cool based on conversation alone. Never seen her, let alone sat in the same room. Except she’s downright one of the coolest you could network with.  Suffice to say this can be said for many gamers who play on Xbox live outside of the friends they know.  Except due to the high amount of people on Twitter it’s become even more “normal” shall I say? You may ask what do I know of this young lady to make a blog post about her? Good question. Let me start with the basic and most important. She is intelligent, knows her games, is funny to follow, and hands down the biggest fan of Alicia Keys this side of Swizzbeats. So what else is there to know? Ok, fine she goes to school, and fearless with her voice. Easy to respect, and salute I say. Basically the focus of the questions will be on gaming, her thoughts on the industry, and couples that play.

Modern Warfare 2.

1. How long have you been gaming?

I have been gaming for the longest we always had old computer games my first System was Nintendo of course Mario was the first game I ever beat then i was hooked

2. What’s your favorite games?

I Love War games and madden. GTA , Call of Duty & Fight Night

3. What do you find makes games good entertainment?

Reality Based Violence and a Good story

4. Are you a social gamer, or do you like to play solo?

Yes I love playing live solo play can be boring it’s for practice i say

5. What systems have you owned, and which one brings you the most fondest
memories?

Definitely Nintendo Mario. But my favorite was Sega mortal Combat I would sit in front of the T.V for Hours lol

6. How did you learn to play?

My Brother and Cousins They wouldn’t Teach me I had to sit and watch so i am a self taught Gamer

7. Do you think girls gaming is something phenomenal or more regular than
people thing?

It’s pretty sad that in 2010 we are still amazed that women play games the gaming company’s should market to us more it’s not a new thing i play with women all the time ..

8. What type of games do you think could get more women to play?

It really depends on the Girl I can only speak for myself I am into Violence

9. Do you think games are too male orientated in their tastes?

Most Definitely and it sucks. Not all women who play video games are nerdy chicks with the dark hair, and cat glasses that’s who they assume plays all types of women and the market needs to understand that.

10. If you could be a game character who would you be

C.J from GTA San Andreas Great story good game play

11. What is a gamer girl in your opinion, and for that matter what is a
gamer to you?

“Gamers are all the same men women it doesn’t matter.  Someone who games as a hobby who takes it serious and love the Craft”

12. Can a girl be sexy, smart, and a gamer, or is that rare?

Yes she can but the industry depicts gamer girls as these nerdy horny goth chicks and that’s not so..we come in all shapes and sizes

13. What can women learn from playing games, and do you think playing games
can make a relationship better?

Women can find out alot about their men in the games they play  and it does make
the Relationship better I love to cheer my man on when he plays a game lol he loves it

14. Do you and your bf fight over games, and how does it make for better
communication when you do?

Not really over gaming but I believe when we play together it brings us closer
and we talk alot more.

15. Who’s better at what types of games?

“My BF is much better than me he Slays me in madden but i kill him in Fight Night lol”

Now playing Modern Warfare 2…

A. What are your thoughts on War games?

They should always have a on-line team playing feature and some war
games are too short they should be longer.

B. Did you find the game hard or easy?

I say both on some stages were more difficult than others good controls however the story should’ve been longer.

C. What did you learn from the game that you didn’t know?

Team work its hard to win without team work.

D. What did you like, and not like about the game?

Single player should’ve been longer and the sniper level wasn’t as challenging as MW1.. But i liked the Boards

E. What can the developers do to make the title better, and how if you were a designer would you do it?

Make the online maps bigger add up to 32 players at a time 16 players not enough

F. If you were a  game designer would make a sequel every year?

Hell Yeah

MVP Nike Kobe n Lebron puppets: Blitzen Raps (ft Lupe Fiasco)

December 22, 2009 kingslayer Leave a comment

I’m sorry there is no more Lil Penny. He was a good look when he first came on the scene. Changing the dynamic of sports commercials, and mascots. Did we ever think we’d get something so off beat, and mainstream again from sport commercials? I mean there have been some good ones over the years, but nothing with the impact Lil Penny had. For Pete’s sake Nike just released a limited edition Penny Hardaway shoe, and he hasn’t played in years. That’s how hard Lil Penny hit.

Well I personally never thought about it much till last spring. That’s when these Kobe, Lebron puppet commercials started appearing. They were down right funny, and actually made the playoffs-finals something worth watching. Yup, like the Super Bowl I was waiting to see the commercials.

Now the whole buddy baller experiment takes a turn that solidfies it as the best of it’s kind in commercial sports land. Called “Blitzen Raps” which is one of Santa’s reindeer not named Rudolf. Goes in on Lebron, Santa (Chris Cringle, Aka my boss), and features Lupe Fiasco as the reindeer. Let me say this right now. Hiphop you are on notice that Lupe is not playing. Yeah I know we got the dope young money (Tyga I see you), but you boy Lupe? He ain’t nothing to play with. Not at all. He went in on that commercial, “Don’t mean nothin when the rein get to jumpin and that deer get to dunkin, see the fear in ya frontin”. It was mean. At one point so disrespectful, Santa just looked at Kobe like “yo wtf?”. It’s a two part commercial, where the second returns the same characters, but adds in KRS1 to a story/narration of what happened when the played. Needless to say (but I will say) Lebron, and Kobe destroy the reindeer. Overall this to me is the best Nike commercial in years hands down. I’m down the with puppets. Nuff said

Dunkin on that Reideer

Kobe/Lebron Christmas Puppet Commercial 1

Kobe/Lebron Christmas Puppet Commercial 2

PS3 Slim is Everything

December 18, 2009 kingslayer Leave a comment

2009 is Sony’s year hands down. Sure Nintendo continues to impress doing feats in gaming that boggle the mind. Except let’s face it, gaming is about the big boys. The PS3 vs The Xbox 360..The behemoths battled it out in a year that was a toss up until a Naugty Dog let something nasty go. Then it became something, but for the life of me don’t let me convince you that Guitar Hero, Modern Warfare series, and Halo 3…There are others yes, but the decade of 2k saw these titles become tremendos in gamers lives. All of which except one could be played on Sony’s redesigned PS3, the design choice that saved a gaming giant.

I was thinking about this year, and she kept popping up in my head. Can’t explain it, but I figured she should be remembered today. This ones for Aaliyah…I love you…Wish you were here babe

(Everybody I ever knew, I loved all ya’ll too.) 2009 year is over.

2009 A Gaming Year in Rewind…

December 18, 2009 kingslayer Leave a comment

So without so much as a casting call of great titles 2009 gaming was an assorted affair. The kind you read about, and hear come to life in tales of the best things of your life. For some it wasn’t that at all, the entire mood of the country under peril. Fear felt couldn’t stop people from playing an Xbox 360. As if the last 9 years the worlds felt in peril. Imagine the growth of gaming with circumstances at every turn treating its accession. America games are what kept us happy.

The amazing and spectacular thing that stands about this year is how you saw the rise of young talent. Across the world young ones are coming of age…At the same time we have an epidemic with the earth our friends, and neighbors are not well treated. Torn apart by the strife of losing jobs, losing homes, losing loves, losing life…Yet, still we rise. Every single day, and try to do whatever we can to survive.  Gaming helped us survive. Especially my Wii

Imagine the depictions, and advantages taken over by the audience,  the media, you know us, we the people. The ones in the stands, in the snow, in slopes, on the mountains, in the rain, in the desert, in the range, in the jag, in the jet. I’m the President, cause he looks like me.  2009, and behind was a time we can’t forget, at the same we need to. Remember who you are is the only thing you can do, while trying to help other where you can.

PC Palace: Zombie Driver

December 3, 2009 kingslayer Leave a comment

So Zombies seem to be the rage for past four years. From movies to games, and everything in between they have bombarded the lexicon of mainstream media worldwide. With games being no different, titles like  Left For Dead 1&2, Resident Evil 5, and others are doing incredibly well. So we don’t see the trend ending for these species of fictional monsters. In fact the latest sloppy brainfest-joe to be served for gamers is called Zombie Driver from Exor Studios. It’s a unique take on fighting the legions undead. You stay in your car, run them over, and cabbie serve hostages pinned down. What makes this game unique is that its more driving with shooting. I’d liken it to a Spy Hunter/Grand Theft Auto 2 clone. Of course we don’t plan on seeing Zombies shifting gears in a Porshe chasing your ass. You will have the ability as the gamer to drive various vehicles, all equipped with carnage lacing weaponry.  Similar to the Twisted Metal series of games on Playstation 2 some vehicles will have special abilities that are unique to them. So there is strategy in how you play, and what you use to running over dead limbs.

Media for the game has just started to sprout up. So there has not been much known about the game outside of screen shots, and video of gameplay. In both the title looks like a blast to play. We’ll have more info on the game soon, but you if you so incline pre-order the title now.

Zombie Driver Gameplay Videos

Video 1

Left 4 Dead 2: Is it an Expansion?

November 22, 2009 kingslayer Leave a comment

I enjoyed the demo of Left 4 Dead 2. In fact I enjoyed it more so than I did the first left 4 dead title. I tried to get into the first title, and I did to a certain extent.  Where the second title has me is in it’s atmosphere. There is just something about New Orleans. The city sets a tone for the game, and the architecture, asks for you to participate in a way that’s more inviting than the first. With all that said. How’s the game? Does the game overall make itself a true sequel to the first, or could Left 4 dead 2 been an add on?

To make the case for Left 4 Dead 2 being an expansion. I have to answer truthfully. There are parts of the game where this is true, but overall no. See the first title was such a short affair that any title that coming after that doesn’t right that wrong becomes an alias to the crime. Left 4 Dead is an alias. Along for the ride because it had no choice. Except where the first one coasted along to end in a fast paced manner. The second takes you through nooks, and crannies via well thought out level design, dialogue that doesn’t take itself to serious, consistent fire action, fun weapons, and better scenery. Where it falls short is not offering much in the game play beyond what we’ve seen. Maybe it’s the fact that you really don’t do much outside of fighting wave after wave of zombies in set pieces.

Where Left 4 Dead 2 is a sequel is in the characters, level design to the game, variety of enemies that you fight, and intensity with w. These aspects give the game a life all it’s own. One example is how you feel facing off the zombies you can get overwhelmed, and just can’t wait to find a safe house. All you want to do is take a second and breathe. The game has a weighter feel than the Left 4 Dead 1. Where that game felt like you were sliding, the sequel is a sure footed. When you turn you do so with conviction, rather than a wild guess at location. Even the zombies have a presence because this “new feel”. When you shoot, and hit a  zombie they feel it wherever the shot lands on the body. They move back as realistic as a zombie can being sprayed by bullets in a situation. Any more questions you can ask the nice red pulp on the side of the van. Speaking of which the red jam is oooh so lush to watch spray. Every weapon gives you a satisfaction of kill.  The rag doll physics are fun to watch play out on the enemy. You look forward to using your arsenal, switching it up as you please just to see what the toys do.  To me that’s the secret sauce this time around. Keep in mind that the sequel takes place several weeks after the first title, and different setting. So there is no carry over from the first outside of your zombie cast. Brain juice always has that same tint I believe.

Left 4 Dead 2 invites you to come play often because you feel like there’s more to do. More zombies to kill, and perhaps something you didn’t find the last time. This want is a great thing. I would have loved the game to be a bit more longer. Offering us more scenery, and places to go where would have to find ways of escape. That to me is what’s missing from the series. A sense of desperation. Not just from the onslaught of zombies, but what else is there blocking our path out this hell pit. Would it still be the cowboy, shoot from the hip splaka fest with a splash more thrown into it’s campaign excursion. Yeah I believe so. It can still be done via dlc, but I think doing that would add to my theory and others that Left 4 Dead 2 does feel more like an expansion. With that said, it’s still an incredible game, and worth your time. Especially if you have never played the first. In fact getting both if you haven’t isn’t a bad way to experience the universe of zombie killing. DLC could add more if Valve believes in serving it’s gamers with content over time. Wait they do that…Ok more often on the Xbox 360. For goodness sake it’s not like you guys make tons of games.

Saboteur: Pandemics last Hoorah

November 19, 2009 kingslayer Leave a comment

 

Pandemic in the early part of this century was a game studio on fire. Creating titles that had flair, substance, and personality.  In fact the studio was part of a small portfolio of companies that where ran by John Riccitiello. The companies included Bioware, and both companies were part of the package that John brought back to EA as he took the helm. The plan was form them to be an intricate part of rebuilding the house of Madden. unfortunately the bet only worked out half way.

Bioware has become the darling of the company creating titles that are giving EA a whole new look, exciting gamers, their industry peers alike.  EA in the past two years has been doing a great job in turning around the perception, and practice of being sequel laden company. Pandemic hasn’t quite helped with that. In fact although some stellar titles have come out of EA due to the economy and increased competition most of the titles have not garnered the sales EA needs to justify taking more chances.  Pandemic the once heralded studio is now releasing their last game, as they are set to close doors. Instead a small core team will be relocated into EA’s Los Angeles division while the founders are on their way out. EA with the aquistion of Playfish is in a focused position to bring revenue in, and expense out. It’s not known how this will ultimately benefit EA.

Pandemic is not going down without a fight though. The studio now is set to release perhaps its best game in years. A beautiful swan song called Saboteur. In the game you play as Sean Delvin, and Irish man who’s goal is undermine Nazi control of Paris during the 1940’s World War 2 era. We know the WW2 game genre has been beaten to death, but Saboteur has brought a new energy to the space. Making the game an open world experience. Open world games give you the sense of freedom that is not found in linear type games such as Uncharted 2. Up until some of his friends started getting killed Sean was in different to the war, and occupation that the Nazis were having on Paris. Deciding to do something about he moves about targeting strategic areas. What makes Saboteur stand out even more is the art direction. Taking a que from black and white films along with Noir style story telling. The player by accomplishing his goals slowly turns the city from greys, and blacks to full color. It’s astonishing to see the evolution of play as you progress.

Just as you would expect from an open world game, you are free to hijack cars, climb buildings, speak with key people, head into establishments. Sean won’t get through occupied Paris on his own he will have help, and they are spread around the city of Paris. One of the most important aspects of open world games is that the city/environment has to feel like it’s own thing. The developers at Pandemic were able to give Paris a vibrancy that fills you with awe, inviting you to explore it’s depth. This can be done during the day, or evening. Yet, Paris is not the only location that you will traverse. Locations such as the French country side, the coastal town of LeHavre in the north, the German town of Saarbrucken. Saboteur has so much going on for it, that it’s a shame that this is Pandemics last title. There is no word on any DLC content coming for it, but what’s in the game seems to be robust, and challenging enough that we may not need it. Set to release on December 8th The Saboteur is game that should be on your radar.

Sunday Comics: Little Gamers “Secret Man Club”

November 11, 2009 kingslayer Leave a comment

Art, High Fantasy, and Games…Part 1: Prince of Persia Next Gen

November 29, 2008 kingslayer Leave a comment
Aww she's so helpful

Aww she

My inspiration to write this series of blog posts is my love of art, Sci fi fantasy, and games.  I love when it all comes together in a great collage of discipline and inspiration. The instigator of it all was the new Prince of Persia for next gen game consoles. For so long I would say to myself I’ll do it soon, and it took this game to spur me into action. I hope for those that read they will go on to explore this universe further and be inspired to write about it all or even participate in the development of art, fantasy, and games no mater the form…Enjoy

Part 1

What can I see

What can I see


Although I have yet to play the new Prince of Persia game, I have been keeping an eye on it’s progress since the first bit of information was released by Ubisoft. One of the interesting things that caught my eye about it was the artwork. It’s a spectacular departure from polygons, 3d textures, and the like. Harking a bit back to cell animation similar to Jet Set Radio, and other titles of their ilk. Yet Prince of Persia from my observation takes it to whole new level. The game opens up the world of high fantasy art, giving the gamer a true comic book, graphic novel aesthetic that opens up the world of action adventure.

A new world

A new world

Prince of Persia has always been a game that pushes the traditional aspects of action adventure gaming, and is one of the few titles to constantly out do it self. Breaking away from its own created and formulaic traditions, yet remaining faithful to it’s core elements. Which happen to be exploration, acrobatics, puzzle solving, and action. Always mixing its elements uniquely in every new title.

Interesting

Interesting

This particular Prince of Persia for the next generation is actually a copy cat game. Before I get pummeled by the legions of Persia faithfuls, let me explain. What this new generation Prince of Persia game does is borrow heavily from other action titles such as Ninja Gaiden, Ico, Tomb Raider, Heavenly Sword, God of War, and Devil May Cry. Taking all the elements that make those games unique and blending it into a new experience. Yet it’s still distinctly Prince of Persia. How you might ask if it does so much borrowing? Well again it goes back to the elements that make Prince of Persia its own game. Reinterpreting each of it’s aspects allows the title to gain from what other developers are doing with in the Action Adventure genre. In fact surpassing some of them in many respects, but not pushing them in other ways.

The similarities to God of War are in the QTE (Quick Time Events). Which God of War did not introduce only refined. The sword play is directly borrowed from Devil May Cry, and Ninja Gaiden, except not as heavy as those two. You are usually fighting one enemy at a time. By adding a second helper character in Elika who tags along gives the most glaring and blatant borrowing which comes from Ico (Also the play on darkness and goo of the enemy characters in the world).

off the ledge

off the ledge

Ico for the PS2 is a cult classic and what Ubisoft Montreal did was take the best aspects of its level design and two character interaction that were incredibly unique to make it a Prince of Persia game. The level design in this new Prince of Persia is brilliant; although may take from others, it is distinctly its own beast visually and gameplay wise.

The drop

The drop

You may ask how could I know all this without playing the game? Well I’ve been playing games the better part of my life, and I’m an action game junkie. I have a huge library of games that I often play, and I’m a student of game design. So picking up on these aspects are key in making a decision on what I purchase to play. Besides all that I’m a stickler for an imaginative world. Prince of Persia has that.

What gives the new Prince of Persia it’s high fantasy appeal is that it breaks away from the art style that is typical in gaming. If it isn’t some time of Disney or Anime artwork you usually don’t get to see a high profile game adopt anything else.  It’s the type of artwork you would see on the cover of fantasy novels. The ones you can see being in a game or animated movie.  In fact I’ve been known to buy some of these books on impulse, because of the covers (Yeah judged). You know what? I’ve never been disappointed. A good example would be Steven Brusts “Phoenix Guard”. A book that begins a trilogy called The Khaavren Romance series. It’s a book that is very similar in appeal to the Three Musketeers. Just done in it’s own way. The author has been the inspiration for many games by the way. Most recent would The Legacy of Kain series of games (One of the best story driven action games of it’s time).

phoenix_guards2

Fame studios have borrowed much from the author. Do you ever wonder where Final Fantasy got the idea for huge swords with gun attachments? Steven Brust introduced that to the world in the early 80’s. There’s more, but the point is that high fantasy writing and it’s art should be taken more seriously and explored in gaming. There is a wealth to explore for many genres in gaming. In part two I will explore some books that would be great for games, and artists that would make incredible game content. Also I’ll explore some failed attempts.

11

Underworld “Rise of The Lycans” Trailer

November 29, 2008 kingslayer Leave a comment

I just found out that they are releasing a prequel to one of the best new movie franchises in a long time. Underworld “Rise of the Lycans”. What makes this an incredible franchise is how deep the story is, how imaginative the world is, the style, and characters are really amazing. The acting is top notch. It’s good to see many of the characters from the first reprise their role as the movie address issues that were the foundation but not explored there.

Take a look at this trailer and Google Underworld or Wiki it. Either way find out more it deserves your attention

“Are we slaves or Lycans?!”



Categories: Movie

Get Fresh/Get Right

November 29, 2008 kingslayer 1 comment
Fellow Gamers
It’s ok to be a fresh nerd.  Seriously girls are cool too bro. I’m not understanding why when I see pics or videos of gamers they always look like lost causes. Then I realize that the population of gamers they show who are hardcore come from…Hell let me kill that thought. Cause I just don’t know, understand, and I ain’t gonna rationalize it either. What I will say is my gamers that take their appearance serious and can find clothing texture, and color to be an art in itself…Here’s some wears to keep abreast of.

Nike SB “Made for Skate” Blazer

Nike

Nike SB

Vans Vault Avalanche Boot

Snow?

Snow?



Categories: Fashion Guy

Mortal Kombat Vs DC Universe…Best one yet

December 5, 2008 kingslayer 1 comment

So last night I went over a friends house to see the Dark Knight movie on Blu-Ray, and wound up playing Mortal Kombat Vs DC Universe…The whole night. Seriously I was shocked. I mean shocked at how good the game really was, amazed at how this is the best intergration of characters outside of gaming in a long time. Not since Marvel Vs Capcom has a game that clashes two mix and match properties been so refreshing.

Read more…

Heroes…This is the season to believe

December 13, 2008 kingslayer 2 comments
Villians

Villains

Sylar let the bullet go. That’s all I could say, and not just to myself. Instead I ran off txting friends, talking to my brother, making tea and still running my mouth afterwards. Sylar walking into that scene, and let that bullet go!…You knew he couldn’t be good for long. You’re lost? Right, right ok, let me back up for a second and explain what all my mumbo jumbo means. Heroes is dope. Period end of story. The show has come back from last year/seasons debacle of mishmash plot and characterization, to find a solid footing. Now making Monday night tv watching rituals worth the up keep.

Granted there was a writers strike last season, which in hindsight I think that was a blessing in disguise. Heroes was losing it’s umph because the focus was everywhere. This season has seen upheavals in more than one way, except it is much more focused.  There have been some casualties though; such as, writers being fired,  impatient fans moaning, to new characters being offed early, powers being lost/gained, alliances being made. It’s been constant motion, minus some miscues they now have a story line and central villain/heroes to anchor it down consistently.  The show now reminds me of how the 90’s X-men comics where, no matter what was happening, or how convoluted it seemed every issue was steady. You had faith it was heading to a logical progressive place. It may not sound right, but that’s episodic content. You have to give the viewer/reader just enough to come back later.  Even the talking head moments in Heroes are filled with information that even the most ardent fan/hater must pay attention to. You are going to wanna watch again. Simple as that.

Villians or Heroes?

Villains or Heroes?

What’s blowing my mind though, is how much each episode is packing in content, conflict, resolution, and revelations. It’s literally a comic book for TV but better. If you understand the TV format you have to see that Heroes is pushing it…hard. The amount of characters, interaction, abilities, subplots along with their familiarity is mind numbing. Trying to keep it fresh with a steady cast you can see is daunting. This season of Heroes seems to have found a good formula.  Similar again to X-men comics, the writers have attached each pertinent character to one another. So there is cohesion to whatever is happening in the plot of the episode and characters. In fact the set up events and tying up of loose  plot holes is quite satisfactory as eash episode goes along. Which is exciting to watch. You’re never sure what’s going to happen, but your happy to be along for the ride.  Lawd I wish I could put a spoiler in this blog with a quote (wait I can) “Cake”…Each episode is self contained so guessing what happens next is futile you won’t know till the end of the show. That for me makes compelling television, as a viewer I’m invested in how everything plays out. Now does Heroes have room to grow? Absolutely. Especially with bringing in new audiences, because if you jump into the season now you will be lost. “Our Father” episode, which aired last week is the one to watch honestly. Especially if you have been trying to figure this whole season out, or get into it but don’t know where to. The episode recommended has some touching moments, grotesque ones, funny ones, OMG! no he didn’t ones. Which will stimulate you to find out what exactly is going on and why is it happening. Yeah it’s like that…Serious

The producers/writer do need to find a way to lynch pin the series so no matter what, new people getting into the show can catch up quickly. This is where I think every company, no matter the industry should take a Que from Nintendo and the Wii. You have learn how to reboot the game, add a twist, but keep doing what you’ve been doing. People like to be fooled (reminds of the movie The Prestige).  I have several ideas on how it could be done, but I’ll save it for a blog at the end of the season in June.  I want to see how the writers play this one out, and I refuse to put on my critic hat. I want to enjoy/dislike on impulse.

I suggest anyone who’s mildy interested, but intimidated by what’s going on in Heroes to log onto NBC.com. Look for Heroes in the shows section. You can watch all the shows from season one up until last week without commercials.  If you can’t make it on Mondays at 9pm EST, you can catch it at 10pm EST on G4. I suggest you do it at a quite time, or with headphones, and a stfu (must I spell it out?) sign somewhere in your personal space.  Enjoy…Lawd I can’t wait till Monday…

Nathan flying high

Nathan flying high

“14″ Mirror

December 13, 2008 kingslayer 1 comment

Little Gamers

Little Gamers

Little Gamers

Video Game Wallpapers…Enjoy

December 13, 2008 kingslayer 2 comments


Hit Man

hmb_wallpaper05_1024x768

Prototype

Prototype

DMC3

DMC3

Heavenly Sword

Heavenly Sword

Charles Hamilton

December 13, 2008 kingslayer Leave a comment
Pink Boy Charles

Pink Boy Charles

When I heard about this guy I just couldn’t get into him. Call me a hip-hop snob. I’ve been so conditioned by NY hip hop that if you are not on lyrical level of Nas or Jay-z I think you’re lazy. In many respects it clouds my observations, and muddies my perspective a bit.  At the same time, in the same breath I do allow for newness. It’s just that I’ve heard many good artists that are just not getting any light.

Off topic…In the case of Kayne, I like the fact that his lyricism isn’t the best, but his creativity level is bar none. Granted I feel that his 808’s and heartbreaks is one song away from having him be Lauren Hill sans Miseducation. Yet I’ll reserve my opinion (which at the end of the day is only that). Now you might think reading this if you are a Charles Hamilton fan that it’s typical hate.

Sky High Glow

Sky High Glow

What I dig about the young boy Charles, is that he’s not trying to be glaringly different, but his love of Sonic and Pink is nostalgic for me because I get it. One of my favorite Aerosmiths songs is “Pink [is my favorite color]” ( I’m not linking it, look it up). How this all fits with Charles Hamilton? Well a month and half ago me and my brother were listening to 88 Keys album (damn good by the way), and I made a decision to put the critic away. Let these dudes live. Of course I saw the cover of XXL and their rookies.  I just won’t even speak on it, or hip hop publications. I know for a fact that there is lot more talent that should be exposed. Shit you can do one of those covers month to month and fill it out across multiple covers and the back…I’m just saying…Point in all this Charles has a new song and video out called “Brooklyn Girls”. I’m from the Bronx so a tinge of bias is evident in my mindset and heart (I got Virgo in Mercury)…lol…Yet I admit ain’t nothing like a BK girl. Enjoy….


“Brooklyn Girls” by  Charles Hamilton

Brooklyn…Ya’ll Go hard

December 14, 2008 kingslayer Leave a comment

Is there any doubt? Only if it’s Nas…lol

Presidential Hov

Presidential Hov

If I have to explain…You need a soul upgrade

December 14, 2008 kingslayer Leave a comment
Tasty mouth wash

Tasty mouth wash

Categories: 1, Threads Tags: , , , ,

The Sony PSP dissapoints

December 31, 2008 kingslayer 2 comments

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Sony is unfocused. I am amazed by how a company like them who have the combination of content and hardware could be so clueless as to what it should be doing in a generation where they should be king. I absolutely doubt that there are people who don’t get it working for the company. What I do believe is that there is a majority of folks who don’t get it in positions of power. It’s that simple. The PSP when I first heard about it and read its features was such a leap in the mobile sector that I truly felt the days of Nintendo and the impending onslaught of Apple would be stopped. A sleek finish, a gaming unit, great sound, powerful architecture, library of potential content, and the waining of the PS2 as gaming platform. The PSP was poised to take everything to the next level. This was the system that a Sony owner, lover, and overall electronics consumer could be proud of. What happened to it?

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Software, service, storage, and content have been the achilles hill of the PSP. Imagine for a second if Sony would have built a dedicated website for all PSP content offering users a range between movies and music. Adding instead of format similar to DVD, but smaller in the UMD (Universal Media Disc) they gave us a large flash drive to save our wares. As soon as they discovered that users were not into the media they could have experimented by offering all of Sony music’s catalog of old and new music to stream on the machine on a rental or buy basis. That way users could purchase their music and store it on the system, get maintenance and be part of a Sony community. Imagine how this would have added additional revenue for all their digital content early. Perhaps they would be able to better compete with Apple’s Ipod.

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Yet the real tragedy of the PSP is how Sony has not pushed more games to be made for the system. Fine we can live with UMD games, but rarely having any at all? Why hasn’t Sony migrated many of it’s studios towards the platform, at the same time encouraging independent development, along with some guided homebrew (I’m going to get to it soon) scene? Granted they could not have seen many of the issues and opportunities in the beginning, but Sony’s real failure is addressing the issues and gaps with real ingenuity and force.

The PSP is better than the DS yet it pales in its effort to really define a user experience. The best part of the PSP is it’s underground homebrew scene. Which has opened up the machine for a community of dedicated hackers who create applications, games, and custom firmware for the system. Providing more support than Sony. You might ask if this is something to commend or applaud? Yes it is. Folks like Dark Alex and others, have shown what the PSP can do on a level that truly explores the user experience on a PSP. Most of the innovations that Sony has gradually adopted have come as direct result of this homebrew scene. Sony has yet to turn around and say you guys have great ideas let’s support it and find a way to include or create a good PSP business model for it.

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Yes there are 13 million PSP owners in the world, but I doubt if many of them are truly satisfied with the portable has to offer. Final Fantasy and a few other titles have seen really good success. I know more people playing NES/SNES games on the system than actual SCE software or their third parties. Watching the system not live up to it’s potential when it is very obvious to all is hard. Then you add in the Iphone, and other peripherals that are touch screen like the DS, and the PSP is starting to look outdated.

For the month of November, the Nintendo DS shifted a heart stopping 1.5 million units in the US alone (up 20% from last year) while the PSP moved just 421,000 sales. Which is down 27% from last year this time. Wow…just…Wow. You would think with a new year, and opportunities to expand both their content and user base they miss the mark this year. Sure we can talk about the recession, but honestly the system is just not attractive for users. That’s Sony’s fault. November traditionally is a huge month for video games and electronics. The PSP suffers from a stagnant company and operational management that perhaps is fighting too many battles such as Blu-ray, PS3, and lackluster electronics. Perhaps focus should be the key mantra for Sony and the PSP in 2009.

Gamer Fresh 2

December 31, 2008 kingslayer 3 comments

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Getting it in at the last momemnt with 2008 colorways, Nike releases a super clean addition to their class of classic Air Max 90 runners. The sneakers are breaded in white leather/mesh silhouette with vibrant pink and turquoise accents throughout. They are now available via the Kix-Files.  Below are the Air Yeezy’s Kayne West x Nike

DJ AM’s Nike Air Yeezy Sneakers Poste

DJ AM’s Nike Air Yeezy Sneakers Poste

Categories: Fashion Guy, Gear, Technology

2009 Jordans

December 31, 2008 kingslayer Leave a comment

Air Jordans numericals will change next year. Starting instead with XX3, for 2009. The Air Jordan naming scheme will follow a different name reference as well.  The shoe is distinctly “Jordan”, with design elements you’ve come to loathe or love but associate with the brand. Featuring an abundant array of  details and cosmetic touches, gives biters and bootleggers wet dreams. Not much in the way of  performance evidence is available, but the release date is set for Saturday, February 14th, 2009.

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Categories: Fashion Guy, Gear, Technology

I rock’em well (Gamer Fresh 2)

December 31, 2008 kingslayer Leave a comment
Nike

Nike

Visvim

Visvim

Ladies I present to you the Cherry Dunk Hi (Yes they are for you exclusively) *Bottom*

Nike Cherry dunk-ladies

Nike Cherry dunk-ladies

Little Gamers “Intermission 08/09″

December 31, 2008 kingslayer Leave a comment

2008-12-28

Games To Watch In 2009

January 11, 2009 kingslayer 5 comments

Gaming had a great 2008 despite the global recession that spared no one, and no industry. Gamers where graced with wonderful titles, no matter the platform there was something for everyone. The Wii dominated the holiday’s moving 2 million systems in November alone, bringing it’s current user base to 45 million consoles worldwide. The Xbox 360 continued to be the platform of choice for the hardcore gamer and a family wanting next gen gaming with HD movie, music content experience. While Sony saw more games grace it’s console (but still suffered from lackluster console sales overall during the holiday), and the biggest Blu-Ray movie release in “The Dark Knight” staying home had benefits this holiday. Yet like everyone who brought in the new year with an ideal on moving forward, and upward. The game industry is preparing itself for what looks like an incredible 2009.

The Kingslayer’s Journal takes a look at some games that will be a must buy. You won’t have to wait for the holidays for many of them, as publisher/developers are spreading the wealth of content around. These are just a few games to highlight, will also do a mid year preview, and fall/winter one. So keep coming back for the jump off.

Prototype (Multi-Platform) Radical Entertainment/Activision

A Sandbox game built by one of the better game studios who know how. Prototype centers around a man who has lost his memory but gained extraordinary powers in the process. Lost, he must seek to find out who turned him into the freak of nature he is, and why exactly. You control a character whose powers allow him to assimilate any NCP (Non Controllable Player) in the world. Assimilating their appearance, and memories. With his abilities being alien in form, there are a range of powerful attacks you the player can perform.  From melee combat to high flying action, all of it done by you. Radical Entertainment’s Prototype offers New York City as it’s backdrop. Massive in scale, the city can be traversed via it’s high rise buildings, jumping, and some cases gliding for a given amount of time. You can also fly helicopters, toss vehicles like pop tarts, and enjoy mayhem and destruction in gleeful serenity. Prototype has been in development for quite some time, and looks like it has benefited from the extra polish. This one is on the radar for sure.

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Uncharted 2 (PS3 Exclusive) Naughty Dog/SCE

The first Uncharted was a great tour de force for the PS3 which at the time was hungry for a game that pushed the system. Although it was weak in some game play aspects, it’s hard to ignore that the game delivered a good experience for any PS3 owner. It was a must have. Now with Uncharted 2 coming up in the fall, Naughty Dog have updated their engine, which pushes the games visuals to a new level truly showcasing the PS3’s power. This game is proof positive that developers are just scratching the surface of the PS3 (Although Naughty Dog has stated they have pushed the system to it capacity with this game). Hopefully the game play gets as much attention as the visuals have, and fulfills a great pedigree that Naughty Dog has shown over the years with many of their titles. Now where’s the next gen Jak and Daxter?

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Resident Evil 5 (Multi-Platform) Capcom

The survival horror game that started it all is set to return to next gen consoles (Sorry Wii owners). Resident Evil since the second part has introduced different characters. To some this has diluted the experience not making it- cohesive. Never really having a central focus other than some biological threat by a mysterious company, and those whom run it. Resident Evil 5 introduces Africa as it’s environment, and Sheva, his female partner. Sheva an African woman agent can be controlled by you in co-op play along side the main player/character Chris Redfield. You must help each other out in different situations to pass parts of levels, as well trigger events at times. Teamwork is essential to survival both in single player mode and co-op. It must be said that there has been some controversy surrounding Resident Evil 5. Public scrutiny over some of it’s visuals, character interactions, and African setting have caused some premature conclusions about the games content. Since Capcom has yet to be reveal much in terms of its story and context we can’t draw conclusions as to what they are tyring to get across with the title. One thing is for certain based on previous Resident Evils expect zombies, guns, revelations, and action that pushes gaming along with your senses to the edge. This one is very similar to part 4 which was/is perhaps the best Resident Evil game to date. Resident Evil 4 introduced new game play elements, and presentation. So RE 5 has some good pedigree to follow.

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Star Ocean 4 “The Last Hope” (Xbox 360 Exclusive) Tri-Ace/Square Enix

JRPG’s (Japaneses Role Playing Games) have been gracing the Xbox 360 even though the system has not been a rock star in Japan. What is apparent though is that the genre is alive and well on the system, with many titles being scored high. Gameplay has been so-so, Star Ocean 4 “The Last Hope” has the potential to be the title that not only scores high with gamers and critics, but solidfy’s the Xbox 360 as the system for JRPG’s this generation. SquareEnix will publish this title, which is being developed by Tri-Ace, one of gaming’s best RPG development houses. Star Ocean 4 is visually incredible, showcasing Tri-Ace’s new game engine. The game play is action based, meaning that you don’t have to watch the fighting happen when you put in commands. Instead you control the characters and how they fight, using magic, melee combat, and other tools (you can jump…wow). Not much of the story is known besides that this game is a prequel to the Star Ocean series of titles, yet presented in next gen glory. As an Xbox 360 exclusive, Star Ocean 4 “The Last Hope” is a game for any owner of the system to look out for especially if you are fan JRPG’s. The game may have the power to spur sales in Japan, and bring new fans into the genre also. Microsoft and SquareEnix certainly hope so.

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The Chronicles of Riddick: Assault on Dark Athena Multi (Xbox 360/PS3)

This is a re-imagined vision of The Chronicles of Riddick: Escape from Butcher Bay. A wonderful and ground breaking game that was created for the first Xbox. The developers have gone into bringing out elements that gamers were just not able to fully explore or enjoy. Adding much more than just rehash material, instead the game incorporates new diverse environments, and game play enhancements, as well as options for a new engaging experience. Scenarios don’t play out the same. The excitement doesn’t stop there, because PS3 owners will also have a chance to play as Riddick. The original Xbox version was a visual extravaganza, and this reinterpretation continues that legacy. Pushing the graphic fidelity to crack head-high levels. With the Microsoft stating that the Xbox 360 will last longer this generation than the first Xbox expect the Xbox 360 system to age very well with titles like Riddick showcasing great development. I would really love to see OddWorld “Strangers Wrath” by Oddworld Inhabitants studio get the same treatment as Riddick.  Another great game for the original Xbox, and is a title that has yet to be emulated for the Xbox 360. Certainly an incredible game in it’s own right, that deserves to be revisted and reintroduced to a gaming audience. Microsoft make it happen this generation please.

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Killzone 2 (PS3 Exclusive) Guerrilla Games/SCE

No game in this new generation has had more scrutiny, more anticipation, more riding on it’s shoulders than many could possibly imagine. Killzone 2 has literally put the existence and impression of power the PS3 has been marketed as having on it’s back. It’s time for the system to put up or shut up. Many believe if Killzone 2 doesn’t do it, then it’s game over for Sony’s PS3. Well we don’t know much about the game play (we were not in the beta test), but visually Killzone 2 delivers in spades. It may not exactly be on par or succeed it’s 2005 premier trailer (which was assumed to be in game play, shame on Sony). Killzone 2 does show off the power of the PS3 nicely. Placing players in a new world filled with war and shooting excitement. After 4 years of development, a wealth of resources spent on it. Killzone 2 will finally impress/embrace gamers February 2009. Only a couple more weeks Fanboys!

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Dark Void (Mulitplatform) Capcom

I am truly intrigued by this game title. Capcom has perhaps one of the best reputations in the gaming industry of delivering great first experiences. Resident Evil, Street Fighter, Onimusha, Okami, Strider, MegaMan, and Devil May Cry are just a few games I can think of that have impressed when they first premiered. It is this knowledge, and understanding of the mighty Capcom, that anyone who wants to know what game should be on radar…It’s Dark Void. Now I’m not saying this game is guaranteed to come out the gate and do Halo numbers. No, but what it does mean is that if there is one company that can make a classic game, one that will stick to you like some good ole fashioned soul food. It’s Capcom. I’m prepared to be wowed, and so should you.

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F.E.A.R. 2 Project Origin (Multiplatform) Monolith Software

One of the best and truly original FPS (First Person Shooter) games to grace both PC and Consoles F.E.A.R left an impression on gamers. Now it has a sequel that is prepared to do much more, and it is beautiful. This time the games story line will be paramount, driving the player forward, making everything you do count. The enhancement to the games visuals along with gameplay will make this one of 2009 must have games to own. The premise is hot; it’s a supernatural suspense story of a powerful psychic girl named Alma, whose rage against those who wronged her has her out for revenge. She’s out to devour our reality and replace it with her own. Drama…Ya think? I’m going to go out on a limb and say you might want to save some loose change for this one.

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Halo Wars (Exclusive) Ensemble Studios/Microsoft Studios

Microsoft is set to unleash one of two Halo games this year. The first is created by the acclaimed (now shut down) Ensemble Studios. Yet this is not the Halo you are used to. Instead Ensemble and Microsoft have left FPS land, and gone in the direction of the RTS genre (Real Time Strategy). The game is built from the ground up for the Xbox 360. RTS games are much more popular on PC, because of the mouse interface. Yet if you have ever played Age of Empires on PC, then you know what a great series of games that is. Well if Ensemble have put their best foot forward with Halo Wars, then this last hurray for the studio could be the one to put RTS gaming on the console map. It’s a hard task, but so was making FPS games on console legit. Bungie did that with the first Halo on Xbox. So I wish Ensemble studios luck, but no matter how you slice it its a Halo game, so people are going to show up for it.

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Street Fighter 4 (Multiplatform) Capcom

There isn’t a man/female/kid in the world who has not heard of Street Fighter. Generations have grown with what is perhaps the best fighting game on the planet, and one point the best game series ever developed. Bold statement? No… Street Fighter 4 revisits what made Street Fighter 2 great. Simple controls (If you call them that) are now back, instead of all the revisions that were done in other iterations of the series. Visually Capcom uses polygons to achieve a unique and in many ways a faux paux 3d look. Yet the game is all 2d goodness. In fact Street Fighter 4 introduces the long mysterious teacher of Ryu and Ken…Sheng Long. The famed teacher thought to be killed by Akuma his brother (ultimate bad ass). Street Fighter 4 will grace consoles with online battles, all the arcade modes, outstanding soundtrack and other specialties. I don’t go for those new (expensive) bundles editions, but Street Fighter has such a storied place in my life I have to do it to myself. I never thought I’d see or we would get to the point were the physical arcade would be outdated. Instead your living room is now the battle ground…Street Fighter 4 FTW?? Absolutely.

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Disney & EA…Perfect Marriage? Part 1

January 25, 2009 kingslayer 1 comment

ea-rsThe rumor mill has been on fire with the notion that with EA (Electronic Arts) after losing millions (300 million), and restructuring with lay-offs and other actions. That the Walt Disney company could be interested in buying EA. Both companies stock prices are down, EA’s is down significantly more. Just this time last year the gaming industry was on fire with EA in the position of taker. Having their sights set on acquiring Take 2 Interactive. Parent company of hit studio Rockstar, makers of the Grand Theft Auto games. Take 2 under the leadership of Strauss Zelnick and his management team they were able to fend off EA’s advances. Having a strong sales season with many of their titles, and now focusing on expansion. Take 2 walked away into the night. Meanwhile EA’s line-up of games for fall/winter were supposed to keep the company hot, and with Activision’s merger with Vivendi/NBC/Universal and becoming the #1 publisher in the world (World of Warcraft is unstoppable). EA needed to perform well for the investor community, gamers, and employees. The merger, effectively ousted EA into the # 2 spot for publisher worldwide. Not bad, but for a company like EA this is a threat to their power, growth, and perception in the world. Especially with media conglomerates that want in on the giants game publishing turf. The vultures are flying high.

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You have many in the media, analysts, and gamers alike;  both for, against, and some indifferent to the idea of Disney buying out EA. Yet no one’ has broken down the benefits and consequences of such a buyout or merger. The Kingslayer’s Journal will take a look at both companies, what makes them tick, so that you the gamer, analyst, industry executive, observer of business and content creator can ponder what this could mean for everyone.

Disney

After being established, and cementing itself as the modern day fairy tale empire. It’s reach spanning all forms of media, theme parks, sports, and business. Disney is a company unlike any that exists in the world. The company was started by two brothers as an animation studio. Walt and Roy Disney started a creative entity believing in the trans-formative power of art to communicate with the world at large. It is this heritage of technology, art, and myth that still captivates audiences around the world. Disney is a company that has the power to redefine the very way we look at entertainment.

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Pixar and it’s animated movies are a perfect example of  Disney pushing entertainment, animation, story telling, and the movie going experience to new heights. Then pushing it further by connecting us to these properties, and weaving them into the very fabric of our lives.  That’s how people look at Disney. It’s not a stretch to say Disney is as American, as apple pie is.

For Disney gaming has seen so-so results. They have had some success with in-house development, as well as licensing their properties. Peter Pan, Mickey Mouse, Donald Duck, Aladdin, Ariel, and other favorite Disney characters have been on all types of gaming platforms, brought to life by various publishers/developers over the years. Interestingly enough, Disney Interactive made the decision to bring on board one of gaming’s most interesting ambassadors and in many respects rebel agitator (In a good way). Warren Spector…Best known for his ground breaking PC adventure FPS game “Deus Ex”. One of the genres first story telling and branching FPS. Many FSP game titles till Deus Ex, where just shoot first, ask questions later games. With “Deus Ex” Warren gave the gamer choices, and consequences in his decision/action making. He/she progressed through the adventure of the game with a purpose that gave you a different dynamic of play.  This type of genius has been criticized, applauded, imitated, inspiring, and often times squandered by other gaming companies. Yet it’s been two years since his appointment into Disney Interactive high ranks. Where are the results of this particular union? We don’t know, but we’ll keep hope alive that he didn’t drown in the castle moat at the Magic Kingdom.

EA

Trip Hawkins founded Electronic Arts in 1982. He helmed the company up until 1991 moving onto create other companies and was responsible for the 3DO system. An interesting platform that had some notable titles, but never really took off. EA is hands down the most ambitious publisher/developer of gaming content. In many respects they represent what is both great and not so great about gaming. Yet EA has been the home and grave yard for many of the most important and fun games in the past 20-30 years. From John Madden to Command & Conquer. Many within the industry credit EA for pushing American game publishing to new heights, surpassing many of its international counter parts. Mainly Japanese publishers/developers. Now the quality of their game content may take a beating from gamers and the press at times, but as a publishing house EA is truly a force to reckon with. At the same time EA has been responsible for holding gaming back, by having a slash and burn mentality that permeated its relationships with some gaming storied developers. Taking the best they had to offer, and leaving their remains after not reaching whatever goals or ideals deemed by EA.

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After being part of the old regime and coming back to take the helm from former CEO/Chairmen Larry Probst. John Riccitello decided to bring a new air of partnership and change to EA. He brought in Bioware, publishers/developers of some of the best titles for PC and console in the past couple of years. He not only brought them in; he made them owners, and care takers as part of EA’s new destiny. John restructured the way each developer in their fold operated. Taking a Que from the way Take 2 Interactive operated and applying it at EA. Yet even with all the changes EA faces new challenges. It’s dominance has not scared competition away. In fact many would argue that Activision, a publisher with a storied history in gaming also, is just as deserving of pushing American game publishing dominance. There is a strong argument that can be made for both. Yet what EA has done over the years, their brand recognition not just with gamers, their commitment to dominating and truly move gaming can’t be disputed. Besides Activision has married their sleeping beauty. EA is the most powerful gaming publisher in the world with billions not affiliated with a media conglomerate. They are independent.

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The Marriage

When we talk about EA and Disney coming together. The first thing we have to look at is culture. How would these two entities become one, but maintain some of their individual flair? Disney’s reasoning for wanting some of the gaming pie is just like any of the other conglomerates with interest. To get a piece of a growing segment of entertainment versus their own slowing piece. Gaming compared to all other forms has been growing by leaps and bounds around the world. Gamers spend money on everything from televisions, to peripherals for their gaming enjoyment. The gaming audience is incredibly loyal.

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We don’t use the term “Hardcore Gamer” for nothing. It’s a lifestyle, a commitment to a culture that fuels the very way you interact with yourself, environment, friends, family and happiness. Yes it is that serious. What the Wii has demonstrated is that this phenomenon can grow to those who are “Casual Gamers”. Which to me is a fancy term for people that play games on a limited basis, and in different settings. Nintendo has expanded this market on console, and has carved a niche for itself out side of what both Microsoft and Sony are doing. 45 million people have Wii’s around the world. What this means to publishers like EA is an expanding audience, more game content to publish, and different users to cater too. I would add even, expanding how, and with whom they create games with. EA’s publishing arms are long and reach every facet of the gaming industry. Bringing that type of clout to Disney is monstrous.

NBC’s Kings

January 18, 2009 kingslayer Leave a comment

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NBC has been very creative over the past four seasons. Introducing new shows to replace many of it’s highly successful mainstays. Some shows have had alumni from SNL, Frasier, Friends, Law & Order. Yet nothing has really stuck to fans, at least not in the way NBC is used to. Heroes seemed to have the spark, and in many ways it still does but the audience is getting jittery with it’s randomness. The comedy shows like 30 Rock are find new ground with viewers. Tina Fey (SNL alum) the shows creator, has become a boniafide star, but NBC needs more. CBS and ABC have stepped up to the plate and contain some of televisions best show content. Fox has animation on lock, and many of it’s dramas are top notch (24 is still amazing to watch). Cable television is getting better and better each season, and HBO is in a league all it’s own. 2008 also will mark Jay Leno’s leaving of the Tonight Show, (although he will be back in a sketch comedy show to air early evenings) this is also the last year for critically acclaimed hospital drama E.R. Mix it all up and you have a recipe for trying times at the peacock network. NBC is desperate to find shows that will last and be great. Could the mid season entry KINGS be the answer?

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Taking a cue of change that is sweeping the world because of President Barack Obama, and his win to the American presidency. Kings is an ideological show about one young man’s act of bravery that will change the course of a kingdom and its people. From the preview we see that the show takes place in a fictitious New York City complete with flag, taking liberty with other aspects of the world from it’s lens as well. Kings is set to bring drama that has some historical fiction and a hint of sci fi/fantasy in it.  Yet it looks to take it all in a new direction.  The show from naked observation is a mix between The West Wing, and Gossip Girls. The show offers up a young cast, some veteran acting with national politics that seems very intriguing.

“The series is an epic story of greed and power, war and romance, forbidden loves and secret alliances — and a young hero who rises to power in a modern-day kingdom.”  “Kings” stars Ian McShane (Golden Globe-winner, “Deadwood”), Chris Egan, Sebastian Stan, Susanna Thompson, Allison Miller, Wes Studi, Eamonn Walker and Dylan Baker.

“Kings” is produced by Universal Media Studios and is executive-produced by Green, Erwin Stoff (“I Am Legend”) and Francis Lawrence (“I Am Legend”), who also directed the two-hour premiere.

Beyond the preview trailers (you will find below) not much is known about the show. Kings looks very good, and seems to have an interesting presence about it. Set to air on Sunday March 15, at 8 est; Kings could be a show to keep your eye on.

Trailer

The Kingslayer’s Journal Orange Peach Communications © 2008

Hulk Versus animated movies

January 19, 2009 kingslayer 1 comment

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Hulk Vs Wolverine

The Hulk stomped Omega Red into the ground. That’s it…I saw enough. Hulk Vs, starting with Wolverine pits the two titans of marvel against one another in an animation romp. A battle ripped from the pages of Marvel comics, but introduces some really good villians in also (spoiler alert). Lady Death Strike, Omega Red, Sabertooth, Dead Pool, and that scary professor who made Wolverine a metal head.  In the story Wolverine is brought in by the Canadian government agency Department H to stop the Hulk. Unbeknown to old man Logan, is that his old companions (haters) of Weapon X are also looking for the green Goliath. It doesn’t take long for Wolverine to locate Bruce Banner for the fun and all hell to break loose.

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The first movie staring Wolverine does a great job in giving you a true understanding of each characters abilities. What makes them visious, and amazing at the same time. The fight scenes are just spectacular. When Wolverine cuts someone, they bleed…a lot. When the Hulk smashes…? People, and things get hammered. It’s no joke. The story isn’t too deep, but makes a nice set piece for the action. In terms of the animation you can tell (paying good attention) that the team who does the “X -men Animated” series are responsible for Hulk vs Wolverine. They really push they’re brand of animation style to new places. Mixing fluid and amazing choreography with great detail in scenery, story telling, and character work.  The movie also does a good job of back story with Wolverine. Giving you great history and focus on him, why he’s the way he is, and the villians who are in his world. It’s also great to see characters like Omega Red do their thing and be represented well in an animation movie like this. None of the characters are watered down.

Hulk Vs Thor

Out of the two movies in Hulk Versus, I have to say Hulk vs Thor is the best one. Starting with the animation. The team/studio that does the Fantastic Four series of animated shows on television is responsible. I love their lines and detail, they’re work has such fine detail and scope that you feel the identity of every scene.  They brought this sensibility to Hulk vs Thor. There is “character” in the characters as they grace the scene. They’re version of the Hulk seems to fit more with what I know him to be. Thor looks handsome and powerful like a Norse God should.

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The fight scenes and over all action is great. It’s what makes you want to watch it again. So you can find nuiances and dig into what you watched.  I never thought I’d see an animated movie do a fight scene, which legitamately surpass the quality of a comic book one. Yet, when the Hulk and Thor fight it’s just crazy. If you have ever read the issue back in the day when they first fight, it is truly one of greatest. Thor is beating the Hulk using his hammer, and cleverly the Hulk (supposedly dumb and green) suggests Thor throw is his mythic Hammer away so the two can go toe to toe. In Thor’s arrogance he does. What happens from panel to panel after that is just sheer beat-down at its finest.  In Hulk vs Thor, guess what?  It happens again. Except the Hulk doesn’t ask a damn thing. He just pounds the living day lights out of Thor. I mean it’s to the point where me and my brothers felt sorry for the Norse God. Think I’m joking? Watch what happens after the fight, so you understand what just happened to “that guy“.

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The story is what really  stands out for me in Hulk vs Thor. I won’t spoil it much like I did with Hulk vs Wolverine. Loki basically brings David Banner to Asgard so that he can use the Hulk to pummel Thor, and finally see his step brother fall to some stronger. What happens next, and the way it goes down is pretty entertaining. We all know the Hulk can’t be controlled (well not for long anyway), and you get to see why Hulk is anger incarnate.  A pure force of nature.

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The movie gives you a great awareness of how powerful the Hulk is, destructive, but necessary in the comic world. He’s a lynch pin character in the myth of the Marvel universe. A poetic philosophy of anger, power, and responsibility.  The Hulk shines not on his own, but in relation to other characters.  Who’s good? What is evil? How do you stop something that can’t be? What is true power? These questions and more, get put on the plate table with the Hulk.  Revealing a unique paradox. It’s fun to see it play out in the form of animation.  Marvel is great at delivering it’s mythology in way that keeps you on your toes as a fan. Hulk Vs continues to carry the tradition.

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I would love to see this series continue. Great for any one who enjoy’s comics, animation, and movies in general. In fact the quality is so good, that it would work for other characters in the Marvel universe. Especially if it is done with the same type of focus. I wouldn’t be surprised if Marvel is looking to do just that in the animation space. They are becoming monsters in the traditional movie space, so it’s only right that they steer this energy into the animation space. A domain that they can go into full force, and meet success. There’s no reason that Marvel can’t be the Disney of male comic soap operas. Hulk Versus is that good so I want more. Hulk Vs is set to appear on Jan 27, 2009 the animated film comes courtesy of Marvel Comics and Lionsgate, featuring the Incredible Hulk in two short film battles, one against Wolverine, the other against Thor. Both short films have been rated PG-13 by the MPAA

Disney & EA…Perfect Marriage? Part 2

February 6, 2009 kingslayer 1 comment

EA is delivering a Hollywood style studio mentality to the gaming industry working with luminaries in that field to expand what is done on the gaming side of the fence. Yet, and still EA remains a gaming publisher, and the rules in this arena along with what dictates success comes down to satisfying a consumer that is more savvy than in any industry. I don’t say this to be arrogant because I’m a gamer. I say it because it’s true. Gamers are knowledgeable about facets of the industry in ways that will awe you. A proactive group that produces a shared commitment from developers and publishers. Demand more every time they release a game title, wanting better and better. It’s a standard and bar that has to be meet, shattered or fall short.  gamers are serious about their hobby. No company can just live by this ideal, so finding a model that works is paramount for a publisher. EA does this well at times and falls short.

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Disney in its realm has not had that pressure on it. Instead Disney dictates to it’s audience, by tapping into their knowledge of what the audience relates to. They go in and refine it, but push the genre or anything they approach at their own pace. This attitude, and way of conducting business in gaming entertainment will force a company to lose their shirt. It’s part of the reason getting into gaming is so hard for companies like Fox, Universal, Viacom, etc. Sony has been able to do it because they have hardware, but if you look at them you can tell this not a forgiving industry even if you have had success. The culture at Disney would meet resistance from what is understood at EA. Yet what Disney can bring to EA that no gaming publisher/developer understands is reinvestment and commitment to building your properties as part of who you are. Giving them an identity that stands on their own, but is part of a whole. Mickey Mouse maybe the mascot, but people love Donald Duck, Minnie, Goofy, Chip n Dale, Snow White, The Lion King, Sleeping Beauty, and countless other IP’s like they love a family member. There is a symbiotic fascination with Disney that is nostalgic, traditional, and inspiring. Going beyond what gaming has achieved yet. Sure you have your Sonic the Hedge Hog (who at one point was more popular than Mickey Mouse), and Mario. These two mascots come from companies that are all gaming in their blood. Nintendo is a formidable company that is the bar for what gaming is on every level you can think of. They are similar to what Disney is for my generation, but still they are not Disney. EA would gain much in this respect. Looking beyond their titles and assets as just properties, but as interwoven threads that creates a unique fabric not replicated by anyone. It’s the difference between Star Wars and Battle Star Galactica. Both are great, but Stars Wars represents so much more. In a marriage EA would gain from Disney a true appreciation for it’s industry an approach to art development that could be second to none. Disney would gain the speed of innovation, the willingness to fail and push content with technology on a consistent basis. The knowledge that gaming is creating the new myths for new generations could be embraced profoundly. Gaming is the intersection of art and science;  an immediate interactive approach that gamers understand. Playing let’s you touch art and science. When you pick up that controller and you play as Master Chief, you are him. You take on the mission of believing that the creators at Bungie wanted for you you to finish the fight. When you throw that touchdown pass in John Madden, you are Kurt Warner trying to win redemption going to the Hall of fame from a second Super Bowl. We gamers are different. We look at the world from a lens that is not passive but engaging. Disney would take flight with this knowledge If they were ready to adapt, and EA would gain from a tradition that would stabilize it’s growth for years to come.

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How would this impact the gaming industry?

If both companies took this as an opportunity to be a new breed of entertainment.  They would change the landscape of the gaming industry in a profound way. Not just gaming either. We are talking about movies, music, theatre, and television. All of it would be affected. I’m not going to be cynical or too optimistic. Let me state why. At the end of the day these are two business that must grow, maintain, compete, and create value for their investors. Therefore they are looking for methodical ways to function that are predictable, and controllable. It’s the only way to keep making money and stay relevant. So naturally their would be a slowing down. A mentality that the stakes are too high to just do what you want. EA has already seen this, but has recommitted itself to at least figuring out ways to introduce new gaming. It’s no coincidence that the one year where they decide to bring out new titles they lose over $300 million dollars. Titles like “Mirrors Edge”, and “Deep Space” are phenomenal games. Critically acclaimed, but failed to match thee vibrant sales EA is used to. Departures from the stable of titles normally brought to gamers by them have given them licence to try new things. Sequels every year are not going to just work, and EA knows this. “Need For Speed” a car genre game is in need of an overall. The fortune spent on exclusively buying the NFL and College Football rights is still on their books. EA understands that to play in this game you have to be ruthless yes, but does it mean you will win that way? They are going through the motions of finding out. Bringing in gamers is about developing new IP’s yes, but at what costs? Where/what system do you bank, put your muscle behind? How would this jive with Disney? A methodical company not known for just turning out whatever. I doubt very well.  Disney has not been in a position like that in a long time. It is a queasy feeling that doesn’t go away every year.  Instead the ante goes up. Sure Disney on it’s own could create a publishing entity that is truly formidable, but they don’t believe they have the time, or the stomach to do so. Dabbling here and there has yielded a disjointed and inconsistent focus.  In their world results are what count today. Period.  Patience is a luxury. So if we can’t do it, buy someone who will mentality is what ultimately wins out. The question is do you really want the risks that go with the rewards? Is the question both companies have to ask in their union.

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The Games

EA would show Disney from a game publishing side how to refine what they have in their creative vault. Disney could show EA exactly what they have been missing in creating their content. Bringing their expertise in creation, and willingness to learn would create incredible titles that EA can’t do. EA would rein in all the licences Disney has for it’s content. Some of which are established and bring in a steady stream of revenue. If done right EA could expand the games content in a way that would be wholly unique, offering publishing experiences that can be very profitable.  You look at combining Bioware for example with one Disney’s animation houses, and the sky’s the limit. Disney can show them how to care about all of EA’s properties. The mind melding could take a while, but it would be well worth it. Taking a look at “Deep Space”, imagine a new property developed by the two which takes the best of each. Combining it into a true universe that can be explored by gamers and animators.  It would be a great game to play, incredible movie, or show to watch . Can you imagine a John Madden Football themed park area at Disney World or Disney Land? A place where Disney could bring their ABC/ESPN sports properties to the table and enhance it with EA’s knowledge in the sports arena. Sick is what the can be. How about that channel EA would like to do?  Can you imagine gaming television with the same commitment that the Disney ones have? Can you imagine the Hannah Montana of gaming? It’s mind numbing, and for some gamers the end of everything we love gaming to be… I can’t say I would blame them. What is more important than that idea, is that the potential on the table is a real opportunity for these two entities to be dominant. Neither company could exist in the way it once was. Policing themselves not to totally meld, keeping some of their own identity has to be nurtured.  They can’t just lose themselves in becoming something new. If they did so, then both have failed and would hurt both their respective industries that currently dominate in. Gaming would suffer a blow, although at the same time the failure would no doubt help other publishers sitting on the sidelines to grow. It still would be  sad though that EA would not be around, just a shell of it’s former self. No matter your opinions of the publisher. No one can say EA is not necessary to the gaming community. In fact my gut says I rather see Microsoft buy EA; let them be an independent company within Microsoft. Allowing EA to mulitpublish. Except that is a knee jerk reaction to my fear of EA & Disney coming together. I rather see EA in the gaming family. Despite my own personal apprehension, Barack Obama has shown me that change and tradition can be married. They can coexist and shows the benefits of potential and hard work. On the eve of his inauguration. I can’t but hold out hope that if Disney and EA were to merge/come together somehow. That the future of gaming, and Disney would be a bright one filling us with the best both companies have to offer. Reinvigorating them both to reach higher planes for their companies and the audience both would inherit. Gaming would be better for that.

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The Competition

Here’s where it either is great for everyone else, or EA/Disney becomes a law unto themselves. I will go with a mix of the two. For one there would be a lock on three markets for this behemoth; Sports, kids, console. You see what EA will bring to the table is an insatiable hunger to dominate different categories of gaming. Adding more developers, and important titles to their company. Offering the company leverage over content that would rival Nick, and others. The addition of Disney content, offers EA new access to the children’s market which EA needs to survive in coming generations. No one knows how to pass down entertainment to new audiences like Disney, their only equivalent in the gaming industry again would be Nintendo. This sheer fact would allow EA to create games and products that can consistently stay fresh in their audience mind.  Offering them a countless options in presentation, and new product that can remain fresh. In sports the marriage would be complete adding ESPN to the fold gives EA more power across the board to truly globalize it’s sports domination. More titles, better focus, and reaching every level of sports participation you can think of.  EA would not to worry about John Madden’s legacy on the game.  They would be free to dictate what football or any sport can be. EA just needs to understand that that kind of power and responsibility asks them to honor us as gamers, who love sports. Not cheapen our experience for the money they will basically be printing on our backs. They will be partners with every single brand in sports today, that kind of fusion is  incredible to think about. Practically numbing their competition going forward.  finally focus on truly working with developers, grooming them so that become the beacon of gaming. Areas such as RPG’s, Action, Adventure, Mobile games, Racing, you name it can be done better than before. The management would have to really understand that it would be a clean slate, and it is theirs to lose or turn this new company into a true magic kingdom.  Other companies would be inspired, and look for ways to also expand. Sure the stakes would get bigger, but EA/Disney would have foundation that could trump all. They just have respect who they are today, and what their power would be together. Consciously with a business savvy that they hold the keys to our enjoyment and need to drive us to a gaming promise land. Sounds flowery and buttery I know. It’s just that when I think of what both have already done, I can see even better for them and us as gamers in the future. Yet business is business so perhaps the real entertainment is to see how it all plays itself out, if and when a marriage were to happen.  I’ll leave out hope for the best.

Little Gamers “Next to the soda machine”

January 26, 2009 kingslayer Leave a comment

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Dead Rising 2 confirmed

January 28, 2009 kingslayer Leave a comment

Japanese game magazine Famitsu has confirmed that Capcom’s sleeper hit “Dead Rising” will indeed go multi-platform for it’s sequel. Dead Rising was an exclusive game for the Xbox 360 early in the new generation. The game put you in the middle of a Zombie invested town, allowing you to progress through malls and other locations. You could pick up anything in the world and use it to defend and violate the zombies. Even change clothes. It was good and entertaining game that just got better the more you played. If you have an Xbox 360 you should be able to find it used or pretty scaled down in price.

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With the sequel going multi-platform. More gamers will get to play a game that should evolve and be hopefully as better or as fun as the first title. Expect better graphics, more intense gaming, better characters, and great weapons. There is no date set for it’s release, but we would venture to look out for it during late summer/fall of 2009. As more info gets out, we’ll bring it to you.

Ghostbusters…Next Gen game coming along.

January 28, 2009 kingslayer Leave a comment

After Activision-Blizzard merged, there was a purging of sorts for games the new company felt would not cut it. One of the Two titles 50 Cent’s “Blood On The Sand“, and Ghostbusters were sold off to publisher THQ. The later of which is based on the popular 80’s movie series. Many people may have forgotten about the Ghostbusters, but many clearly have not. You can’t talk about 80’s movies and not bring this classic up. I think Activision-Blizzard made a mistake. The game looks fun, and if the developers can offer some variety in game play then this could be a sleepr title to watch for. Anyway below you will find some concept art, game art, and a picture of the developers. Take a look at the car!

Concept art

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Game footage/Comparison of 2006, and 2008 (Pretty stellar)

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Developers (Look at the car)

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Killzone 2 Vs Halo 3…Why Haters Compare?

February 4, 2009 kingslayer 31 comments

For us Fanboys/Girls

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When I started this blog, I wanted to focus on my views about gaming, entertainment, and culture. In that quest I’ve been part of many forums engaging in tons of conversations, leaving a bevy of comments. Recently one caught my attention. It was based on a thread about Killzone 2 and the reviews it has been getting. I will be writing about the game myself, but after the game releases.  This blog post is much more  about game hating. Hating on games and consoles is very real unfortunate part of gaming culture. I can’t lie and say I haven’t participated. In fact that may well be why this particular post is dedicated to a gamers comment on the subject, and is a reminder for me what I lose sight of and should keep in mind as a gamer…

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Posted by Theox2g7 (N4g.com)

“It’s just so pathetic and sad, I know I’ll get killed with 1000s of disagrees There’s so much irony in the whining and complaints, You yourselves are the most bias of them all, You wanna know why? Definition Bias is a term used to describe a tendency or preference towards a particular perspective, ideology or result, especially when the tendency interferes with the ability to be impartial, unprejudiced, or objective.[1] The term biased is used to describe an action, judgment, or other outcome influenced by a prejudged perspective. It is also used to refer to a person or body of people whose actions or judgments exhibit bias. In this context, the term “biased” is often used as a pejorative By that definition. Everybody is bias in their own way. Me included, this word exactly describes the behavior here on N4Ps3 fanboys G.

Seriously, when a glowing review of ps3 game comes out, nobody says anything and you guys suddenly place all this weight on such review scores just so you can use it as bragging rights. Yet the moment someone else disagrees with you in opinion, or scores a game lower than you wanted, switch to Gear 2, ZOMG, It’s microsh1t, and their big fat paychecks. Sorry to burst your bubble but please take off the tin foil hats, and cut the delusion. How does the Sony  Kool-aid taste? Exactly what the doctor ordered right? If the media was so biased against Sony, tell me how LBP and MGS4 got perfect scores across the board?  Tell me how MGS4 won best graphics and GOTY (Game of the Year)on more than 80% of gaming sites out there, it even won best visuals on the overly mainstream Spike Video Game Awards? How is that possible if Microsoft is supposedly running the show with invisible checks which no one sees? Or maybe they are part of the Illuminati? Gimme a break Someone please explain to me how games like Too Human got horrible scores on the 360? I know it was mediocre, but doesn’t the paycheck theory still count here? Couldn’t a Microsoft check have fixed that especially considering how much time, effort and hype was put into the game? Or even Ninja Gaiden 2 which IMO was unfairly criticized for its difficulty because some noobs (novice gamers) couldn’t even play the d@mn game? Was that bias too in Sony’s favor since Ninja Gaiden Sigma got way better scores? If you’ve honestly played both games, you’ll obviously know that NG2 is far superior and expounds on everything that made NG great, Its flaws are clearly overlook able considering how fun, and awesome the game is. Yet reviewers jumped the gun, and punished the game for being too hardcore, How fair is that? But I won’t complain because it’s someone else’s f#ckin’ opinion.

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I see most of you raping Halo 3 here on a daily basis, I think it’s safe to say that Halo 3 is the most hated game on here.  I’d bet 30% of you haven’t even played the game and some of you only played it once and never gave it a chance, And some of you have just made up your mind before playing it that you’ll never acknowledge it.  The fact that it’s still selling and able to outsell recent titles like Resistance 2 should tell you something, The numbers online should be proof in the pudding that the game isn’t anywhere near as bad as you guys label it to be. Halo 3 is living proof that graphics don’t matter. It’s not the best game of all time, but it manages to strike all the right chords, create a fun experience for a wide range of users; from overly pick up play casuals, to tweak heavy feature whore hardcores.  Oh, noes, but xbots are only still playing halo 3 in huge numbers because they want to make Sony look bad. They’re all 12 yr old noobs, and idiots who have sh1t taste in games and got suckered into the hype. It can’t be even remotely possible that maybe…Just maybe the game is actually that good, and has longevity in the fun factor. Granted there are some people who genuinely disliked the game. It’s still no less fun than it is because of that niche. It’s ironic that you guys use the argument of “If Y game was on 360, it would’ve gotten better scores”, Yet, if Halo 3 or Gears were ps3 exclusive franchises, you guys would be worshipping them to death and jerking off to those games like there’s no tomorrow. We would never hear the end of it about how awesome and legendary Halo/Gears is.

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It’s so sad that even multiplatform games take flack, I’d take a stab in the dark and say that if RE 5 was ps3 exclusive and the same way it is today, We’d have a lot less hate stories and comments about it, FFXIII will never be as good as Versus, right? Out of curiosity, I’d just like to see what would happen if God of War went multiplatform, Suffice it to say, there are rabid fanboys on both sides, so who am I kidding? In the end, reviews don’t mean jack sh#t to me, it’s all about fun I have with game, I could care less or give 2 sh@ts if a game got 2/10 as long as I enjoy it. That’s why I loved games like Jericho, Warhawk, Ninja Gaiden 2, Last Remnant, Lost Odyssey, Heavenly Sword, Dark Sector which all got less than stellar reviews. Why does it bother you so much if someone else has a different opinion? If we all shared the same view, life would be boring. If no one was there to point out the flaws in games like Killzone 2, the gaming industry won’t progress. I can see how you guys don’t want that to happen, as you’re clearly unhappy with the competition that Microsoft is giving Sony. You’d rather they (Sony) dominate, and stay c0cky instead of buckling up-trying to make gamers “happy.”

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Tom Clancy’s H.A.W.X…Air Apparent?

February 11, 2009 kingslayer Leave a comment

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There are few modern day fighter plane games around or even worth mentioning. At the moment I’d say there are perhaps 5 that are should occupy your game library space. Ubisoft wants to add to this small genre mix. Throwing it’s hat into the ring with Tom Clancy’s H.A.W.X.

H.A.W.X  is an expansion on the Tom Clancy name and series of games that Ubisoft has liscenced;  in fact the company went so far as to buy the man out right to ensure that they will never be undermined for his endorsement. In an effort to make more games and push genres, H.A.W.X will challenge Namco’s Ace Combat for air supremacy in the console flight race. How good is the companies efforts? Well we don’t know frankly. What we can tell you is that Ubisoft is set to release a demo on Xbox Live and PSN that will be fleshed out enough for anyone mildly interested to give it a go.  You’ll take to the skies over Rio de Janeiro in the demo learning the ins and outs of flying. The game is breathtaking in it’s visuals. We can only imagine how this bad boy will showcase on your HDTV cause the game is drop dead drink ya bath water gorgeous. Times are hard, so this is a great way to blow stuff up and get that pissesd off agrravation out. H.A.W.X got your back and the demo will be a great wing man.

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Comics & Animation…Digtial Revolution

February 11, 2009 kingslayer Leave a comment

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It seems as new media online becomes more prominent so do ways to reinvigorate old mediums. Comics are huge in popularity, not sure what they yeild financially these days. With events like Comic Con, comics and the audience (me) still in love with them are the place to be. Think about all the movie blockbusters that are doing well, and the super hero train is rolling on big time. For many it’s about damn time.

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Well let’s add another notch to the comic belt. Digital comics in motion. That’s right; its a relative new style of story telling for comics, many independent comic publishers have been doing it for a while, along with big publishers like Marvel. Marvel will now take it to a new level by adding more production value. So that they appear more like cartoons or animation. Then offering them for purchase via Amazon. We expect other portals to be on board soon. What makes them fun is that they take the audio add some motion to the panels and flesh out the story for a real Anime like watching experience. With people having portable/mobile devices (Ipod), and Ebooks. Expect this to be another great addition to your digital library. You can check out an example below…Enjoy

God of War 3…So it begins again

February 11, 2009 kingslayer Leave a comment

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1up along with many publications will be gearing up for a massive reveal of the God of War 3 game. The game is the fourth (counting the PSP) series that is set to appear on the PS3. From the little hints being dropped across the net It seem this game is set to blow the hinges off the action adventure doorway. Can’t say I would expect nothing less as Kratos is one of gaming’s new heirs to the thrown. We expect to be awed. There has been tons of speculation on where this series is going after many of the original creators departure. Yet God of War is a prized horse in Sony’s stable, and they intend to keep it a thorough breed. The reveal should happen next week…We are not ready, but so worthy…

Take a look over at GameTrailers for a look at the trailer

GOD OF WAR 3 link

http://www.gametrailers.com/player/45513.html


Rumored Game Play: Excerpt taken from the new Game Informer Magazine

Unlike God of War 1 and 2 where there are only 15 enemies on screen, there will now be around 50 this time.
You can ride monsters like the Cyclops and “control”.
Kratos on the PS2 used 5,000 polygons, now he uses 20,000.
They made the weapons “better” so it adds more variety. Like with a different weapon, you don’t get just a couple different attacks, but a whole different play style.

The lion gauntlets are called Cestus.
Enemy AI’s are a lot smarter. Some of the enemies will be “commanders” and control the other grunts.
Enemies will look different, even if they’re the same type. Like, even though the skeleton soldiers are in the same category, they will have varied looks, so it’s not like everyone looks the same.
More boss fights than GoW 1, but less than GoW 2.
No multiplayer.
Hades boss fight confirmed.


Street Fighter IV…Video & Wallpaper Goodness

February 11, 2009 kingslayer Leave a comment

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I’ve posted up some hot Street Fighter IV videos for your viewing pleasure. Taking some of the better Youtube ones, and posting it on my lil blog when you come over along with wallpapers you can have.  It’s going to be good February in terms of games, as this is one of my most eagerly awaited games. Enjoy

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Saturday Night Trailers: MadWorld

February 15, 2009 kingslayer Leave a comment

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SEGA hasn’t had a true hit title since becoming a third party publisher. Once a mighty first party system/game publisher SEGA in some respects is a shell of it’s former self.  Although they have had very modest success, over the past two years the publisher is starting to find their legs.  You may think to yourself, hey they have Sonic The Hedge Hog don’t they? True, and he does pretty well, but SEGA was once the house of hits. With a huge back catalog of games that are part of gaming’s glory days from arcade to home consoles.  Games such as Virtua Fighter, Shinobi, Vectorman, Streets Of Rage, Virtual On, Daytona Racing, Sega Rally, and Panzer Dragoon to name a few. Yet in this new generation they have yet to stake their claim to greatness. While other developers, mainly western, are driving what great gaming means to today’s gaming audience. Eastern ones like SEGA are looking for that special sauce to be vibrant again.  In need of new hits, new blood in terms of developers “Mad World” maybe the answer. Teaming with Platinum Games who were once some of Capcoms best in house development talent at one time.  Mad World is a game that will go down in gaming a the wake and resurgence for both SEGA, while bring back hardcore gaming to the Nintendo on the Wii auidence.  Hold on tight cause this is gonna be a bloody new era for the Wiimote…Enjoy

Saturday Night Trailers: Kingdom Under Fire 2

February 15, 2009 kingslayer Leave a comment

The Xbox 360 has already seen a  Blue Side/Phantagram “Kingdom Under Fire”(from now on known as KUF2 )title. It was an action/rpg game a far departure from its strategy action roots. Well the sequel to the first Xbox title is set to change everything. This time using the power of next gen technology we will be witnessing the return of strategy, mixed with animal riding like dragons, gunplay, co-op gaming, and a gorgeous game on a massive scale.  After watching the God of War 3 trailers I wondered how KUF2 would stand next to it? This trailer should tell you not to miss out….Enjoy

Kingdom Under Fire 2 Trailer link…

http://www.gametrailers.com/player/42669.html

Pics (Courtesy of TeamXbox)

Ride down on you

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Gamer Fresh 2 Death

February 15, 2009 kingslayer Leave a comment

In this Gamer Fresh 2 Death post we are showcasing some styles you can mix and match for a supreme look. Treating your wears the way you treat gaming makes you a complete gamer. Especially if you have a camera, communicate with the lady gamers. It’s good to see that you can have fashion sense, as well as gaming sense. Take a look, and browse around. Please if Valentines day showed you anything looking good, feeling good, and giving of yourself gentlemen will yield some beautiful results. Get right and get fresh 2 death.


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Beauty & Youth x RMP Fairisle Hunting Cap



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Acapulco Gold 2009 Spring/Summer Preview




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Gilded Age 2009 Fall/Winter Collection




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Adidas Forum mid NBA All-Star East Edition




 
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Be Positive 2009 College Suede Loafers


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Stussy x Dickies Work Pant


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Adidas Consortium ZX 7020 W

Gamer Fresh 2 Death:Michael Chang Anniversary

February 15, 2009 kingslayer Leave a comment
Michael Chang

Michael Chang

Although Andre Agassi and Boris Becker are my all time favorite Tennis players (Yes I love Arthur, Pete, Stehpen too). I had tons and tons of respect, love for Michael Chang. He was one of the most entertaining Tennis players to watch play the game. I would love for SEGA with Virtua Tennis, or 2k/Pam with Top Spin, to do their next game and include some classic players. Michael Chang would right there for me to play with. Anyway Reebok has seen fit to do an anniversary for the man that is Chang collection of kicks. Take a look at these and get yourself a pair when they release. Not only nostalgic but mos def fresh 2 death for any gamer…Enjoy

Michael Chang Reebok Pump Collection

Michael Chang Reebok Pump Collection

Michael Chang Reebok Collection

Michael Chang Reebok Collection

Michael Chang Reebok Collection

Michael Chang Reebok Collection

More War: God Of War 3

February 15, 2009 kingslayer 1 comment

Last week I just had news and added a link to the new God of War 3 trailer.  Below are pictures of the game, and it trully is gorgeous. I wanted to give the pics their own post. So enjoy these, because the game is a year away from release. It’s gonna be a long wait…

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Beyonce…

February 18, 2009 kingslayer Leave a comment

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For a long time I was just indifferent when it came to “B”. Like of course I saw she was fine, and the music along the years has been good. Her and Jay are royalty. Yet for some strange reason it took this song and this video to really like help it sink in. Beyonce is straight up and down bout it. This record is her personality. Not totally her, but the reason why she moves the way she moves. There’s a point in the video when she curls her lip. Let me tell you, I been around my fair share of Virgos. I know what it is, and what it means. It’s an angst or a becon if you will. I know, I know I’m rambling. I’ma say this though…I was sleep “B”? Sorry sunshine I was… Jay you ain’t just get a steal my dude, you got a joker and ace under the sleeve. Without further adeu…

Diva

http://www.youtube.com/watch?v=vuDE9vRZvg0

Lost Planet 2 Best Looking Exclusive Yet

February 23, 2009 kingslayer 5 comments

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So Capcom has finally revealed their exclusive Xbox 360 game which has been a secret for sometime now. Although many people did guess it right, no one was for sure what title they were going show off. Make no bones about it Capcom showed out. Taking the reigns off Lost Planet 2 and doing it via Xbox Live was truly an amazing thing to watch. We may have to look at Lost Planet 2 as a multiplatform title. Seeing as how Capcom released the first title on the PS3 some time last year. If this game is any indication of where next gen development has in it. Everyone will be happy gamers. For now it’s Xbox 360 gamers with first dibs (Thanks to Gamersyde for the pics).

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First off the game looks stunning. I mean drop dead gorgeous who would have thought that Gears of War 2 should be looking over it’s shoulder this early? The first Lost Planet was so-so for me. From the trailer of Lost Planet 2 you can already see that they are taking multiplayer play very serious. Adding co-op play, and mix n match play styles with players taking on different characters and classes within a group. In one sequence you see a player reveal a portable cover system, and two other players immediately running with him. One shoots a Bazzoka, the other offering cover fire. Before this sequence you see several Mechs all on the battlefield giving the game a very war like atmosphere. The enemies? Huge and look like they are going to be worth fighting. This game has some meat on it’s bones.

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As stated by the games producer, the game will be told not from a single player perspective or protagonist, rather from multiple groups/pirates. These pirates will be vying for a stake of some kind, and I believe the player will be able to choose whichever side to be on. Allowing for a different story to be told. This is apparent as the scene where you are on the raft heading towards land has different pirates vs the ones in the scene where there is a co-op help (reference player with cover, and bazzoka being shot off).

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Lost Planet 2 takes place ten years later after the first game. The planet EDI which was once just all ice, has started to thaw out. In the trailer we see evidence of this as you will traverse a very lush and vibrant jungle area. In addition to enclosed environments expect exploration to be a significant part of Lost Planet 2 from the looks of things. Using an update of Capcom’s next gen engine MT, MT2 looks like it is pushing the Xbox 360. Oh did we mention that this game is exclusive? So yeah this game is really showing off how much more the Xbox 360 has to go. So shame on you haters for all the “Is the Xbox 360 maxed out?” talk. This is the best looking console exclusive game we have seen so far if it is indeed exclusive. Even if the game turns out to be multiplatform it will one exceptional title on both the Xbox 360 and PS3. Fanboys you look and sound crazy after watching this trailer thinking Killzon2 hasn’t been surpassed already. In fact one could go so far as to compare the game to Crysis in terms of style, with a definite sprinkling of Gears. Yet Lost Planet 1 was a beast all it’s own, and the trailer of Lost Planet 2 shows that there are improvements abound, and more to get into.

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Outside of the trailer not much is known, the director has stated we won’t get a release date yet, or much info, but the wait for it all won’t be long. From our observation it seems Lost Planet 2 is very much far along in it’s development so it’s just a matter of when, not if that we’ll see the game some more soon. Till then I’ll be watching this mighty trailer again…

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Lost Planet 2 Trailer

OnLive: Is it good for gaming?

March 25, 2009 kingslayer 3 comments

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At GDC 2009 in San Fransisco the 7 year wait is over. Onlive is live now, and it is set to turn the gaming industry on its head.  Onlive is a video game on demand platform. The service in theory will work on any Windows, Mac machine, and television as a browser plug-in. A virtual console if you will. You the gamer will be able to purchase a small device called “OnLive MicroConsole”. Allowing you to hook it up directly to your TV via an HDMI input in the back (if you have upgraded your set). Now if you have a computer that supports video output to your TV you can go that route, or just use your computers display to play that way.

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Games will be stored on a server where you will be able to input commands into a controller and play the game going from where you live to where they are. These in tech terms is what we call “Cloud Computing”. A long researched and still work in progress future of computing that has potential to change the way we use computers and live.  It is too broad a subject for us to touch on here and now, but at some point I will post a blog on what this technology is.  Onlive has been able to make sure that they’re is no lag to notice requiring the most minimum of space or use of your Internet service. The resolution won’t be at 1080p or 1080i, but will be on whatever speed your connection allows. HD gaming in the format of 480i/p to 720p/i at 60 frames per second.  In countries outside of the USA and others who do not have great upload, download speeds this is a godsend which allows Onlive to be robust early across the globe.  Publishers such as EA, Ubisoft, Codemasters, Take-Two, and Time Warner have already signed on to the service.

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Onlive has tricked out their service, so expect similarities between Xbox live and online services where you have leader boards, chat rooms, replay save features, a profile, and other community offerings. Many believe that if Onlive succeeds it will mean the end of the console, PC race that dominates the industry now. I say hold on for a second.

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The idea is fab in theory because it instantly threatens consoles, cuts costs on renting, and buying games at retail, at the same time combats piracy with a dedicated system.  Yet what about games like Guitar Hero, Rock Band, and others which have proved to be hugely successful not just for their content, but for peripheral selling of items. What about Nintendo and it’s Wii fit product line. Will Onlive offer speciality in this regard to developers and publishers allowing gamers to be able to play in the atmosphere they wish? What about pricing? What type of subscription service fees will we expect to see for this on demand gaming service? From our understanding Onlive titles will be released day and date with titles at retail. Will gamers have to pay subscription fees on top of more for MMO games? Or will pricing structure of this type be flexible? Onlive has yet to answer these questions.

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My issue is that this won’t be the only service available, and what incentive does a gamer have if the only thing they do is download pay per play service content? Imagine if one of these services starts bidding on exclusive content, does that mean us as gamers have to shell out money to multiple ones? Even if the game is multiplayer, look at what Microsoft was able to do with GTA4 and DLC (Downloadable content).  How will these services differentiate themselves from one another? It’s a good idea in theory, but the platform model has a flaw.  Also what about the browser model that many publishers are working on both indie and major? EA for example just split the Need for Speed franchise up into different type games with varying distribution models. Will this be affected by cloud computing services such as Onlive? In fact if you are a developer would it not be better, and cost effective for you to develop something like this on you’re own that you can control by licensing hardware that is universal? I’m thinking about it in similar ways to small harddrives that you can purchase today which have huge amounts of storage space. Seeing as how the microconsole looks like one those.

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Also what about quality control? How many triple A games are going to be there? Time Warner? EA? There’s going to be more shovel ware on there than titles worth the price of admission. Fine it reduces shelf space at retail, but it makes finding great game content that much harder. Think about flash games, and how many there are around the net, along with services. How many of them are really that great or equal titles like Killzone 2 or RE5? What’s the significance of Onlive and the long run benefit to gamers or even developers? Services like this can get big and then start nickle and dime developers because they have the subscribers in place. Which won’t be good in the long run, but seeing is believing. Mr. Pearlman is a serial entrepreneur responsible for creating WebTV which he sold to Microsoft, and Mova the digital imaging software platform used in movies such as “The Curious Case of Benjamin Button” where Brad Pitt was made to age on screen. He has a damn good track record, but it remains to be seen if this model will lend itself to success for Onlive and gamers. One things for sure is the genie has been let out the bag, where it goes from here is anyone’s guess. I could see cable companies, and telecommunications companies creating their own devices, or partnering with others seeing as how bandwidth is becoming an increasing issue for ISP companies. Yet who’s to say that console manufactures such as Sony and Microsoft don’t partner with them as well. In fact both companies could hugely benefit and offer a bit more. Sony with it’s hardware manufacturing prowess, and Microsoft with its software strong suit.  At this point sky’s the limit for Onlive and others, but how long of a process in adoption will this be? Regardless of where and how it goes Onlive has thrown down a new gauntlet, and gaming goes on I guess.

pictures courtesy of IGN

Split/Second… Do It For TV

March 27, 2009 kingslayer Leave a comment

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Ever since I played “Pure” the ATV racing game by Black Rock Studio for Disney Interactive. I’ve been hooked. It’s become a game that I have to play everyday. Seriously…It’s pure arcade bliss (pun totally intended). Not based on any licence, it isn’t trying to be the next big racer. It’s just an off road game that has stunts and is just great to play. Now Black Rock has something in store for us this year. Yes it’s another racing game, but the premise is a bit different, but stays true to their high adrenaline game play brand. “Split/Second” could be my next addiction, and yours.

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Split/Second is a track based racing game with a twist. It’s a television show where racers have to make quick decisions as the city which was built for this event has triggers you the racer control.  It’s all about racing, and making it look good for prime TV.  Parts of the city are rigged for destruction and mayhem where…wait for it…You have to make split second decisions to survive and make it to the top of the leader board.  By racing with style and grace you build up a meter, once said meter is at an appropriate level; you can then set off a calamity to take out your competition. The destruction is massive. If you blow up a bridge, its London falling down all around. So you better have the panache to be the one coming out on the other side of the dust clear. Yeah ride or die for real. The game’s city is called Velocity (very creative…not) and like Pure’s tracks; Velocity has character.  We have yet to see much of the city, but we have it on good word that it’ll impress and be fun. We have no doubt that games are going to enjoy riding around causing all kinds of havoc, raking up points, ratings and trying tobecome a fan favorite for TV.

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Split/Second may be the first game outside of the music rhythm games where a custom soundtrack is going to kick royal ass.  I’m checking off my playlist right now. No Soldier Boy is not in it.  I know what you are thinking also. How is this game not like “Burnout Paradise”? Well my suspicion is that the focus of the game is purely on you and the competition battling it out on city tracks with the triggers being the difference in play. Opposed to exploring and racing in a city doing whatever you want. I mean there’s more to Burnout Paradise than being an open world racer, but Split/Second seems to really have a locked in focus of pushing you as a driver interacting with the environment in a specific but equally intimate way. I’m sure there will be comparisons though.

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Graphically the game looks spectacular this early, and again if Pure was any indication of Black Rock Studio’s talent than Split/Second may cement them as studio to watch. The fact that this could be an added lynch pin title for Disney Interactive bodes well for what they may have in the future.

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Trailer

pictures courtesy of Teamxbox.com

Gamer Fresh 2 Death: Exclusive Bullshit

April 12, 2009 kingslayer 2 comments

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If you are like most people I know the hunt for exclusive kicks is an addiction. For some its the feeling of having something no one else has (hence it being exclusive), others its the art of collecting, and for folks like me…Well we like sporting hot shit. We’re the ones who really don’t care about all the hoopla associated with the drama of getting a pair of exclusives. We also don’t need to have every pair of “hotnewniiss”, it’s all about that combination of style and comfortability.  Making it look good, and keeping it moving. Yet I’ve been hearing way too many disturbing stories about the quest for exclusive kicks. Stories that affect people who dedicate themselves to being early, and spending their money with passion on kicks. Case in point this past weekend (April 4th) release of Kayne West new Nike shoe, and the nonsense going down with folks not being able to get their hands on a pair.  Shady managers and store employees holding sneakers or selling them to associates. Despite customers braving nights, lines, and hours waiting for the chance to get their hands on a pair, most got snaked. Coming up short of their prize, dedication deserves reward especially if you are paying for it.

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picture courtesy of complex.com...Thanks guys

House of Hoops in Harlem on 125th street has been guilty of some these clandestine activities with regards to people purchasing exclusive sneakers. A manager had associates of sorts arrive in cars; apparently about 10 people jumped the line claiming to have received complimentary tickets on Thursday, and early Friday. These “tickets” were used to reserve space on lines or pre-hold their Yeezy sneakers. Sounds good, except this act fly’s in the face of the faithful consumer. The ones who stood on line, braving  night, cold, and rainy weather to get their hands on some exclusive kicks. They didn’t know about these so-called “tickets”. When and where were they promoted?  Actually it’s bullshit…I’ve never heard about “tickets” being used to hold space on lines, or reserve  sneakers for later pick up.  Stores like Training Camp on 34th street & Herald Square have raffles, where “tickets” are used in such a manner, but this is promoted to the public so they are aware of the opportunity to participate. This was not the case with the 125th street House of Hoops Kanye’s sneakers.  Some people said this has been going on for quite some time with other exclusive sneaker releases at the store. It happened with the recently released Nate Robinson Kryptonite Foamposites. The sneakers made famous by Nate Robinson of the New York Knicks during the NBA All Star Weekend Slam Dunk contest.  In fact an employee of the House of Hoops had the nerve to sell a pair of autographed Nates shoes to a customer on the release day of the Air Yeezy’s in front of the store.  How did the employee get his hands on the sneakers? I don’t know, but the brazen act is indicative of the rampant auspicious nature to how the store operates selling exclusive kicks. Bear in mind that there were only 500 pairs made of the Nate Robinsons sneakers. Employees can get limited edition sneakers yes, but if they are under a certain amount (9000 and under from what I have heard) they are not supposed to have a pair. In the case of the Air Yeezy’s; The House of hoops on 125th street only received 30 pairs of Kayne’s sneakers.  Making them extremely exclusive, and coveted. This is not something new; you can visit many a sneaker forum all over the internet, and these nefarious acts are a hot button topic being spoken about.  One person I spoke to told me “I was outside the store since 9:30pm Friday night waiting to buy my pair of the sneakers on Saturday morning. With my own eyes I saw the people who skipped the line with the manager, who said they had tickets. Which they gave out on Thursday and Friday morning he said. But some of them didn’t even have tickets, and were getting on the line anyway cause they were with other employees of the store.  I asked the manager for his last name and he didn’t want to give it to me. I left and came back later on in the day cause I was pissed off. I wanted to get the managers name, and you know what? People were coming in to pick up their pair of Yeezy’s. This is at 5:00 clock in the afternoon!  How come they getting a pair, but I didn’t? That shit made me so mad, I was really thinking about coming back to the store, and doing some bastard shit. Mind you the store only got 30 pairs of the Kanye’s. That shit is fucked up I wanted to get mines and shoulda of gotten them too.”

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I think Nike and other apparel manufactures that offer these exclusive sneakers and wares to stores, need to really be police situations like this. The House of Hoops on 125 street in New York, should not be having their employees take advantage of customers in this way. Stores at retail have been known to break release dates for many items and services, not a good thing but it happens. Yet when a consumer is doing what a store says is the way to operate to make their purchase. Then they need to honor and make sure that employees, managers are not taking advantage of the customer and their accessiblity. At the same time due to the exclusive nature of these wares, manufactures that supply the wears can exert some sanctions that protect the consumer. Making sure that their brand is not associated with discriminatory practices to their fan/customer base.  At the end of the day if they don’t do this predatory acts like this Kanye West sneaker fiasco will snowball into an epidemic that could affect a companies brand image. Retail stores stand to lose influence and consumer trust in the community.  Both the House of Hopes and Nike should be ashamed of acts like this, but first they need to be really made aware of how bad things are becoming as the nature of exclusive sneaker purchasing becomes more mainstream. Think about it this way, Nate Robinson’s NBA AllStar Slam Dunk contest sneakers currently sell  for $22,000 online. That’s more incentive for criminals acting as employee’s and managers to continue practicing such disrespectful gauging of customer faith, passion, time, and money.  This has to stop…

Here is a link to a blog bringing up the same issue of shady acts. Anyone who has experienced this type of discrimination and disrespect should post comments, and contact me. I will follow up with more information, complaints, the stores in question, as well as putting these people and companies on blast for not taking this seriously.

http://www.sneakerfiles.com/2009/03/02/kryptonate-nike-foamposite-lite-release-date/

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BoomBox Gamer: Keri Hilson (Baby)

April 14, 2009 kingslayer 1 comment

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So in this edition of BoomBox Gamer I decided to take a look and listen at an artist/writer I’ve been keeping my eye on.  Her name is Keri Hilson. Now I know in gaming R&B is the last type of music you hear any association with the new millennium past time, but bear with me for a second. Couple of nights ago I was playing Grid the racing game from Codemasters, and I had the Ipod playing via the Xbox 360 and one of her songs came on. Specifically “Turning Me On”.  Up until the record came on I was messing up on a track and it was annoying me. So at the moment I restarted the level the vocals dropped. Something happened to me…My whole vibe changed. I started racing as if I had a destination to go in; all directed by the track, and Keri’s vocals. Strange as it sounds it was one of my best track times, and racing moments. I had to watch the replay to make sure. I hit a turn so good I paused the game, just  to see the replay and admire my accomplishment.  Needless to say the woman is inspiration for any gamer I believe. Obviously you won’t listen to her in every game, but she’s worth the time.

Doing so well prompted me to search for more Keri “Baby” music. You know what she’s just plain hot B. Now Keri stays in rotation in the Xbox 360. I’ll be getting the game Pure, and see how me and short stop work together. Yeah Keri my little riding partner.  Her album is out (since March 23rd), and I believe it’s worth a purchase. As a matter of fact try Grid with her also…Impressive artist as well as game; like PB &J.

(For an amazing understanding play the Keri video, and mute the Grid video sound. Just watch how they match. Crazy to listen and watch both)

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Grid Racing Trailer

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Keri Hilson pic courtesy of Ladygirls.info

Sega&Tri Ace:End of Enternity/Resonance of Fate Introspective

eoez3-noscaleMany people who come to my blog like games, yet they don’t fancy themselves as gamers.  I write for you and the hardcore gamer. It’s about bridging the game as opposed to enlarging the chassim of understanding on the hobby.  I don’t believe in the term “casual gamer”. With that said I’d like to focus on one genre of gaming that I believe tends to fly over non-gamers heads, and in some respect hardcore gamers. RPGs. There are numerous kinds from web browsers, to MMO’s, to console. Up until “World of Warcraft” I’d say the majority of  rpgs players were on console. Specifically playing JRPG’s. The acronym stands for Japannese role playing game. Where you take a character and group along for an adventure that is not unlike a soap opera. Albeit a soap opera in video game form, played mainly by boys/men. Although in recent years the niche of women/girl gamers playing is just a prevalent also. What makes this a distinct category is that jrpgs tend to follow a set formula for character development and player interaction. There is usally a story you must follow without any deviation in plot progression or input from the player. Making it on rails as well as linear in variation. That maybe a stretch to say, because there have been many fine and extemely popular jrpgs. In fact it’s safe to say developers in this area of gaming have set the benchmark for others to follow along with innovate. We  see this innovation I believe not so much in story, rather in game play from western developers such as Blizzard. The above mentioned World of Warcraft being a great example along with others you can look up if you care too.

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One game that many would know about is Square’s Final Fantasy series, which is really a great series to get into. Dragon Quest by Enix (Both merged so now they are SquareEnix) also fit this mold as they broke countless sales records and trends. Yet what many don’t know is that Sega created the JRPG genre with Phantasy Star. A game that introduced many of the standards in the genre, such as character development, party system, visiting and talking to people, cinema cut scenes, you name it the game was the first.  Sega never really took hold of this genre of gaming the way they could have. Instead they created masterpieces like Phantasy Star and then moved onto to whatever else game interested them to make . This type of game development although inventive, fresh, and daring put them in limbo in terms of growing thier base, and keeping audience loyalty vibrant. Sega was never really the type of developer to pimp their games brand, or making tons, and tons of sequels year after year.  Yet, I doubt if players would have mind just with the volume of varitey the company could create in terms of game content.  I know I could have played another Sword of Vermillion. Nintendo may not have done it year after year, but Nintendo always stuck with their tried and true characters/mascots. Reintroducing them in better ways during different generations. Yet I digress.

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“End of Eternity” is a game that Sega with JRPG powerhouse developer  Tri Ace have decided to develop. Although the game has been renamed “Resonance of Fate”. We have decided to stick with the original name as their is not trailer with the new title in it. So to stay with continuity we will stay true to the first title.  Tri Ace is more famous for working with Square and Enix on their rpgs.  So them working with Sega is not only interesting to hear, but also promises a collaboration that may not be temporary.  The direction, style of game play, and story seem to be something very new and refreshing for the two. I don’t know of many rpgs; western or eastern that have game play totally reliant on the use of guns. Usually magic, and swords predominate the genres landscape in terms of gameplay. “End of Eternity” seems like it is a departure from this norm. Both companies claim that their is more to the game than we are initially getting. Sega and Tri Ace, would like to push the genre forward. This new focus and maturity in the current game generation is becoming interesting.  What I’m skeptical about is so far from screen shots and the trailer it seems to be nothing more than the melodrama of JRPG’s we have seen. Immediately what stands out in “End of Eternity” is how stylized the scenery and action look in the game. I like many who love the genre would really like to see what level design, story, and themes does the game explore in new ways. With games such “Mass Effect 2” by Bioware is set to appear around the same time which looks to take western rpg gaming to new heights. “Mass Effect 2″ is already wowing with it’s latest news, and for many the first game is one of the best rpg’s if not best game this generation thus far. So I’d like to see “End of Eternity” compete and add to the genre from an eastern perspective to offer this generation some balance. As it stands now the west may have the rpg pendulum swinging their way for good while. Japanese developers/publishers have stated they wish to get better to compete in a global gaming landscape. This title could perhaps be the first of many to do so.

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Tri Ace is known for offering action that is controllable by the player in their rpgs. Will End of Eternity have this unique gameplay, and will be new or a rehash of similar gameplay systems? The jury is still out on this questions answer. Other aspects like number of characters and if there is any magic use are also up in the air. What is apparent is that End of Eternity has caught our eye on radar, it should be on yours as well. Could this game be a hint to how the # 6 publisher in the world will become prominent again?Can Sega continue to gain momentum to be a top publisher once more? Time will tell.


“End of Eternity”  Trailer

Little Big Ninja’s: Mini Ninjas

April 23, 2009 kingslayer 2 comments

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If you are old enough to remember, or just a serial youtuber like myself.  Then you’ve had your fair share of Ninja love in your life. Come on who wouldn’t to be Shinobi, Storm Shadow, Snake Eyes, Ryu Habassa (Ninja Gaiden)? Ninjas are mysterious, deadly, and have gadgets. They are Batman without the Batmobile.  In gaming there has long been a tradition of ninja love that went beyond the big and small screen.

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Whether it was Shinobi, Ninja Gaiden, or Strider (yes he was a futuristic ninja) the action genre staring this mystical Japanese warrior is long and storied.  They did the dirty work of fighting, climbing walls, could disappear into the shadows, and looked cool doing it. In gaming some of the best action titles are borne from replicating these fabled experiences.  Having control of a deadly assassin, using strikes moves that make you feel badass all took a level of mastery that was incredibly fun to play. Mind you it’s not just the ninja it’s the world that he existed in that was just as important. Being totally immersed in a world where you could lose yourself always was magical. One of my favorite games “Ninja Spirit” for the Turbografx 16 system showcased this brilliantly. Even though it was simple on many levels, the music, your abilities, and atmosphere made you feel like you were in the game. I still have the game, not in diskette form. I have a PSP so you can use your imagination for that one.

In the tradition of these great warriors from the East, I’d like to welcome a new candidate into the video game world of ninja lore. “Mini Ninjas” by IO interactive.  The same folks that brought the world Hitman, Freedom Fighters, and Kane &Lynch. Each game showing technical prowess, as well as daring game design. They have decided to tackle ninja gaming, and do so in a unique way. Can they deliver a new memorable game, some good ole fashioned ninja but whooping, or is this headed in the “why they do that?” section of our pysche?

Taking a look at Mini Ninjas you can’t but ask if the developer has lost their noodles; parting with their lineage, the developer has gone the cute route with their new game.  If you have young siblings or kids perhaps the game is being made for them. The developer has said the game can appeal to an older audience. I find it hard to believe, but as a gamer I’m interested in the gameplay. So I can give the art direction a little bit of a pass to see what it’s all about. I just don’t see how older gamers may not be somewhat turned off though.

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Mini Ninja is a game that does away with tall and menacing looking ninjas who spill the guts of their enemies and hideous looking creatures. Instead opting for small hideous creatures and foes, big foes hahahaha. In fact Mini Ninja’s does more than turn the genre on it’s head, it maybe one of the first this generation to treat it with a casual depth. Mixing both hardcore elements, and casual game design sensibilities.

Mini Ninjas essentially from an artistic perspective wants to take what we view as run of the mill ninja gaming in a new direction.  You will still be battling armored clad samurai, thieves, and army soldiers. The art work and environment interaction make it vastly different from it’s gory, and storied cousins. Most of which have you fighting ghastly looking monsters, zombies, deformed animals. I’m into any type of ninja game, but I can see how Mini Ninjas could capture a different more cuddly crowd. Which wouldn’t assault someones sensibilities that have no inclination for over the top violent imagery in games.

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Add in the fact that Eidos who has been IO Interactive’s publisher is now part of Square Enix. With the famed Final Fantasy publisher looking to add more western development and content, Mini Ninjas from one if it’s new development houses could just give them what they are looking for.

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At the end of the day I have faith that IO Interactive will deliver a fun experience. I’m also looking forward to what technical, and eye candy they will deliver to bring this Mini Ninja game to life. My hope for me is that the game play pushes me to want to explore my ninjas abilities what are the differences between the female and male characters you choose. How about the weapons and stealth options in your approach to attacking enemies is there going to variety? Will there be any environment exploration?  Also what types of Easter eggs are we going to get? Games like this usually have them. So give me new uniforms, colorful artwork to collect, items or exclusive achievements, all of which I’d like to have extend my game time experience with Mini Ninjas. Hopefully again it’s accessible fast ninja action that doesn’t make it a chore to play, and it’ll be a winner in my book for sure.


Pictures courtesy of Gamersyde, and Eurogamer

Girls & Games: She Likes To Play

April 23, 2009 kingslayer Leave a comment

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So I’ve been on this kick lately, trying to figure out what games girls/women like to play. Posting little Tweets on Twitter. One of my cool followers (I also follow her) responded to one.  We spoke about games, and in one of her replies to me she said she didn’t look at herself much as a gamer. It got me to thinking what does it mean to be a gamer regardless of the gender? It dawned on me that I should ask her questions, because my gut said I think she’s a gamer who doesn’t know.

See the misconception with gaming is that you have to be a person who games 24/7. Which is not true, and in the case of women/girl gamers there are barriers to gaming and their interest getting into it. Some of which have to do with lifestyle and their impression of the game content.

Yet still there are girls who have the ability to play just about any game, be as comfortable and better than guys. When it comes to hand and eye coordination it’s been said that women/girls excel at it more than or better than us fellas. So it’s not a technical issue, then what is it? Can us guys help our girls out; introduce them to games that they may enjoy but have overlooked? Yes we can! Patience and listening to them is key, then playing with them so they get used to the camaraderie will get you the girl and the gamer. Who wouldn’t want that?


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Q&A with Reign 1983

1. What is it about those games you like? I can say I honestly like the skateboarding, snowboarding, and racing games because it’s something that I haven’t had a chance to do in real life that I find cool and interesting. I love football but suck playing Madden, can never really figure out the controls. I haven’t played TombRaider in years but just like the fighting games I like the action. Haven’t played Tiger Woods Golf but I like to play golf for real and on my Wii, so I think that might be up my alley.

2. Can you see yourself as Laura Croft going on adventures? Most definitely. Hot body, sick attitude, the game has created the right appeal but not over done so ladies are still interested in playing. I will be honest that I saw the movie first (my mom was so excited about the movie, lol, I didn’t know what it was) and then had to play the game for myself.

3.How do you feel when you play those games? Making me think with this one¦ )I guess I feel like I’m out of my own body, if that makes any sense. With some games I get to step into this character or role that isn’t who I am in real life. That competitive drive to beat your opponent or make it to the next level kicks in. I’ve found myself sometimes not giving the controls back to my son and hes yelling at me to let him play. Sad I know.

4. What is your idea of a good romantic game night? Order pizza and have some drinks playing while playing something very competitive. Make sexy wagers before you begin. Once the guy loses I get my full body massage, and we all know what massages lead too. We’re both winners!

5. Are you competitive with yourself in games or other people? Very competitive but a good sport. If it’s a game I have never played before, I request a few practice rounds, look up some tips on the net real quick.

6. Are you intimidated by games out now, but would like to try some new ones? The only games that intimidate me are the bloody, violent games. I would like to try Grand Theft Auto but I don’t think it’s me. Not even sure if it’s violent but it looks mean, lol. I like Sci-fi movies, so the Sci-fi games look interesting. I don’t follow the release of new games so I’m always picking up on suggestions.

Thanks to Reign for taking the time to answer these questions.  Go check out her blog Madsexycool;  it’s just as entertaining and informative as she is here.

http://maddsexycool.wordpress.com/

Bayonetta: Modeling Her

April 26, 2009 kingslayer Leave a comment

If you are a fan of the Devil May Cry series then you must be looking forward to Platinum Games Bayonetta game. Why you may ask? Well for one the game is created by the same man responsible for Devil May Cry for Capcom. Now as part of his own development company with other fellow Capcom alums expectations for this Sega published title are high.  Fanboys are licking their thumbs, practicing in anticipation for the title.  The second reason is that the lead character is female and sexy as sin. By looking at the pictures you can see that the drool mouths can’t wait to turn the camera all around her to see the level of fine this  character has.

Many have been wondering about the creation of the character which was created by Japanese artist Mari Shimazaki. Bayonetta’s outfit isn’t clothing, its actually her hair. Which she can manipulate to do anything. It’s also how she fight along with http://kingslayer.wordpress.com/wp-admin/post-new.phpher weapons. Bayonetta can create anything from creatures to guillitones to wreak havoc on her foes. All without breaking a nail. She taking bad biotch fighting to whole new level. I have no idea what Lara Croft is going to do after this game drops.

To further illustrate this new unique character in detail the lead modeler for Bayonetta has graced the world via Platinum Games website his work on her. You don’t have to go to the site because I’ve taken the liberty to post the pics and quoted Mr.Kenichiro “Yoshi” Yoshimura. You can also check out more over on Platinum Games website and blog.

http://platinumgames.com/blog/

“Hello everyone. I am Kenichiro “Yoshi” Yoshimura, the modeler for Bayonetta.

I’m finally able to talk about my work on Bayonetta, so I thought I would give you a glimpse into the inner workings of Bayonetta’s character model.

To be honest, I am not really doing anything super-special technically. Once we had her design locked down, it was just a matter of putting in the blood and sweat until it all came together.”

This is the wireframe for Bayonetta. (Above)

“What I focused on was how to best express the character designs that Mari Shimazaki had drawn – her long limbs and petite head, as well as the beauty of her feminine lines. I have looked at many foreign models for reference in my line of work, and there are people actually proportioned like Bayonetta.

I also made a normal map for Bayonetta, something that has become a sort of de rigueur technique for current generation games. Normal maps are a technique that allow you to fake expressing the small bumps that are often hard to represent on a model”

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“I used normal maps in a tool called ZBrush to create the wrinkles, as well as other bumps and creases, converted it to a 2d image, and then applied to the model. Which leads us to this…”

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All done !

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“I really wanted to get Bayonetta’s backside perfect. I guess I am into that sort of thing…”

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“Bayonetta’s face: She is really attractive, yet dangerous, so I wanted to get that across without over-doing it. She is beautiful, but she can’t be pandering. Those sorts of things are really hard to pull off, let me tell you. So I would draw some sketches as I worked and eventually arrived at a final design as I was modeling.”

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“Since Bayonetta is obviously a woman, I made sure to consult with another woman, Mari Shimazaki, about how her makeup should look. As a guy, I haven’t the slightest idea where to even begin with something like that.

So… That is how I modeled Bayonetta. Of course, it is much easier to write about than actually do. But I think she came together through a knowledge of anatomy, 3D space, and lots of hard work (that’s the important part)!”

You can also check out Platinum Games Flicker account to view more pics: http://www.flickr.com/photos/platinumgames/sets/72157612359710378/

All pictures/quoted dialogue are courtesy of Platinum Games

BoomBoxGamer: “Dead 27″

April 27, 2009 kingslayer 1 comment

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It dawned on me the other day that the music industry in a funny sort of way is starting to get its feel back.

Not so much in a way that the industry or some artist would like, but the opportunity to do your own thing as an artist, writer, producer, composer, etc is wide open. The attitude that has to change is that the money you want to make is not what it used to be. At least not the formula we’ve been feed, and the advent of the internet’s power to decide the fate of music is astounding. Case in point many producers are showcasing their talents by remixing artist music, both new and old. Which I think is the great, because it takes music back to the streets or Ipod I should say.

From a creative standpoint I question how producers go about it. Yet with the volume of music out there both commercial and independent it doesn’t matter. For my tastes I will listen to what I like. I’m just astounded at times by what producers think are hot tracks, and I can’t stand all the copy cat music out there. Hip-hop more than any genre of music is dependent on the sound finding ways to make good music and change the sound makes you a hot commodity. With that said I’ve heard some great producers who are doing different things, and are not getting noticed. So what’s the problem? Well I think it comes down to the fact that as great as the internet is for content, there is no filter. For anything to grow in life there needs to be some discipline especially if it’s creative.

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Off my soapbox I just downloaded a producers mix tape who I believe has lots of potential. I’m not totally in love with the music. I think it has more to do with the artist songs as opposed to the production and mix-tape value. I would have just picked different ones. Yet the idea of doing a mix tape based on 27 dead artists who died at the age of 27 is priceless. Especially when you take the artists into question; below you should read the PR and click on the link. I think you will enjoy DDub’s production value, and it’s a great way to remember the artists.

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New York, NY- March 26, 2009- Producer & CEO of DDub Productions D-Dub releases a tribute DDub Productions presents: The Dead 27 mixtape on March 27, 2009 for digital download.

Producer, youth & teen advocate, motivational speaker, blogger, songwriter, musical director and CEO of DDub Productions, D-Dub is finally dropping DDub Productions presents: The Dead 27 mixtape on March 27, 2009. “The Dead 27″ mixtape is a project packed with 10 tracks, all produced by this Brooklyn beatsmith. It pays homage to late hip-hop icons Notorious BIG, Tupac, Big Pun and Big L by mixing their vocals with beats influenced by greats like Janis Joplin, Jimi Hendrix, and Kurt Cobain- who all died at age 27. The Dead 27 showcases and displays D-Dub’s ability as a producer and embodies a broad range of musical styles including hard core rap, R&B, pop, and rock.

Dead 27 ‘is influenced by four musical icons Janis Joplin, Jimi Hendrix, Kurt Cobain, and Jim Morrison. Who not only made a mark with their music but also impacted our culture with their sudden passing.

The mixtape also blends these four with four other Hip Hop heavyweights of my generation and their rhymes. Consequently, bridging the gap and recreating space and time, both past and present with my beats.

Dead 27′ is my first mixtape of a series of many to come….so expect more infectious gritty beats showcasing talent with no bounds.”

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No stranger to the Hip-Hop industry, D-Dub’s production credits include collaborating with Harlem rapper Esso on “So H!” for the 2007 ESSObama: The Champagne Campaign mixtape hosted by Cipha Sounds & Sickamore. D-Dub has also showcased his production skills on 2007’s EOW records release Solid Ground, which features current Fight Klub champion and EOW veteran Iron Solomon. This year D-Dub continues to expand his credits by working with Brooklyn’s own City Haze on “Reminder” which was also featured on 2DopeBoyz and Digiwaxx. He has also received critical praise for his work regularly featured on King Magazine TV, as well as his efforts for the international summer smash with UK’s finest Paul Samuels on “London Summer Nights” featured on Str8NYC, SHCollective as well various other online publications.  In addition, newly appointed Hot 97’s DJ Magic has collaborated with D-Dub on various projects including a melody of D-Dub’s beats and an upcoming mixtape featuring remixes scheduled for release later this year.

You can download the mixtape here:

http://www.zshare.net/download/57719726a20e38a9/

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Lost Planet 2: Awesome Trailer Update

April 28, 2009 kingslayer Leave a comment

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It looks like Capcom not only wants to make sure Lost Planet 2 gets it’s just do in terms of it being a sequel. They are pulling out all the stops graphically to make sure it stands out when released this fall.

The game looks awesome. In a new video posted over at Gamekyo.com you will not believe your eyes. Lost Planet 2 has to be the best looking game this generation. Include the fact that you can have four player co-op multiple scenario and strategies for dispatching enemies, riding mechs. We are truly in store for something special with this one.  One other scoop…There’s going to be a demo of this meganess around early June. Just in time for E3. If you know anything about Microsoft and how they treat E3, don’t be surprised if Xbox live has more goodies besides this.

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Do yourself a favor and watch this video. Good God!

http://gamekyo.com/videoen14968_lost-planet-2-new-video.html

Modern Warfare 2: The Best FPS?

May 16, 2009 kingslayer 2 comments

If you are a fan of the NBA like I am you are knee deep into the Playoffs. Watching Lebron run through Eastern teams like Motely Crew all over groupies is pretty outrageous to watch. In fact if you like the NBA then like me you may have also been playing NBA 2k9 with only play-off teams. Well in the middle of watching Orlando Magic and Boston Celtics go at it. Something equally gratifying happen. Call of Duty Modern Warfare 2 had a commercial during the game. I was awe struck simply floored by what was shown. To say that this game is now high on my most wanted titles sans E3 is an understatement. Speaking of which how big is E3 going to be when they are showing footage of games that would normally only premier there? How significant and ready is Activision to release something like this during perhaps one of the best NBA playoffs campaign since the 90’s?  Is it fair to say with the love and lust people have for Call of Duty and especially Infinity Ward with Modern Warfare spin-offs that this is the best FPS game?

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Bare with me for a second. Sure I know we have Halo, Half-Life, Quake, Counter Strike, Doom, and others that can make a rightful claim at being the best. How could you argue? Except I really believe that Call of Duty could be the best as a series. Frankly let me just talk about Modern Warfare. This is where the series took a new direction, one that changed the way we play FPS games and expect them to be. Multiplayer was unstoppable. Taking that game in its whole

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it has not ceased to amaze me like Halo 3 that it gets played daily after a two year release. People have traded in, returned, given away COD5 “World at War”. All because they can not keep their hands off  COD4.  It’s like the fan base keeps getting bigger, and the amount of people getting into are not just hardcore, but casuals. There is something about Modern Warfare that has hooked the masses.  What I love is the fact that the game took you away from the setting of WWII which was becoming stale for gamers.  It was risk on behalf of Infinity Ward & Activision. How would they know if this experiment could work. This is where a developers pedigree is paramount. Infinity Ward pushed creating a  solid and lynch pin game that honestly has become the best FPS series. This statement will be made reality not just on the 23rd of May, but when gamers get their hands come later this fall/winter. You can make a legitimate argument that that in terms of sheer re-playability the game is better than Halo 3.  Now of course it’s hard one to call, but my gut tells me that people prefer Modern Warfare’s brand of FPS than any other.  For instance the ranking and leveling system which allows a player to gain attributes. This offers gamers incentive to continue the game beyond just shooting people in multiplayer. It gives them objectives that allows for more interaction and personalization with their character and experience.  Honestly what did Infinity Ward put in the controller sauce to make this such a sweet series to play? If we hand answer I honestly think it would spoil the experience of this being the best FPS series out.

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E3 2009 Games To Watch

I just finished watching the bonus round on Gametrailers.com on what Microsoft will show at E3. There were some interesting observations, but it dawned on me that most of the conversation didn’t center around the experience of gaming for this years upcoming E3. This a return to hoopla and fanfare that is the spectacle of old E3 so everything has to be a rebirth. From the industry event, to developers games, and us into in a new bright gaming future. The thought of it all prompted me to finally get this blog post in gear. Unfortunately I will not be attending E3 this year, and I’m not sure I want to (Ok I’m lying). My focus instead is to highlight some games that I believe will make an appearance and have an impact in the market place when they release either this holiday season or next year 2010.  Some games will be familiar but others have kinda strayed under the radar, while others have not been really known, and some we have been talking about since we heard just whispers. Let the count down to E3 2009 begin and conversation among fans, and fanboys alike ring loud.  So be a gamer…Not a hater

As for anything beyond that such as services, new peripherals, mobile or whatever these companies will have at E3. I’ll leave it for the week when things are popping off that I’m current. At the same time I have to keep in mind that I’ll only concentrate on games that are launching in the 2009, and ogle gaga over whatever spectacles will have a future release.  So without further adu I present.

E3 2009 Games To Watch

Kingdom Under Fire 2

This game has not received much attention and Phantagram hasn’t put out anything new to wet gamers appetite since the trailer they released months ago. From what we gather the game will hark-en back to the first KUF, while adding more gameplay and rpg elements. You will be able to fly dragons, zeppelins, huge creatures, not to mention new characters, and armies of heroes and minions. This game has the potential to be a sleeper classic in the same vein as Fable 2. Just like Fable 2 it’ll come out of no where and surprise the masses. I’m here to tell you to get up on it now. From the screen shots alone we see that KUF2 is indeed a visual masterpiece, and for E3 if they have a demo…Then I have a feeling it will look astounding in motion. Kingdom Under Fire 2 should get on your radar asap, because we are in for something special with it.

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APB

Point blank this game is worth mentioning, although it’s still unclear what platform it will appear on first the mere existence of it is a problem. First of all it’s created by the father of Grand Theft Auto, it’s made by the team who gave us 2007’s sleeper hit “Crackdown”. That was phenomenal game that gave us a glimpse of what this studio is capable of. Since we last saw footage at Microsoft’s event during E3 several years ago (I know it sounds like it’ll be on the Xbox 360) we know that Realtime has some ambitious plans for it. I don’t doubt that they will be able to pull it, but my main concern is what will it bring that GTA4, Saints Row, and other sandbox games have not? What creative elements of cops and robbers will we be graced with? This line of thought and question just makes the anticipation for more an excruciating tease. E3 would be the perfect place for Realtime to reveal the goods, and with the big spectacle of the show back I’d love to see both babes decked out in APB cop uniforms. “Give them blood, and they will love him for it”, so I say bring this one on now!

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Brutal Legend

Tim Shaffer is one of those game designers that you root for. No matter what he goes through in terms of publishers he always seems to come out swinging with a title you have to pay attention to. He doesn’t create games and universes just to do so and be different.  No, he’s like a good juicer machine extrapolating every nuance of essence from his designated fruit never short changing you from the flavor and nutrition you need. His games just hit a part of your soul that make you feel good. Games that have you smiling whether you want to or not. Brutal Legend takes everything you and love about rock&roll, thrusting us into a universe that is vivid and fun. It’s a classic platformer meshed with open world design. You don’t play this game you exist in it. The gameplay is going to involve you doing much more than just playing notes, jumping, fighting bosses, no this is going to be a holistic experience and makes me jealous of those who will be in the front of the E3 kiosk line. I just pray we get a demo on our consoles so I can skip that circus. I’m ready for this bad boy for sure. Deuces!

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Champions Online

Now I know this MMO will be ready to go for the PC, but what I’m interested in is seeing this game for consoles. With Atari as the publisher, Microsoft needing a game changer, and Sony already commited to having MMO’s on the PS3. Champions Online could be set to dominate a new generation of console owners who are not PC heads looking to be part of the super hero action. In fact since Microsoft especially has stated that they are setting a new off for new places with the Xbox 360. Bringing a title such as this would really set the bar high, and take Xbox Live to a plateau without exaggeration unequalled anywhere. Cryptic has been the leader in the comic book game universe, and with Sony/WB DC Universe set to appear on the PS3 a coup De grace is what should be on tap. The number of ways to make a hero, create your nemesis, and play with others offering dynamic ability and customization makes this a leap in MMO gaming. What console owner would not want this on their system? Yet make no mistake Champions will still be a killer title for PC and fans of super hero online gaming.

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Darksiders

This is my kind of game. I’m of the fantasy ilk hardbody, so of course action games with great stories are what I live for. Especially if the story is deep and engrossing. Except the marriage of great gameplay is something that is very rare for these titles. Take for instance the Legacy of Kain series. It everything you wanted in terms of story depth, but the gameplay left much to be desired. Now Darksiders is the brain child of one my favorite comic book artist who emerged after the Jim Lee, Marc Silvistri, he was part of a new age of great comic artists.  Joe Madureira, aka Joe Mad. If you know anything about his artwork then swords and sorcery is where he loves to play. Darksiders from the moment you look at it can tell has been inspired by many games. Most notably is the Zelda series from Nintendo. A game where exploration, rpg story, and action come together like no other.  This game has been in development for quite a while. THQ has allowed Vigil Games (Joe and his partner game studio) time to get this game right. So far from what we have seen it’s starting to get to a great place. This is a game that will be a great addition to your gaming library offering a bit in the vein of God of War as well to satisfy your blood lust.

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Mabinogi Heroes

I heard about this game many moons ago and never really followed up on it. Mabinogi Heores is a new PC MMO that is based on Mabinogi a huge MMO (Massive Multiplayer online) in Asia created by Nexon.  What is the difference between the two and why am I highlighting it when my focus is on console gaming? Well for one Mabinogi is a very anime inspired MMO that is heavy on exploration and adventure. Where as the upcoming Mabinogi Heores is more action oriented even though it has some exploration and adventure. Both games actually take place in the same universe so there will be gems in their for those that know about the MMO series. The game will allow for new comers to be more than welcomed without needing to know about the universe.  The game is built on the Half-life 2 source engine offering a stable and well understood technology has allowed the developers to explore a different style of game play in the MMO space with Heroes. With this knowledge and seeing the results of Valve’s Left For Dead it’s not hard to imagine Xbox 360 getting in some of this action.  Offering tons of customizable game attributes from characters to weapons, options are vast and deep. It’s solidly making waves in the closed beta currently. As of this writing Nexon the Korean developer/distributor has stated they are working on an Xbox 360 version for the system. Could this be one of Microsoft’s big reveals? I believe so since there has not been much word about it’s status and Microsoft keeping mum on many of it’s projects. What can be said though is with the PS3 gearing up for it’s own onslaught of MMO’s Mabinogi Heroes could be exactly what the doctor ordered, and with a built in fanbase waiting on PC an in Asia this could be a sleeper hit on console as well.

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Zone of Enders 3

Zone of Enders series is a cult classic among gamers. Created by Kojima of Metal Gear fame and his staff at Konami this series started on the PS2 with the first game being a very good breath of fresh air in the Mech/robot genre. Yet it was ZOE 2 that really took the game to new heights. It was a combination of intense gameplay, great level design, enemies, art direction, and storytelling that made this game remarkable. Once you got your mech to a certain point and ended the game, new versions of him would be available for you to play. Giving the game a degree of difficulty and enjoyment that was fun to go back to. The game also had some incredible enemies or bosses that were not throw away characters, but had an identity. It took the mech/robot genre to new heights by really pushing the boundaries on how you could maneuver and move. The weapon selection was also a fine point, but in my opinion it was the level design that really brought you in, because each level focused on different skills for the player to both master and use. There is no doubt with Konami and Kojima milking their mystery game announcement.  Many fans are praying and hoping that it is a sequel to this master piece. Although some  also believe that the title maybe the often rumored Raiden game of Metal Gear Solid 2 it’s not.  My money is on ZOE3 as ZOE 2 had a similar count down/lightning in some of it picture art work as seen in these pictures here.

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To further my investigative theory is the count down picture below which besides the field and color palate is quite similar in construct as the above.

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They look very similar to the previous. With that speculation said, Konami  could do a lot worse then bring out ZOE3. The option for it being multiplatform, offering online play, Kojima’s productions love of detail and refinement ZOE3 could potentially be one of the best games of this generation or any other for that matter. Yes its that loved and possible. So Please, please, please let it come true Kojima.

L.A. Noire

This game has been shrouded in mystery over at Take Two Interactive/Rockstar for quite some time. Many believe that it may be exclusive to the PS3 while others have said it will be multiplatform. There are arguments for both cases. Personally I’d like to see what the game is rather than care what platform it ends up on. This game is supposed to be a revolution in story telling and game play for the company. It has been in the works for several years now, and with what the Rockstar was able to do with GTA4 and DLC. L.A. Noire could inherit a pedigree that has it destined for gaming’s hall of fame rafters.

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Crackdown 2

The first Crackdown was an anomaly, or rather a guinea pig. Reason being people only cared to purchased the game because it came with a key for the Halo 3 beta. Anyone who was a Halo fan or curious needed to get Crackdown. Except this something happened with this guinea pig. She wasn’t a porker, instead the game was grade “A” chuck steak, plus potatoes. Crackdown became a fan favorite going on to sell over a million units. Gamers not only got a treat in Halo 3’s beta, but a new franchise to enjoy on Xbox 360.  The game was a supped up GTA minus the story line, and instead of you being on the opposite side of the law you were the law. The game had you upgrading your skills; melee, marksmen-ship, jumping, driving, along with a robust city to explore by rooftop. Crackdown was a fun unexpected quality title. Was it really a surprise though? See the father of Grand Theft Auto’s new development studio Real Time was behind this game. They are also the same studio behind the much anticipated APB heading to PC and Xbox 360. Here’s the skinny though…We want our Crackdown 2! We know you and Microsoft are hiding it, and it had better be at E3. If a new studio is creating it make sure you guys are in the trenches with them. I mean can you imagine a more robust game engine, better graphics, updated, new featured gameplay both online/offline? We can.

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Ratchet & Clank Future: A Crack In Time

The first Ratchet & Clank game for the PS3 was an exciting ride, and although this game is expected by fans it’s still pretty much under the radar. One thing though is the studio behind it, which has been responsible for Resistance 1 and 2 know how to program and bring the best out of the PS3. As fun light series Ratchet and Clank has that appeal of a really good Saturday morning cartoon. Shoot I’d go so far as to say it is better than most cartoons these days. It should already be one. I love how it stays true to adventure gaming, having the kind of polish we should see across genres. Ratchet & Clank A Crack In Time is said to bring many of the series issues to head, and fill us in on what happened to Clank. Can’t wait to use the new weapons which are always different, creative and effective (fore the most part anyway).

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God of War 3

Nuff Said…

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Lost Odyssey 2

Sakugchi the father of Final Fantasy created a phenomenon that is the standard for console rpg’s. His first game under his development studio Mistwalker was an exclusive master piece for the Xbox 360. Yes it stuck to many of the traditions that plague JRPG’s, yet the game executed everything so well that going back to a classic gaming style was welcome. The story telling was just a juice blend of poetry and cinematic exposition.  Using a the Unreal Engine 3 for the first time did well and not so well for the game; loading and frame rate issues caused little annoyance’s but never took away from the experience. Lost Odyssey is in fact one many games that are among gamers favorite for this generation. What could a sequel bring? Well Sakugchi has always gotten better the more he has time to create, and understands his audience. Final Fantasy 2 was a prime example of his push creatively. Expect the leap from LO1 too LO2 to be one of mega proportions. This rpg was a major hit for Microsoft around the world selling over a million units to date. Even though it didn’t do much for Microsoft in Japan, what it did do was put the world on notice that Xbox 360 has a place for rpgs. A second iteration could only further that notion, and bring in new fans as well as convert those on the fence. What direction will the game go in? Will it be a whole new story or continue the adventures of the immortal Kaim? We’ll know soon enough at E3 if this sequel and questions will be on there way to being answered.

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Star Wars: Knights of the Old Republic 3

It’s not like Bioware to have one game cooking up in their stable. Last generation gamers were treated to something special in the form of Knights of the Old Republic. One several gems that made you a proud owner of an Xbox gaming system. It offered a new take on the Stars Wars universe allowing you to choose between being on the Darkside or the Light side of the force. In fact many games today take heed to what this title introduced using similar ideas to flesh out their own titles. Offering gamers specific powers depending on the allegiance they choose. Sucker Punch’s new game Infamous immediately comes to mind as a recent game that exemplifies this extremely well. The big question though is will/could it be exclusive or go the way of multiplatform? Bioware is working on a PC MMO version of Knights of the old Republic so a sequel to the console game may not appear, but speculating wouldn’t be much fun if we didn’t go out on a limb right?Adding more fuel perhaps they may not even be behind the title as Obsidian the creators of the second game could be doing the third. They have been speaking with Lucas Arts since 2004 about doing a sequel. Could the time for a real be now? We’ll see…

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Gran Turismo 5

Since the release of Prologue (a demo game) not much has been revealed by Sony and Polophony Digital. What we do know is that this critically acclaimed racer will set standards again, and fans want in asap. E3 2009 is the perfect venue for Sony to take the veil off this beauty and make this truly the PS3’s most potentially gratifying year for gamers. With Microsoft relying and set to launch Forza 3 to go head to head expect the guns to blazing, and paint coat to be intoxicating on GT5. In fact Forza 2 has impressed many to even believe that no matter if or when GT5 releases it may have already lost the racing sim crown. Personally the jury is still out on that one till we see them and play them side by side Gran Turismo is the king. Time for him to return.

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Mass Effect 2

There is no doubt that Bioware set this new generation off with the first Mass Effect a game that set a benchmark only they can topple. There are already leaks to what the game may have in store, but E3 2009 is the perfect place for us to get more interstellar goodness. Bottom line this is a must have, and although the game won’t be out till early 2010 getting info on it just makes the day one purchase that much worth it. So many questions left unanswered, what will the game play have in store for us? What happened to Captain Shepard? Recently Bioware had a behind the scenes PR session for the game, although giving out tidbits they didn’t reveal much. So we expect that June 1 is going to be an epic day for the Xbox 360 when it comes to Mass Effect 2. Can’t wait at all.

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Diablo 3

I’ve never been a huge PC gamer even though I have had many titles that I can’t see myself playing on console. One of those games though I really would like on console. Diablo 3 the sequel to PC fan favorite Diablo 2. A game that I spent hours upon hours playing, loaned to friends introducing them to the dungeon and adventure game unlike any before it. I’m truly jealous of my PC brethren when it comes to this game. Blizzard has managed to give us many new features, expand on the ones we love. More classes, more magic, enemies and moments to embrace. E3 2009 can be a megaton with this one announcement alone with it coming to console as a multiplatform or even exclusive. Either way someone needs to make this happen asap.

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2k10

The best basketball sports series game on the planet is set to introduce us to new modes and even more refined game play. The 2k basketball has the best animation this side of any game in any genre. Players play so much like their real world counter parts its insane. I still find myself playing 2k9 and finding new moves being performed. You never feel like you watching the same moves all the time. Despite this there are some changes that need to be made Isomotion dribbling needs to be revamped. For some reason it’s a bit difficult, late in response, and slows you down too much. It takes such a long time to get used to, and though the reward is cool more style and options to create your own handle would be a welcome addition. Add in a better slider, select options for plays, substitutions, and game options needs to be on tap. We love the updating daily on what happens in the NBA with teams, and players, now we need a bit more consistent television presentation and better commentary. I’m tired of doing a great play or shot, missing and the commentator telling me what I already know. Which is me getting jerked with a bogus miss. Fine it’s basketball, but I believe 2k10 can and will be better. The big reveal at E3 needs to be the new MVP Lebron James(Gawd did you see that winning shot against Orlando in the Eastern Conference final game 2!) as the cover athlete. Please do not let NBA Live get him so that he can be cursed. Even though the 2k team always seems to be ahead of the curve in whom they choose. I just feel it’s about time that Lebron gets his cover, and 2k10 is the game.

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DJ Hero

Rock & Roll had it’s time with the likes of Guitar Hero, and Rock Band. Now the guitar is going to have to take a back seat to the DJ. I’m not saying folks won’t be headbanging, I’m just saying it’s what’s up in the club baby. We all have Ipods, and some music program on our computers that turns us into homemade djs. We are not pro’s like the ones at Ibiza, or at club Lotus in New York City were champagne flows, and we can get close to Paris Hilton (actually not). Point is Activision once the legal issues are done has more catalog than they can shake a stick at ready to be downloaded. We are talking from country music to Hip-hop. There will be room for all kinds of creativity using dj equipment in gaming. How will they pull it off? Will it be as successful as Rock set? E3 2009 is going to big party and in the words of P Diddy “Do you wanna dance”?…Yeah we do…

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Call of Duty: Modern Warfare 2

On May 24 2009 Activision did more than out do their 3 week teaser with Infinity Wards allegiance they set the FPS world on notice. Modern Warfare 2 will own. You have to understand and clearly acknowledge that this game is setting us up for a complete shut down of everything we value. COD4 is still played by gamers now, CODWAW(Word at War) is a monster in it’s own right. There is something about what Infinity Ward has done with Modern Warfare that makes it so compelling. Who doesn’t want to have a shoot out in Russia, visit the favilas in Brazil, ride vehicles Ala Halo 3. This is what’s about. I’m sorry Killzone 2 was a good experience but this fall the top dawgs come home. Modern Warfare 2 is the first. Get ready cause it’s on.

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Halo ODST

The king of console FPS game play is set to appear; except it won’t be Master Chief we’ll be playing as. Instead a new character, a new perspective, but the same old Bungie. What is this game in the Halo universe going to be? As this game takes place between the events after Halo 2 and before Halo 3 not much is known beyond that. What we do know is that Bungie is on board and this is a Halo game. So the pedigree is there for greatness. What we would like is a great departure from the regular innovations the series has graced us with. Yeah I know it’s sounds crazy, and sure the hater fanboys are nodding their heads in agreement. I’m not catering to them, but those of us who love the franchise. Seeing other FPS games making strides offering varied gameplay ODST is a perfect chance for Bungie to up the ante. Besides it’s not like Halo 3 hasn’t shown us the future. It’s one of the most played online console games out there. It’s incredibly fun, so Halo ODST can only improve and shut up the haters giving us fans a more robust game we can continue to play. Having a tie-in story line is also great allowing us a chance to grow an affinity with a new character. Where the series goes is in Bungie’s hands, as they take a step away from Halo series with this last horray. If their past is any indication of the future we should expect to be graced by something beautiful, and E3 2009 is the perfect venue for that.

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M.A.G

Recently the cloak was taken off of this Zipper Interactive title for the PS3. Similar to Battlefield games where you have factions, units, vehicles, and classes. M.A.G takes multiplayer war mayhem to all new levels. Offering 250 players on one game map doing different jobs in their quest to help win the war. As an exclusive under the hands of such qualified developers is a perhaps a whole new experience that can put the PS3 in a different category altogether. In some respects it doesn’t look like it offers anything new, but you can’t judge a game of this magnitude on looks. E3 2009 may offer us hands on experience to wet our appetite for more as M.A.G is set to appear later this year.

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Uncharted 2

I’ve written and spoke on this magnificient seqeul much since seeing pictures and movies of it. I never get tired, and enjoying more of it. Naughty Dog honestly has set the benchmark high with this one. The more I see the more I like. With recent gameplay video showcasing the graphics, and gameplay it’s no wonder this will be one of the best games to look forward to this year. It is said that Uncharted 2 will either be playable with a demo at E3 or downloadable for PS3 owners on PSN. Either way it’s win I say, cause this game is a monster I want to play now.

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Lost Planet 2

In my humble opinion this is the best looking game seen so far for the upcoming holiday season. If this game releases this year it is going to be a monster. Lost Planet 2 takes what was done in the first title, throws some of it out, adds new features, then makes a draw dropping game that four players can cooperatively play together. Not much has been seen, but what has is impressive on a grand scale. The jury is still out on if this game will be multiplatform; what is known though is that it will be on the Xbox 360, and we can’t wait to get our paws on the pad to go blow some arachnids to bits. The game is said to allow for gamers to approach levels and challenges in different non linear ways. An example would be three of your com-padres shooting up a monster outside, while you are shooting up it’s insides how do you get out? Give it a new hole.

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Conclusion:

I know I didn’t show anything from Nintendo for the Wii, and for my Wii fans I will have a special something for you after E3. In the mean time we have so much to look forward to, and we need to also appreciate how this great this generation has been so far. There are more developments at E3 2009 that are going to enhance the hobby of gaming, it will be in the form of hardware, software and technology. No matter what happens I believe this is the year that the next generation comes of age. Sony, Nintendo, and Microsoft are growing our industry, independent gaming is setting trends and benchmarks for the future developers. Even in a recession Sky’s the limit for gaming, and I hope we all take the time to really feel blessed to live in a time where your living room is an arcade. So be a gamer…Not a hater

E3 2009…Let’s go!

Zune HD will Destroy Iphone/Itouch

May 27, 2009 kingslayer 8 comments

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Microsoft took the lid off their Zune HD device on Tuesday May 26 2009. Mark that calendar folks because it’s also the day they effectively laid the smack down gauntlet down on Apple. If the leaked specs are true then all bets are off, and next weeks E3 will be a monumental shift for portable device hounds, gamers, music, and video lovers. Zune HD will be a device that will allow for HD content (720p) across the board to be accessible to users. Having  HD radio alone being will be a revolution allowing for enhanced digital music, podcasts, and programing to be easy to get to.  Built inside this device will be a new touch screen created using OLED technology a great step up in clarity from LCD devices used in most portable hand held mobile devices. Add in a web browser and Xbox Live Arcade games, and you have the death of the Ipod Touch. Reason being is that the Xbox 360 platform is the most stable and robust HD machine in your living room.  Offering the type of synergy that doesn’t exist for anyone else in the industry. Sony can almost make the claim, but they have failed in truly integrating the products and services. So although they have to potential the jury is still out on their execution and efficiency to get it done.

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No longer will there be a Video Marketplace on your Xbox 360 NXE dashboard, it will be replaced by the Zune Marketplace. If you are familar with the way Xbox 360 live content works you immediately know that whatever content you have access to there, can be available to your Zune HD.  That will allow for new music deals with majors, independent artists, distributors and labels. I won’t get into the film, tv and other media content but let’s just say it opens up a new way for Microsoft to work with different partners across the board. Effectively creating a one stop shop similar to Itunes. This is not some obscure fantasy. Netflix has been successful since it launched it’s service last September to Xbox 360 subcribers. Zune HD offers them another platform to get to their audience. There maybe people who will see a Zune HD purchase it, but have a Wii at home. What this does allows them to look at the Xbox 360 in a very different light. With the Xbox 360 growing in popularity, a cost freindly sku in the Arcade model. Zune HD could bring a moblie consumer to an Xbox 360. Why this makes sense? Well last generation Sony’s PS2 garnered over 150 million sold units and well into this new gaming generation the PS2 is still selling. Microsoft’s Xbox 360 has shipped 30 million units world wide. Basically there is more room to grow, and Zune HD can be a factor in the next leap. That is scary to think about, because we know that Itunes does more than just music. This could lead to books and all sorts of digital media that is portable all of it in High Definition. The technology is no slouch either. Rumors abound that the Microsoft will be using Nvidia’s Tegra system on a chip technology to power the Zune. Nvidia has ben looking for ways to take their GPU (Graphics Processing Unit) technology to new heights by going head to head with CPU manufactures such as Intel. So this is the perfect oppourtunity for them in the Zune and mobile space. Microsoft is said to have components of Winmobile and Windows 7 as the OS (Operating System) for the Zune HD. With all the clamor and love coming from folks using the beta of Windows 7, a mobile version with features that intergrate it all makes perfect sense and centralizes the way we work across multiple platforms is great progress. Apple has some of this but not all, and they are becoming more of a manufacturing and less of an OS company everyday. How many versions the Iphone/Ipod/Itouch are we going to see? What Apple has proven though is that new platforms for apps and games is something the community and consumers will embrace as the continue to spend money in the mobile sector.

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This fact alone makes the tech, services, intergration and product of the Zune HD a formidable competitor for Apples wares. For consumers it is a leap forward that will be fun. Let me add one more tidbit for you. Microsoft over the course of the next year will be working with other mobile phone device makers to offer the Zune software to them. Just like Window’s mobile. If the Zune flies then when phone makers get their hands on this the sky truly will be the limit. Zune HD your time is now…

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Little Gamers: “Follow protocol”

2009-05-26

XNA & Zune HD

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So I’ve been getting some interesting comments on my Zune post below. Well I wanted to add more insight and explain from an app/software development stand point what is interesting about Microsoft’s new device. XNA is the development platform that Microsoft released free a couple of years ago for aspiring developers, students, indie, and major studios can use. They even went so far as create what they call XNA Creators Club.  A place for the development community to come together, and network with one another. By fostering an environment which nurtures those interested in the process of developing on the XNA platform allows Microsoft to address issues, questions, suggestions in an intimate manner. If you know anything about XNA then you know that Microsoft has also initiated a program called Community Games. It is the process where by for a nominal fee anyone can create a game using XNA; submit their game to the community, have it approved, and viola you have a title on the Xbox 360. This is similar to what Apple has with their app store. Except it is 100% focused on games, and community driven.

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Now what you see on Community Games is pretty much weak  in terms of the level of content for console games. Yet these games could perhaps work much better in a mobile setting. Very similar to what is abundantly available on Apples App store for Iphone & Itouch. The games on both platforms could be better to be honest. Where Microsoft will win with Zune HD and Community Games compared to Apple developers,  is that developers have a true focus in developing on a mobile platform using XNA that can migrate across many Microsoft platforms.  XNA  makes this possible because it is easy for developers to use. Based on the program language of C# (C sharp) which is no different than C++ used by programmers in the gaming industry. Not a hard program language to learn C# retains many of C++ power and scalability. Developers using the programming language are small creative teams of either one man, to at the most 20 member teams. Which is pushing it I believe. Again, since the inception of  XNA; the development community has been focused on collaboration. It’s sharing has fostered a working environment where everyone  contributes towards improving their resources, understanding the platforms technology and how to adapt development for game creation using XNA. There are middle ware programs/packages taking  advantage of the opportunity; offering help, and expertise answering questions on XNA game development for the community. So developers are never left to fend for themselves in a vacum. A very healthy, encouraging environment from my observation offering  robust hands on education for newbies to veteran developers.

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Torque X is one example, as its engine can work with the XNA framework. Now you add in Nvidia’s Tegra “system on a chip” technology, and the type of mobile games you can create become formidable in potential. This is a chance  for Nvidia to offer resources to community as well.  Zune HD will be the first real commercial device of this magnitude that Nvidia will have their technology in. So it would be incumbent upon them to be front and center with Microsoft helping developers/publishers tips on how to exploit the technology to its best use. This goes beyond just taking on Apples platforms, but takes direct aim at Nintendo’s DS and Sony’s PSP games development. We have yet to see what type of graphics will be possible on the Zune HD, but if Microsoft is heading in an HD direction then it would stand to reason that these games will be megatons compared to what we see currently in the mobile space.

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Currently XNA is at it’s 3.0 build which has many robust features, and I believe by the time Zune HD launches it will have added features that will allow for better development on the mobile platform. There are other aspects that need to be addressed, but the community is adding to the development environment everyday. So silently under the radar everything has been building for XNA development.  The question is has Microsoft noticed this, and are they upping the ante of the potential for Zune HD? My money is that they have, but haven’t found the right mix for it yet.  We have to keep in mind that Microsoft is a bottom line company. Handheld gaming has to be an attractive space for them to get into. They have a vision for Community Games and Xbox Live Arcade one that evolves as they go. Microsoft’s focus is for their products and service to be the center of our universe. The way you do that is across multiple devices, and platforms. Expect the Zune HD software to migrate to other mobile platforms.  It isn’t lost on them with all the Community Games content that there needs to be a real destination for the content so the audience can access it.  So making it broad and finding a place where there is an appreciative and paying audience makes the whole endeavor worthwhile. let’s add one more component to this that doesn’t get much play. Community Games cost as much to purchase on the Xbox 360 as Apple Apps and games do. So the economic system is there, but it’s backed by a community focus. This adds a relationship to your audience immediately as a game developer. It’s a relationship you can mine going from perhaps beta to release. This level of intimacy gives developers a chance to hear what the community wants, and gauges their interest on titles and genres. Microsoft has put a lot of time, effort into XNA and it’s development services. Zune HD could allow for the maturation of it all in a synergistic way that is unique to the mobile space.

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Microsoft and XNA developers have only to look at Apple for credit in showing them the direction to take for mobile gaming. Microsoft from a gaming perspective has been focused in the console space going against both Sony and Nintendo. Formidable competitors that would take any companies time and focus. You see gaming was a pleasant mistake for Apple, it has never been a focus for them at all.  With gaming being a success for Apple-Microsoft can now adapt their technology and service to allow developers not only an easy development platform, but the ability to create even better gaming content than the current Iphone/Itouch is capable of.  There are literally hundreds of community games being made, along with the ones that are on Xbox 360 for download today.  Everyone of them can be Zune HD ready on launch day. Let’s take it a step further; because of XNA’s flexibility any of those community games can be PC titles as well. Why does this matter? Well with Microsoft’s “Live Anywhere” vision you will have one device that connects to every single platform that the company’s products and services are part of. PC is to Microsoft as Peanut butter is to jelly.

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There are some quirky titles coming from community game developers, and I believe that there are some gems that can only be appreciated on a mobile device. Zune HD could be that device. You can’t ask arm chair programmers to compete with professional developers who may have licence’s, and mega budget games, but you can ask them to innovate. Offering more daring titles to be made and experienced by new users. Many of these games are created to be played in short bursts which fits with the on-the-go mobile gamer.  In fact there are many games created by the XNA Creators Club that are making their way onto Xbox Live Arcade. Some are so good that you have no choice but to take notice. One example would be James Silva’s Dishwasher Samurai. He is the poster boy for a new generation of developers whom; with some skill, polish, and lots of effort can make a impact in today’s gaming industry.  Zune HD will allow for this audience to be on the front lines. You add Xbox Live Arcade, Community Games,  XNA development to the Zune HD platform, and you have a monster that Apple and it’s app store cannot stop. This goes for music, video, and other features which can be out growths or facilitators from apps on the Zune HD service platform.

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Now if Microsoft allows XNA app development than what you see on Apples mobile devices will be done in some form or fashion on the Zune HD. The operative word phrase here is HD…High Definition. Zune HD will be able to output to a high definition TV, which is something Apples devices can’t do. At the end of the day Microsoft has to make the Zune attractive enough that consumers care to purchase it which a tall order. Considering that there are so many mobile devices on the market. Yet the possibilities I would say are endless for the platform, and examples exist now on how it can be successful.  Finally with Zune HD you now have an ecosystem, and a product that can bring it all together unlike anything we have seen before it.

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Xbox 360 @30 million

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Microsoft Corp. announced today that sales of Xbox 360 consoles have passed the 30 million mark globally, with its Xbox LIVE community swelling to more than 20 million active members. After the biggest year in its history in 2008, Xbox 360 achieved the highest percentage growth in hardware sales of any console so far in 2009, up 28 percent over the previous year 2008.

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The system houses the worlds largest global entertainment network via it’s Xbox Live service.  Allowing seamless connections to friends, colleagues, and family using various methods to offer online tools that allow for constant interaction. Microsoft is realizing a long journeyed goal. Are they stopping now? “We’ve always been confident that Xbox 360 offers more entertainment value than any other console on the market, and these latest numbers show that consumers agree,” said Don Mattrick, senior vice president of the Interactive Entertainment Business at Microsoft. “We expect our growth to continue to accelerate. Our news at E3 next week will underscore our commitment to bringing blockbuster entertainment experiences to everyone and to growing the Xbox entertainment brand globally.” Lifetime expenditures at retail by consumers is claimed to be $14.5 billion for Xbox 360 products and services. Covering digital distribution content in the form of movies, music, and games totaling 1 billion in user aquistion on Xbox live service bodes well for the future. Especially with Zune HD offering rumored compatibility with the system in September makes this a very interesting time for Microsoft and it’s growing platform.

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With quality games, generating $5.9 billion in sales to date at U.S. retail for third-party publishers, is more than any current-generation consoles combined.  Xbox 360 leads the current-generation consoles in game purchases. Having an attach rate average of 8.3 per console means that the platform is a gamers haven.  Xbox Live has seen a surge since Microsoft relaunched with NXE increasing it’s percentage of users beyond 136%. A monumental shift that has equated to a 70 percent increase in downloadable content purchases. Xbox Live is in more homes across the world than satellite telvision, reaching 26 countries world wide to be exact.  Xbox live is expected to surpass the worlds largest cable provider by years end, an even that is not lost on Microsoft and it’s publishing partners. Many are focusing on DLC content to cater to the growing audience extending their games well beyond intial purchases. Microsoft will take advatage of this momentum by showcasing their 2009 line-up and other wares for the system next week at E3 in Los Angeles. Holding a press briefing on Monday June 1st it is expected that many key titles along with new IP’s will emerge for Microsoft to take commanding lead in the HD gaming console race between them and Sony. At the same time offering more causal entertainment for the audience that are into the Nintendo Wii. It’s a great time to be a gamer and Microsoft it seems.

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Microsoft Project Natal: Gaming’s Revolution

June 2, 2009 kingslayer 3 comments

Microsoft just started a gaming revolution. Bottom line forget everything you saw from Microsoft’s press release, and understand that their motion gaming technology transformed the game industry. This is not a knock against the Wii, because what Nintendo has done is amazing. Except it is only the first shot.  In one generation we will see the maturation of real interactivity because of Nintendo and Microsoft’s efforts.  It will be the difference between potential and actualization. What Microsoft’s Project Natal does, goes beyond what the Wii is capable of by realizing potential of gaming beyond any scope imagined. It takes everything you can do with a Wiimote, enhances it, then brings it into the HD realm. More sophisticated, better connected online infrastructure, and more social than a…. Well social network site. You will have Facebook, along with Twitter both interactive with Motion by you the player. In fact the entire process of using your Xbox 360 is interactive now. Controllers are relics starting today.

First, and foremost the motion control recognizes full body, full voice recognition, add multiple people playing and talking at once. This can be done over Xbox Live, co-op, or just in single player games, services, and social interaction. Developers now have the chance to change our living rooms in ways that television, movies, music entertainment cannot.

Project Natal has broking the 4th wall completely. This is as big as Windows OS could ever be, or want to become. Microsoft now has the ability to take their company to new heights in ways that other companies can not. Project Natal’s depth sensor detects 3-D space via the use of a monochrome CMOS sensor, as well as an infrared projector. These innovative technologies are brought together, allowing Natal to be capable of detecting movement, orientation, and gestures in any lighting environment.  Although not shown, Microsoft says you can have sunlight, dimly lit interiors for mood, or  candles for example (just in case you wanna keep your electric bill down) etc. Project Natal’s processing brings all the data together. The device can contrast between players and their environment; detecting various body parts, such as arms and legs. You turn your head the motion controller catches it with personality and style all your own. You’re living room is not just the battle ground for entertainment, it is now what where everyone will truly live. That’s right we are on the next level as of June 1, 2009.

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Project Natal brings the efforts of what we have heard tech companies, scientists, gaming geeks, sci-fi novels, movies, and television shows told us the world could be to life. In a very mundane but no less significant way; your living room is now truly the Holodeck from Star Trek. It is the Danger Room from X-men comic books, it is a Marine boot camp. We are not just talking about creating a game and you passively jump around, save a princess or two. You can use every limb moving your body, people can play with you no controller added like the demo of the girl and guy playing the racing game. She used her hands to mimic using a steering wheel, and he acted as one of her pit crew changing a tire in real-time. Again no controller. How about the kid scanning in his skate board into the camera, then was able to get  on said skate board in game, in real time. Truly Epic.   Project Natal brings the director, game designer, artisan, music composer to a level of gaming interaction that can create art now. Entire new genre’s can be developed such as bioagrphy games where you can walk through the life of a once living person. Live their life and reinvent aspects to see new outcomes.   All of it with a level of intricay, ease unlike what we thought could even be possible. Case in point when Peter Molyneaux one of gaming’s great design minds introduced Lion Head’s Milo character it went beyond Microsoft showing the motion technology. Rather he proved everything I have just written above and allowed my gaming imagination to soar to new places. Milo as a little boy felt real to not just look at but talk to, help, relate, and thus understand. When the young lady demoing the interaction drew on a piece of paper the fish, held it up to the camera, and instantaneously Milo was able to hold the paper up in the game with the image…It was paradigm shift in gaming and entertainment culture.

Milo video showcase

Many of you reading this will think my post to be a fanboy delusion. It is not. The potential of project Natal has not even been seen from a releastic standpoint I understand that. What you must pay attention to though is that this everything we were told virtual reality would be. How much more virtual is it for you to speak to a game character, and that character speak back?  Not just speak back, but show you how they feel in a very real genuine way.  It won’t be mechanical and not just a gaming moment, but a personal one that can be done in any game from now on. So let’s say you are playing the “Call of Duty Modern Warfare 6″, (whatever it’ll be called) whomever the main story lead is can turn to you ask for you hand, and you and he shake. How about climbing a mountain as seen in the demo with the icy mountain. You now have to watch each others back; how real will that scene be now with full body, and voice control in your living room? If he get’s hurt, or you are stuck somewhere in the game there will be empathy, and responsibility built on a relationship. Not impressed? Well how about you and your girlfriend are playing a Soap Opera game where you and her are actors in a plot that involves romance, betrayal and intrigue. She no longer has to learn to play she can be in the game alongside you playing. Yes you can play leading hunk in her life romantic fantasy, and in her game.  Bringing to life her novellas.  Both of you are experiencing relationship that is creating a bond between the two of  you.  Ladies this is the ultimate dress up/tea party you played as little girls. This blows it all away. Project Natal opens the door in a way we have never dreamed off fully. The skies the limit and so is the imagination. What it comes down to now is whom, which developers will step up and show us that what I am saying is not a figment of a fanboy’s imagination, but the wishes of every game, and passive watcher wanting in. Who ultimately “get it”, and deliver “it”? You had better believe Steven Spielberg is going to do something special because he does, and he loves games.


“Two months ago, Don shared with me the ‘Natal’ experience, and the gamer in me went out of my mind when I got to be really interactive with this,”.  Spielberg goes on to say, “More dramatically, I felt like I was present for a historic moment, a moment as significant as the transformation from the square-shaped movie screen to CinemaScope, and then to IMAX.” You think Microsoft doesn’t know what it has?  ”This is all about breaking down barriers the only way Xbox 360 can,” Microsoft corporate vice president Shane Kim said before the conference. “For far too long, the controller has kept people from playing games. ‘Project Natal’ totally eliminates the need for a controller, and we believe it’s going to bring people together in a way we haven’t seen before.”

Minds like his are what technology like Project Natal and Milo were built  for. The type of game designers that will emerge are not going to just be computer savvy, but understand what it means to relate to those around you, and the power of your imagination to take you to new heights. Listen it’s not just about Casual Gaming, or Hardcore Gamers . Those were horrible terminologies to begin with. Now they are antique categories that no longer encompass what gaming is, and can become this day going forward. Today Microsoft didn’t just change gaming, they delivered on a promise. Gaming, and entertainment are so much better for it. They have made it that much more seamless for you to interact with everything in your living room. Scratch that how about the entertainment landscape entirely. You are going to be a model, an action hero, a doctor, a tyrant, a king, a demi-god, an NBA baller, Joe Namath with the “guarantee”, a president, and a grieving parent for a child that you feel exists. You will be in the game from this point on. I hope game developers, designers, all those who are involved in games wake up tomorrow, and realize there are no holds to where they can take us.

The gaming revloution is here

Be a gamer…Not a hater

Jay-z Blueprint 3:The Return of the MC

June 6, 2009 kingslayer 7 comments

jay-z-xxl

No I’m not going to wax poetic about D.O.A (Death of Autotune). That would be pointless, because hip-hop and music thrive from a change in sound. That’s what T-pain did when he reintroduced the world to the effect. He made money off it, others did also, but now it has gone beyond a trend. The problem for many is that the sound is becoming a standard.  A weak cop out from using your talent, and technology to create something new. KRS one, and Buckshot spoke on the topic, but it didn’t resonate as much. They are not relevant. It’s not my place to say if what is happening in music is right, or wrong. What is my place to do tough, is in paying attention to how Jay-z’s focus is very similar to Nas with his “Hiphop is Dead” song. There are similarities that are very intriguing. Yet when you think about it, both are from the same ilk, and era. So they are bound to have converging views on the current music climate. The traditionalist who is also an MC of the past, and future wants to set the bar where it needs to go. Difference being that there are few messengers who can deliver it to a wide enough audience. I won’t go into how he uses Biggie Smalls lyric to let you know the seriousness which he’s taking the issue. This is more than a reboot. I’m still not sure if it’s acceptable. Will it reach a contingent of people who say fuck Jay-z and his thoughts on what they like, wear, and listen too? Especially when he goes in on skinny jean people (mainly guys). Again the similarity to Nas is intriguing because Jay-z is going for the throat with his first salvo “Mr.C I want people to feel threatened”. Sort of like Cron0s eating his young. Is there a Zeus who will survive, and put father time in his place? Should I say Jay-z in his place?

jayz

Clearly Jay-z is throwing down the gauntlet. The God MC is here to reclaim his throne except he is a hybrid one. Jay-z is the refined embodiment of what the MC/Hip-hop was, could be, and is today. Therefore this is a glimpse into how the Blueprint 3 is being crafted. It will be for any aspiring MC ready to learn his next lesson with conviction, and force from a master. If he sells one copy,  or a million matters not. The music, and content will not be lost on the observant.  Let alone his fanbase. This is not about selling for Hov. It’s Jay-z’s way of preserving the art, hustle, and opportunity of Hip-hop in his eyes. Similar to gentlemen, reestablishing the code of dress by wearing a suit with panache instead of swag. Jay-z defends his choice of wears well too. “Carry on tradition”… Question is does his view, and idea of Hip-hop mean he’s right. The only way to say no to Jay-z is by being better than him. Where is the artist who is? What is the sound they will bring with them to battle along with their Mic? Jay-z said this is violent. Anti all that isn’t street, or goes to the soul of Hip-hop. It’s a call to arms with dead aim. Listen to the wistfulness of the horns, somberness in their mood effect. Jay-z choose his words carefully. A cold surgical sophistication to his lyricism, and approach is enriched with his tone. The intent is clear this is an “Assault with a deadly weapon”.  He did this same thing with the first Blueprint “The Takeover”, except he had a firm, specific target in Nas.  A man who was a king, and had/has a purpose built on his own achievements attained in the history of Hip-hop.  Nas is one of the greats, you can argue he’s the undisputed best.  Nas of course like the maverick he is, moved his own way. One that allowed him to continue on with his career. Point is the world forgot about Nas. Jay-z wanted to be a Kingslayer then because he knew that would complete his success and era. Now he wants to devour worlds, become a destroyer of a wack generation. He doesn’t think the young of this one have what it takes to push it to next level. Steer themselves to shore so-to speak. Well the majority (JCole is something to be reckoned with) anyway. He’d rather not pick up the blade, but what choice does he have? He’s not alone in feeling like music not just Hip-hop is weak. You’d rather him retire again? No Galuctus has grown hungry again. His heralds are looking out for his next feast. Don’t believe me go to Twitter, see how Jay-z, Hov, and D.O.A trended for June 5th 2009. Funkmaster Flex of NYC Hot 97 radio let the record play…I’ll let that one sink in if you know how he shakes out. Does he not care for the youth? It’s the opposite he wants to make sure the right ones get it. Many will are saying he’s the savior. I think in fact he’s doing it more for his sanity, and love of this craft that nurtured him. He’s giving the seeds back to the soil tending to the tree because he has enough to give back to her. That makes him dangerous. The hunt is in his vocals.

jay-z-beyonce-courtside

“If you a gangsta this is how you prove it to me” throws out the notion that you have to make street records killing a thousand rappers with a knife, Desert Eagle, or whatever hardware you can imagine to render your foe lifeless. What are you doing and rapping about honestly? Nah this one is about how deftly do you wield your art, and pen? How do you change the dynamic that exists in music today with just your words, and a track? “I’m a multimillionaire so how is it that I’m still the hardest nigga here?” He’s beyond the street on a level that many can only dream-rap about in their music today. They have no idea what it takes to be at the place he is, the sacrifices, or the scars it took. How many will see his level of success in this music climate let alone their lifetimes? So why do it? Why make an album when your legacy, achievements are already met? Without men like Jay-z, the music would lack real destination. In some respects he has to make himself a target. Otherwise folks wouldn’t follow so they get the movement. Forget the foundation. Jay-z along with a very few others carry on where the visibility is so high that imagining what is past them is too hard. He hasn’t fallen off in any sense you would like to lie to yourself about. There will be those who will argue the trend for this song. Debating its commercial viability, except this is not what D.O.A is about. The song is just good ole quality street music from an NYC MC going to anywhere the streets get it. Let me not be so narrow-minded. Any conscious person who hears soul gets this record. Jay-z deftly does in his own lethal way what Nasir wanted to do. To me it’s the same effect, many will say Nas’s approach, and depth was better. Except, Jay-z gains consensus where Nas received scorn. It’s a move that calls for alternatives to differ, but not dismiss easily. Don’t agree? I say take up the mantle, but a word of advice. You win only by being better. You must become an MC,cause attacking Jay-z right now is going to be the hardest thing you will do.  Suicide I’d imagine. He’s in a classic music making mode. One that is very dangerous, and not to be taken lightly. The return of the MC…Let the story/games begin.

jay-z-hove-festival-2008-norway

Gamer Fresh 2 Death: Summer Fly

summer-1

So it’s starting to finally feel like summer out here. I live in NYC, and anyone who’s spent this winter/spring here knows that it’s been up & down. Some days you’re not sure if you should be wearing a Marmot Snorkel, or a Tommy Bahama short sleeve shirt with a straw hat. Consistency, and faith have been lacking to say the least.  Besides some rain for a couple of these early June days things have been picking up. For gamers this doesn’t really matter we’re inside playing at home. Hopefully comfortable with AC on that is.  With the deluge of summer games slated to hit, I think us gamers are going to have to budget our time better. Yes guys we have to get out, and enjoy ourselves. Shoot it’s been a hard year, and even if we plan to keep vacation semi local. We can still look fresh to death chilling, watching pretty flowers go by in their wears (I love watching a cute girl do her summer do…lol). Don’t worry your mobile device is playing better games than ever, and it’s no longer taboo to look people in the face then turn back to your PSP Go . Here’s a look at gear you can wear casually chilling at a bbq, the fourth of July, or if like me a summer baby. Your birthday fly should be looking a lot better when you hit a new age number. Take a look, and let me know how you plan to wear your summer fresh.

lacoste-stealth-cassel-lo-2

lacoste-stealth-cassel-lo-2

swagger-2009

swagger-2009

nike-air-force-1-bespoke

nike-air-force-1-bespoke

Swagger 2009

Swagger 2009

nike-sb-june-2009

nike-sb-june-2009

The-award-tour-2009-summer

The-award-tour-2009-summer

Casio-g-shock-love-earth-sea

Casio-g-shock-love-earth-sea

converse-co-sneaker-collection-2

converse-co-sneaker-collection-2

Miles-davis-ludwig-

Miles-davis-ludwig-

Barcelona Nike Blazer Hi

Barcelona Nike Blazer Hi

Nike Air Max Light Two Tone Gold

Nike Air Max Light Two Tone Gold

Classic kicks Fila Original Tennis

Classic kicks Fila Original Tennis

PSP Go

PSP Go

NBA 2K10 Worst Cover Ever

June 19, 2009 kingslayer 8 comments

I’m not mad at Kobe. Not even close. The man is a winner, and he’s done what any person with talent, opportunities and determination should. That’s win and enjoy your job as livelihood. Bottom line. Indisputably the 2k line of NBA sport games have been astounding to enjoy as a gamer. Visually, gameplay wise, music (sometimes), and art work. You guys deliver a great experience. I’ve never had an issue with the cover sports athlete either, because you get it right. Except with the cover of NBA 2k10. I love that Kobe is on it, but  I’m pissed at the photos. I mean the choices were horrible to choose from. Sure it was the gamers that ultimately chose. He doesn’t even look real?!!! I mean of all the footage stock from Nike, and the NBA this is what you guys pick? I don’t like it. Not one bit. Why not the shot of him from the back when he scored 81 (soak that in please)? All you needed was him in the air with the wrist-english on the ball release. What about the last second shots he takes going to the right of the paint elbow? Even when he fists pumps showing you he means it? All of those would have been eons better than this cover pic. I hate it.  Anybody else feel the same way?

Wallpaper Goodness:Imaginary Friends

June 21, 2009 kingslayer Leave a comment
Listening to Pepper-Illustration by Imaginary Friends Studios

Listening to Pepper-Illustration by Imaginary Friends Studios

Illustration book by Imaginary Friends Studios

Illustration book by Imaginary Friends Studios

So growing up I was just one of those kids that did everything everybody else did, but always doing my own thing at the same time. I never had a conflict about being myself, being different, and being in the click. I was/am the dude that brings new ideas, likes to inspire, be inspired and grow with what’s around me. Sometimes my friends got it, other times they didn’t. What this mindset did do was allow me to build new friendships, and have a hunger for new, at the same time honoring the tried and true.

Dude chillin in the city

Dude chillin in the city

One of my favorite things to do was write stories to pictures, and artwork I would see. It came from a jealousy about my brother’s uncanny ability to draw anything he saw accurately. I used to tease him about not being original, but he was when he did create. It just baffled me that I could not do it.  He was always cool with me taking pens, and outlining some of his work. Giving his pencil drawings more definition; I would from time to time color the work also. Doing the writing, and background work for fun gave me an appreciation for art, and writing combining the two disciplines.Since that time until now I’m always being inspired by art, and if you’ve seen my posts you know that I’m big on images outlining my writings.

 Street Fighter 2 Chun Li Illustration created by Imaginary Friends Studios

Street Fighter 2 Chun Li Illustration created by Imaginary Friends Studios

Today I want to introduce you to a dynamic studio doing great work in every field you can think of. We are talking gaming, advertising, workshops, non-profit, science, art, and the list goes on. Imaginary Friends are what they call themselves, some of their work is above and below. If you are interested in learning more pick up their “Pepper Project” illustration book showing off their artists. I’m pretty sure you’ll be inspired and recognize some of their work. Enjoy!

King of Fighters Mai-Illustration by Imaginary Friends Studios

King of Fighters Mai-Illustration by Imaginary Friends Studios

Convoy- Illustration by Imaginary Friends Studios

Convoy- Illustration by Imaginary Friends Studios

Final Crisis- Illustration by Imaginary Friends Studios

Final Crisis- Illustration by Imaginary Friends Studios

Nikelions ED- Illustration by Imaginary Friends Studio

Nikelions ED- Illustration by Imaginary Friends Studio

Pepper Love-Illustration by Imaginery Friends Studios

Pepper Love-Illustration by Imaginery Friends Studios

Black Record-Illustration by Imaginary Friends

Black Record-Illustration by Imaginary Friends

Floating Waves-Illustration by Imaginary Friends

Floating Waves-Illustration by Imaginary Friends

Toon Watch: Gatchaman/G-Force

June 21, 2009 kingslayer Leave a comment
Hero Pose of the G-Force posse

Hero Pose of the G-Force posse

I’m a cartoon junkie, and I’m real discriminate about which ones I watch. The Anime genre of cartoon loving started with the American version of Gatchaman, called G Force. Most folks from my youth will tell you that this was one of the most fun, futuristic zombie inducing cartoons you could watch. It was a far departure from watching Looney Tunes, Woody Wood Pecker, Tom and Jerry, etc. Each character in the series had their own abilities, along with the requisite cape, and wings. I wasn’t the biggest fan of their uniforms, but like I said this show was ahead of its time with themes, and visuals. The team was created by artist Tatsuo Yoshida, produced into a cartoon series in Japan by Tatsunoko Productions in 1972. It became such a popular cartoon that in 1978 they made it into a feature film called “Battle of the Planets”. The original title of the Japanese cartoon series was Science Ninja Team Gatchaman. Not as appealing to say in English I’m not mad they made the change. Usually I like sticking to original works, and titles even though things can be lost in translation.  Again the show was ahead of its time focusing on themes such as conservation of nature, environmentalism, and the responsible use of technology for progress. Each member took on a anima persona of different birds. They were Eagle, Swan, Owl, Condor, and Swallow. Each of the members had a style, specialty, and value to add to the team. This was not you’re watered down cartoon where everything was light on action with corny dialouge. At the same time it wasn’t all so cerberal and hard hitting; instead it gave you a good all around cartoon superhero team you just enjoyed watching. Each episode a tour de-force.

Team

Ken, Ryu, Jinpei, Jun and Joe

G-Force Cartoon Cell

G-Force Cartoon Cell

I had heard rumblings about their being another feature film of the fabled cartoon, but didn’t hear much on it since last year. Well it seems that the movie is still a go, with a release set for 2010. Since I put up my wallpapers highlighting Imaginary Friends Studios. It came to my attention that they created some artwork to pitch for the movie, and was turned down. I can’t imagine (pun totally intended) what they would pick over this great looking work, but I like it, and I’ll leave it up to you guys to tell me what you think? One things for sure regardless though G Force is on the horizon and this really wet my appetite for it in a major way.

Imaginary Friends artwork pitch-G Force 2008

Imaginary Friends artwork pitch-G Force 2008

Boombox Gamer: Michael Jackson & Sega

June 26, 2009 kingslayer 6 comments
The Greatest

The Greatest

If you know anything about me then you know that I’m a Sega fanboy. I’m also a huge Michael Jackson fan. During my internship at Sony music’s Epic records label. I got to meet him during the making of the “Invincible” album. Before I get into the gaming side of his influence let me say that we are going to see Tupac like music coming out. Michael’s work ethic was unbelievable in the booth. I know for a fact that there are songs with artists we would never have imagined he’d work with, but did. Sony do right by us his fans, and make sure his legacy lives on…Love you MJ forever.

Michael Jackson’s influence on gaming came from his significant power to embrace the innovative, and new. Combining it with his own talents to create everything very specific that was embraceable. This is what made Michael such a unique human being. I’m not going to use the word celebrity because he was beyond that. His love for technology, and expanding it’s communication with the world is bar none.  Check out this link to Michael’s auctioned stuff http://www.juliensauctions.com/auctions/2009/michael-jackson/icatalog4.html. Take a look at his home arcade it’s a gamers paradise. His use of video and for our case gaming; allowed for his association with a gaming leader in Sega. It was a team-up that brought both unique thinking, and execution expertise to the forefront creating classic gaming experiences.  The influence didn’t stop with one title, but many and affected developers within Sega for years to come.

How Micahel like is Sonic here?

How Micahel like is Sonic here?

In the early 90’s Sega, and Michael Jackson began a relationship that many have said influenced the design of Sonic The Hedgehog. Going so far as to compose music for Sonic 3. Up until his controversial situation Michael Jackson and Sega were set to embark on journey that would have ushered in music gaming much earlier than even “Rock Band” or “Guitar Hero”.  Speculation I know, but there’s proof from the games he’s been part of in some form or fashion that Michael was ready for digital glory. Sega as a company at the time couldn’t see themselves associated on a high public profile case. Like any commercial company of their stature distance was warranted. Yet they didn’t leave Michael out there throwing the relationship to the side.  The below documentary is one example explaining just how influential he was to Sega’s Sonic, as well as how much he was respected by the company.

Unfortunately the video documentary does not allow for embedding. Instead you can watch the documentary via this link to the youtube video: http://www.youtube.com/watch?v=JbVM-l2Oku4

I will keep the youtube video below for the still pic…

Sega did a deal with Michael Jackson to bring out a signature set of titles for both Arcade and Home consoles titled “Moonwalker”. Both games where different, but similar as they used character design work from his “Smooth Criminal” art design. These games where from a design standpoint decent, and not groundbreaking in gameplay, but very fun. Sega was the gaming company to make celebrity associations a gold mine. From Arnold Palmer to Joe Montana you name it Sega had them. In fact EA took Sega’s lead, and that’s why today you get Tiger Woods, and John Madden.  Stars that push gaming celebrity endorsements beyond their respective sport, becoming larger than life. What Sega did with the “Moonwalker” game was give players all they could ask for with Michael Jackson. His appearance was one of  a super powered, spectacular hero saving the world from tyranny with music. You didn’t feel it was strange, or even out of place. It made sense on many levels. One of the coolest moves to do was his “super” where he would dance with background dancers and destroy enemies on screen as they were hypnotized by his dancing.  Very signature and classic. Sega had a unique way of doing that at the time. Giving their characters unique animations. Like if you left the controller idle the character would sit down, tap feet, or twirl. This type of perspective gave games character, and “Moonwalker” had tons of it. It’s one of the small aspects that you see in gaming today as to why Sega being ahead of the curve became the curve.

In Sonic 3 you can hear Michael’s music speed up in parts of the game. The games soundtrack used all of his current songs at the time to bring Sonic to life. Sega was keen to not abandon him, but not publicize the association due the legal difficulties going on. Unlike other companies that would yank all support and everything that came with it. Sega stuck to the fact that Michael had an impact they respected, a vision that was cutting edge like their own. He visited Sega of Japan, speaking with many of the developers there. Michael relationship with gaming was not just with Sega. He even had a great relationship with David Perry of Shiny Entertainment who was the famed creator of “Earthworm Jim”. He was great developer that made an impact, and one could say one of the first rock star developers that transcended gaming culture at the time. David has a beautiful story about his meeting and relationship with Michael.

David Perry and Michael Jackson's story

David Perry and Michael Jackson's story

David Perry’s Michael Jackson Story: http://www.dperry.com/archives/news/dp_blog/michael_jackson/

Michael Jackons Influence on Nights

Michael Jackons Influence on Nights

Yuji Naka the famed Sega in house developer was said to be awe struck and determined to continue to push his work  bringing joy to the world like Michael did. If you pay attention to “Nights” character and gameplay. You will see that there is a airy, dream like quality that mesmerizes you when playing. The character design has eyes like Michael.  Take a look at titles such as “Space Channel Five”, “Ready to Rumble” both of which were Dreamcast games in the late 90’s/early 2000’s. There’s so much that taking a look now you see his influence in with in gaming. It is a blessing that the union between Sega and Michael Jackson happened. Forever Sonic and other titles will now be remembered not only in their own right, but  having an association with Michael Jackson. One of the most influential, talented and blessed human beings to embrace the musical art form and entertainment. Thank you Michael Jackson and Sega.

A Lover, not a fighter? I don’t know…

Take a look at this tribute in Stockhom

BoomBox Gamer: Jay-Z D.O.A Video Teaser

June 27, 2009 kingslayer Leave a comment

With the death of Michael Jackson Thursday my heart’s been a heavy with all the mystery, and hoopla.  I’m still inspired by the amount of material, memories he’s left us, but that spark in the air is gone. The world feels a bit more empty then it should. Now I know it’s only temporary. The big guy in the sky never takes from us without giving us something to fill the void, and awe us. I am more than sure that there are some bright souls who will burn on a high level. Jay-Z is one of those to me.

When B.I.G passed we didn’t see who could make us feel that energy, and vibe in Hip-hop again. Say what you will, but Jay is that dude. He became what he said he would become.  Holding it down for a decade better. His desire to be great, honor his craft is something that resembles Michael in a way. Granted he started his career a bit late, his impact is such that he maximised every moment. That type of resilience is what we need now not just from him, but everyone. We can’t let light leave, and not ignite another candle to push us through the darkness. Fine I’m over analyzing things a bit much. Man, I just watched the D.O.A teaser, and it felt good to know that Hov was still on deck to bring us an album. Make no mistake I’ma celebrate this album, and Jay-Z being un-retired. In lieu of Michael’s passing there will be no reviewing Jay’s album. I’m getting it, listening, living and chilling to it. Period.

Check out the teaser video (BET Live)…Long Live Jay

NBA Next: Blake Griffin

June 27, 2009 kingslayer Leave a comment

Fine the 2009 NBA draft was short on star power, but not on pieces that can be integral for an NBA team to win a championship. Depending on where a youngster goes sky’s the limit. Last year there was not that huge a disparity in terms of potential for many teams. Performance is an entirely different issue. I have no doubt in my mind that Stephen Curry is going to be beast in the “A”. Folks like to compare him to Steve Nash, and rightfully so, but I feel he’s a bit of an A.I., Brandon Roy clone at the point guard position. His athleticism is not apparent like Allen Iverson, but he can flat out score like him. He’s got sneaky speed and hoops like Brandon so there’s my thoughts on that. Everyone else including my Knicks…Well the jury’s out till I see them play. Watching  Mario Charlmers last year gave me hope that there are more sleepers then we think, and things will be clear once the season starts.

Dude is a problem

Dude is a problem

With all that above said. My money is on Blake Griffin…Period. No I’m not drinking the Kool Aid. When I pick players after watching them they usually pan out to be legit. For the record I liked Beasely, I believe he’ll be a dope player, but I wasn’t on the bandwagon like that. Dude went on to put up some double doubles, give him some more time though. In Blake’s case just like Wade, A.I., Lebron, J.R Smith, Stephon Marbury, Paul Pierce, Dwight Howard, Chris Paul, OJ Mayo, (my brother got Derrick Rose right. I’m a fan now) I’m here early. He’s going to make an immediate impact. After watching him play, I’m not even hearing you naysayers; you can kick rocks, and slide on concrete bare back for all I care. Blake Griffin is going to ball out of control in the league, and you will love him for it. Acting like you’ve been there. I expect not huge numbers, but I do see him producing, and competing every night. He’s strong, knows the game, and is coachable. Especially with a strong coach in Dunleavy, some good pieces, veterans as well in Clipper nation it won’t be up to him to shoulder the load. He is on a team that can make some noise.  Expect this kid to have highlights. If he doesn’t punk out when tested, and yet keep his cool, he’s going to be dominate early. Yo Grandy, now I’m scared of your Clippers. 2k10 it’s poppin!

BoomBox Gamer: Nas & Damian Marley

June 29, 2009 kingslayer Leave a comment

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So I’ve been catching wind for the past several weeks that Nas and Damian Marley were working on album together. At first I dismissed the notion only because Nas is pretty finicky when it comes to his callabos. I figured it would go the way of the rest of his supposed teams ups. I among others are still waiting for our Nas & AZ album. So forgive me for not caring much. In fact what about a Jay-z & Nas album? Fine I know I’m really reaching on that one. Well it looks like we can look forward to one of these teams-ups being real. Super hero Nas does indeed join forces with the Lion Prince Damian Marley on a musical project that goes beyond your average duet. I love the fact that this is happening now. We know about all the drama ( well not all of it )going on with Nas, and his soon to be ex-wife Kelis (I hope you writing love. We need a new album from you). So this is a very good distraction for him to get his creativity to be inspired for something beyond himself. The album is an exercise, better yet a canvas of thoughts and emotions from both men on the subject of Africa today. It’s political, but not in the way one would expect from the two. Rather it’s a musical journey, one that seems I’m looking forward to.

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This particular endeavor by the two men is to aid Africa. Not just monetarily, but it’s an effort to wake up the consciousness of a continent. Particularly the youth. Inspiring them to stay strong, grow, and don’t be blinded by the tribalistic tendencies that seem to hold the African peninsula back. We know that Africa has other issues such as the worlds powers not letting her grow and people prosper. Yet, the plight is even made more serious when you look at the political, lifestyle, and non-education barriers that are confusing some of the progress being made. We want to see those walls come down. Music is always a great way to do that. I’m glad that Nas took this direction. In fact it seems like he’s more determined to bring not only qualitative content to the masses, but he wants to make this a memorable and enjoyable album.  I call it “Flossy Conscious”. Something that should be aspired two if you ask me. “You have to wake up”….

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Nas and Damian look to reach the culture that is on the ground. They want to affect the changers, making an album that is pure fusion of their ideas, imagination, and focus. Steeped in both traditions of Hip-hop & Reggae thus becoming something more. How far will that range be? Not sure, but the first track snippet sounds pretty good. I like how it knocks. One thing you know for sure is that there won’t frivolous lyrics strewn about, and even when bragging, popping off in the music is being done. There will be an edge that is traditionally for both men about expressing the truth of their arts. I’m hoping for that combination, and again like Jay-Z new album I’m not reviewing it. So fellas make this one I can bump, chill to, and kick it live. I wanna wake up to something new my damn self. Enter the Age of Africana….

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Nas & Damian Marley EPK 2009


Forza Motorsport 3

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Gran Turisimo by Sony owned studio Poloyphony Digital has been the undisputed king of simulating driving games. For those that don’t know this is racing that is closely identical to what you would experience driving in the real world. Arcade racing titles tend to take liberties not penalizing, or sticking to nuances that simulating one do. Yet since the release of the original Xbox it seems Sony’s king of racers has been facing competition from Microsoft developer

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Turn 10 Forza Motorsport. The game has garnered much acclaim for it’s physics, user creation tools, and sheer fun in racing across it’s two titles. Now Turn 10 is set to release the third iteration in the sports car franchise this fall (October), and the game looks to eclipse it’s elder brothers in every way imaginable. We are talking upgrading visuals, feel, racing, while adding features such as in game replay (Pionered by Codemasters Grid) which adds a depth to game play which is fab. Below are pictures of the beast that is Forza Motorsport 3, and just under that you have a video diary of the teams experience premiering one of the games most tracks Le Mans. Which happens to be one of the most storied race tracks in the world. I have my heart set on an exotic sports car, when will I get my hands on it? Not sure, but I do know that Forza 3 may just satisfy and inspire my experience till I get enough gaup to buy a beauty some day.

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Check out the Turn 10 team in France  showing off the Le Man’s track in Forza Motorsport 3 in this video diary.

Shadow Complex: XBLA Goodness

July 15, 2009 kingslayer Leave a comment

So the summer finally kicked in. I haven’t been gaming much, except for catching up on some games that I didn’t get a chance to finish. I’m chillin. Besides summer is usually a slow time for gaming, but not this one apparently. With Prototype, and Infamous (PS3) respectively being played, and purchased gamers are still on deck. You add in titles like Blaze Blue (2d fighter/Street Fighter type), and niche titles are sweet ac gaming at its finest. Yet there’s one title that I actually wish was out now cause it’s a true scorcher. Shadow Complex created by the folks at Chair Entertainment in association with Epic games, and famed designer Cliffy B.


What’s so special about Shadow Complex you ask? Well since this whole generation has been retro with damn near anything, and everything being a throw back; why not games? I’m not talking games that used to be out, I mean game play that made us want to sit home, and master them. Shadow Complex brings together ole school Metroid, Castlevania, and Contra game play into a nice wholesome next generation title. On its on merit is a memorable package. Except it doesn’t stop there…nope. The fine folks at Chair added in some 2.5 D gaming and the Unreal Engine 3. Exactly what is 2.5 D gaming? Well it’s when you have a game that is in 2 dimension with 3d elements. Example would be shooting into the background, but not being able to go into it.  What makes Shadow Complex even more sweet tea like is that it pushes old school gaming in a next generation way. Offering great exploration, weapon upgrades, cool level design, and thoughtful gaming where the player has to use their minds. It’s not all action ass busting goings on. In fact once you finish the game you are encouraged to go back in all souped up and try to finish it again.

Shadow Complex has great level design,  and character design which doesn’t make it a chore to play. This is an aspect that I think many people don’t understand, forgot about 2d games. If you don’t have a cool character, and level design worth it’s salt then these games get lost in the sauce. It’s why Sonic the Hedgehog became such an incredible mascot, and why Miyamoto’s Super Mario Bros games are still loved by many. It’s the secret sauce combination of tried and true with a splash of new that can give you reason to rejoice. Shadow Complex has that special sauce in spades. The game is set in modern day America where you are on a trip with your girl, and she goes missing. So like any good boyfriend Mr. Flemming the lead character goes to look for. As he enters a cave, and sees his girl manhandled by some guards in armor. He realizes something big is going on. How big? Let’s just say these guys work for a group that wants to take over America for a new union. Famed Sci-Fi writer Orson Scott Card, in conjunction with one of comic books most acclaimed writers Peter David (The Incredible Hulk, Supergirl, Aquaman, Spider-Man, Star Trek, and Wolverine) come together. The two fabricate what seems to be a timely modern day conspiracy game script. You can easily see this game becoming a franchise, and develop into other genres as well. First this one has to sell, and for 1200 MS points, or $15 bucks we are getting this game at a steal. Unfortunately the game is only available on Xbox Live Arcade and not PSN (Playstation Network). Chair and Epic didn’t give a reason as to why yet, but hopefully the big black box that is the PS3 won’t be left out for long.

The technology in Shadow Complex really shows that developers have been short changing us gamers. We are so seeped in 3d games that many haven’t stopped to think outside of the box, and return to our 16 bit roots. By Chair incorporating Unreal Engine 3 we get all the effects, visual dynamisism that brings Shadow Complex world to life. In fact the best part of this game to me is how it can inspire other developers, including indies to create in this genre. It’s not like we have lots of these 2.5 d titles around. Let alone games that have the potential to be great like Shadow Complex. For those that read my posts, and those that don’t I felt watching these two video walk-through’s will bring how special the game is to light.

In a sea of mediocrity across genres Shadow Complex comes at a time right before the fall that let’s us know that gaming is just not about the new, but can be reinterpretation of what has come before.  It can be fun too. We have a diverse gaming language, and library to dig into if developers explore. I believe Shadow Complex is that special game to open the doors. August 19th is just around the corner. Cool I’ll have my Bud Light Lime, bag of fun, and good food ready.

Chair Entertainment’s Shadow Complex Walk-through’s Video’s Part 1 & 2

Part 1

http://www.youtube.com/watch?v=E0dr2r2P3bg

Part 2

http://www.youtube.com/watch?v=N2U6ICTvl88

GamerTV: G4/ATTACK OF The Show…Nerd TRL

July 26, 2009 kingslayer 1 comment

Back when G4 first started it had some of the best shows for geeks, and noobs alike. I learned so much from watching some of the tech shows on computers, and as I was starting to grow my knowledge the entire format of the station changed. It started to get all Hollywood and frat boy dumb on us. It was sad to see something so progressive, and on the same page with the seeds of social networking, internet tech, hardware and software that it hurt to turn to the channel. Now I can say the geek is back. Not like it used to, and in some respects not as good (Sorry shows about international women is stupid, and depletes brain cells. Just fucking dumb). For God’s sake get rid of Cops it’s horrible, and we know G4 does it for money. What saves the station in my humble opinion from being a disgrace has to be Attack of the Show hosted by Kevin Pereira, and Olivia Munn.

Now that TRL is kaput, Attack of the Show takes over where it left off. Except it’s for nerds, geeks, and hardcore lovers of everything super heroes, scifi, comics, toys, gadgets, etc. At this point I have to ask the question; isn’t everyone geekish? Who didn’t like Star Wars, Night of the Living Dead, Tron, and video games? You might say well it’s to the degree of your interest. Fine I get it, but I have so many interests that for me it’s about policing my time. Yet this blog is a testament to how much I care about the world of storytelling in its myriad forms. Anyway…moving on. What makes G4’s ambassador the new place for everything hip? Well it’s the fact that everyone is teched out these days. So much of what represents G4 is technology based communication. You may ask, what does he mean by this term? First off all everything is technology from writing, to speaking. It’s how it’s expressed and bridged across different vehicles. What changes and how technology and communication merge. You take a look at your favorite TV show’s websites, and how people live on forums, tweet their interests the audience wants in at every second. One of the best examples is Comic Con. This is the one event that has grown beyond just being about comics to being the place for movies, shows, books, and even games together. Going there you see an invisible synergy of everything. Attack of the Show amplifies this by finding the right balance to it.

Olivia Munn and Kevin Pereira create a cool vibe to the show that’s spontaneous and sharp with humor. Both are general smart asses, with asshole tendencies that are a joy to watch. I say the last part because they have a way of always playing that fine line of saying something off hand-tongue in cheek, yet springing back to a canned TV formula. Their chemistry is cool. Personally I wouldn’t be surprised if they got together for real. I don’t think it’d be a bad thing. Although Munn fans would die in their utility belts; especially after her hot spread in Playboy magazine. She’s so spectaculish engaging, and multifaceted. In many ways she represents the modern girl/woman more so than teen magazines, and fashion does. She’s the girl any guy would love to say “yeah she’s my girl”. Speaking of which Olivia being in Playboy magazine brings home just how mainstream geekdom has become. Hot women can be more than just hot bodies to look at, they can have interests beyond getting their hair did, nails done, or just looking at US magazine.  Kevin lends that regular guy who enjoys being himself. I’m pretty sure there are girls checking for him just as much as guys stay enamored with Olivia. Yet again, both are just a backdrop to what they represent on G4, and the show.

Attack of the Show is the new cool for everything entertainment. What’s great is that nothing feels forced on the show. I love how both hosts push the tongue in cheek humor, with sexual innuendos, gross conversation, and potty mouth slang. 2009 is where I believe the show has truly hit its stride. There was a time where they didn’t have the look together, and had to find the right balance. Now they are solid. Olivia has always been a cutie, but Kevin was so much like his audience it was all mush. Now he has a look and vibe that gives the audience someone to kind of embody as the guy next door. He’s the handsome dude next door who may not play sports, or watch ESPN, but understands what’s going on outside of his geek domain.  The hosts have a really good ability to disarm the people they interview. It seems like they are having so much fun that it doesn’t matter who comes on. It’s very clear that this is their show, and you truly are a guest in their house.  Awesome to watch…Where else are you going to see a guy dressed up in a stuffed animal suit T-bag around with fury balls? It’s silly and extra but fun.  The questions are never dumb, and you see how they push the creators, actors, and executives to bring their “A” game to the audience. Everything steps up, and is kept light so theirs perspective.

Comic-Con 2009 is where everything for me about Attack of the Show comes home. E3 2009 was great, again where else are you going to hear folks talk about “Watchmen” and Dr. Manhattan’s Wang.  I speak for every red blooded guy who loves women, and watched that movie…That shit fucked our minds up. Yes ladies those were moments where we totally get why there is a double standard. I love the double standard after watching that movie even more. Gross.

For me this is what my life was like growing up in New York City. I used to live in Forbidden Planet. I’m going back when there used to be two, and before they moved from the bigger place on 13th street and Broadway. The show for me is what I always imagined should be on TV. I wonder why it took so long. I’m the guy who had his favorite nook and granny comic book shops, reading graphic novels while heading to work, talking about who the better artist was; Jim Lee or Marc Silvistri while at basketball practice drawing parallels to how storytelling and reality are symbiotic. See I enjoy my inner geek.

My worry is that the show won’t grow from where it is, or perhaps Comcast won’t grow the network.  Something tells me they get it. You would think a west coast operator be the place where G4 exists, but as an east coast Philadelphia media conglomerate. Comcast can grow not only their company on the back bone of channels like G4 but push their audience with content that makes them value the cable giant as necessary must have in comparison to competitors. They just have to not be scared in offering new robust content like Attack of the Show. I’d love to see an urban slant to some of the content, I think there are just many more rich areas that tie into what G4 represents and the diverse audience it has both offline and online. Attack of the Show is the go to place if you want to know what’s going on in a mainstream way, bringing geekdom to the forefront. Keep it going, get better, and thanks for holding us fans down guys.

QueenSlayer: Kicks, Games, & Lingerie

August 5, 2009 kingslayer 6 comments
China Kitty

China Kitty

OK so it’s been a while since I had a girl gamer up. So I decided that it was high time to step it up a bit, if I was going to do it right. How am I going to top this one? I have no idea. What I will say is that girls who game are becoming more of the norm as opposed to something of a novelty. Yet, what about my sneaker heads out there? The ones who are female and are sexy to boot?  Do they get love? The male collector ego can’t stop with us. Oh no, there are ladies out there who put it down squaring up the fellas owning  collections just as mean.  See people with style respect others with style. We observe haters, hating on us, but it stops nothing doing on our shores we go forward. With that said I ask this question; is  it an oxymoron to have all these dope qualities lined up in one girl? Can the average idea of the guy gamer who’s a nerd being a stereotype, fit a woman as well?

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Does a girl gamer have to just be playing the Sims, or Brain Age to be part of the discussion to say they exist? Or can she be looking forward to playing God of War 3 just as well as I do? Does she have to just be cute to be worth paying attention to? I don’t think so. In fact forget what I think, because ladies, and gentlemen gamers China (Hello Kitty!) is here to blast whatever misconceptions you thought about girls as gamers, sexy appeal, sneaker style, and yes lingerie taking it to a different level. Enjoy

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P.S. You can thank me later…


Her Games & Thoughts

Q.What games do you enjoy playing?

A.C.O.D, Guitar Hero, and lips. I like C.O.D (World At War) cause it’s fun to kill. Lips is too much fun. I know my neighbors hate when the besties (girlfriends) come over and we play it. With Guitar Hero I channel my inner rock star, and jam out with my clam out.

Q.What’s your favorite system?

A.X box 360

Q. So why the Xbox 360?

A. Because the graphics are great, and I love playing Xbox Live.

No I’m not giving out her gamertag…Don’t even ask

Man Eater

Man Eater

Q. What other systems have you owned? You know folks will say “She just got into gaming with an Xbox 360. Not a real gamer”.

A. I have had a Super Nintendo, Sega Genesis, Sega game gear, Gameboy, Gameboy Color, PS 2, PS3, Xbox, and Wii . One of my favorite games of all time is Super Mario Bros 3.

Q.You think some games should have sex in them, and how should it be done?

A. I don’t think video games should have sex in them I see enough of that on television.

Q.Are you competitive when you play with other people? Are you a sore loser?

A.I’m very competitive, and I am not a sore loser

Q.What’s a great date if you asked a guy out, and what would you be wearing? Would it be as sexy as anything in these pics? I don’t mean lingerie wise either.

A. Hmmm, a great date would be a movie, laser tag and then a walk by the water. I would probably wear  jeans, a tee and some kicks. No, I wouldn’t go on a date with boy shorts on.

Q. How do you think girl gamers should be looked at in general? I think most people act like its some new fad that girls even game.

A. We should be looked at the same way guys are. Taken seriously. Hell, we probably can beat a lot of these guys out here. Besides, me and normal don’t belong in the same sentence.

Q.What do you think of guys who are gamers?

A. I think that they rock.

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Kicks & Gear

Q. When and what made you get into sneakers?

A.I’ve been into sneakers since elementary school. I always had to have a different pair of shoes for everyday of the week.

Q. What’s it like being a girl who collects kicks?

A. I’m just a regular girl with a sneaker fetish.

Q.Why sneakers and not shoes?

A.I don’t only have a collection of sneakers I have a collection of heels also.

Q. If you could be a video game what/who would be? How would you look? Would sneakers be part of your gear?

A.If I could be in a video game I would be in Call of Duty. I would look like myself but in army fatigue. I don’t think sneakers would be a part of my gear.

Q.You look extra sexy in your hello kitty t with the pink and the black. What does your style say about you?

A. Thanks I try. My style says that I’m fun, and bold. I don’t follow trends I wear what I like because I like it & I feel comfortable in it unlike a lot of people who just wear stuff because its the “in” thing to do.

Q. What do you look for in a guy, and does his sneaker game tell you more about him than a kiss?

A. I look for a nice personality, a good listener, has to be stylish, well-mannered, someone who is smart; street, and book wise.  He has to have a sense of humor, a nice shoe collection is a plus. I don’t think his sneaker game, or a kiss tells me anything but a conversation tells a lot.

Q. What should every girl have in her sneaker collection?

A. A pair of Jordan’s

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I’d like to thank China for answering the question. Appreciate her opening up her world as a gamer, fashioniesta, and  all around Queenslayer. If you have questions, love the photos let me know. She’s more than a pretty face, and interesting with a unique view on girls, and gaming in general.  Hopefully if you like, and have questions for her we’ll be back with a part two. Either way I’ll have more on girls and gaming in the near future.

Sony’s PS3 mounting offensive?

August 5, 2009 kingslayer 1 comment
How lame

How lame

Seems there are rampant rumors that Sony is set to make a counter move to make their PS3 more than a contender this up coming holiday season. It’s smart move if they are indeed planning to. Apparently Sony has been able to reduce manufacturing costs on the console by 70%. Which by all accounts is something they should be happy about. Up until recently Sony has been selling PS3’s at a loss even though the system is the most expensive of the three this generation. One things for sure in terms of games, and the growing PSN network Sony has been making strides to make the console a great destination for gamers. As for the picture above; well I won’t give the site any promotion but that’s the lame picture they had comparing a real war to dumb console one. Pathetic in concept, but cool pic. Contradiction? Yea…Such is life

I’ll leave the speculation what the offensive maybe, or if they will/won’t catch up to Microsoft’’s Xbox 360. What is viable is to discern is that Sony has to make a move so that their Playstation brand, and business can pick up for the company overall. With losses in the last quarter, and reconstruction going on within, they have to take positive and strong steps. Sony’s PS3 is a good strong product, but marketing, and game development wise they’ve been steps behind the competition not so much in quality though. Rumors abound that Sony will release a slim PS3 which will have low costing components, and offer more profit going forward if sales of the system are robust. To what extent and configuration of the supposed system are speculative at best. In many respects it would be great to see especially with upcoming titles like Uncharted 2Ratchet & Clank Future, God of War 3 and others. Also the just released exclusive Infamous, and last years megaton MGS4 as a major testaments that there is great gaming to be had on the PS3 if the systems price is more enticing.

Believe me fanboys on the PS3 side are in full force some going as far to call some speculative announcement date of August 19 “DDAY”. Referencing the infamous offensive laid by the allied forces attack on the shores of Normandy during WW2. Now is it that serious? Hell no. For the loyalists? Yes it is. Whatever does happen on that day coming from Sony will be welcome by both the industry, and gamers. This generation is far from over especially with gesture gaming coming to the console. So whatever Sony can do to get PS3’s in more gamers hands will just bode well for more competition. Which in the game industry is never a bad thing. Enjoy the video below. It’s pretty funny.

BoomBox Gamer: Nas & C-Sick

August 5, 2009 kingslayer Leave a comment

With the changing dynamics of the music business one would think artistry, production, and new music is suffering. This is not necessarily true, but the debate on whether people should be recording and uploading their music is a good thing. The fact that anyone who has musical aspirations because of the Internet can be a star. That won’t be my argument in this post.  I believe it’ is a separate issue compared to offering a person with talent an opportunity. That is where events like Red Bull’s “Big Tune” producer event is a great outlet, and discovery venue. In fact Red Bull is among many non traditional music industry companies that see music and entertainment as an important component to their business. You can look at it more from a social media aspect, PR and marketing perspective that be involved with music. It’s a communicative medium that has influenced the world for generations, and goes across all kinds of barriers. Case in point Red Bull’s event brought together a legend and a young prodigy. Ignite not just a moment in history, but a great potential future for both.  In these videos below you will see something that can only make any music fan, a person looking for their shot in the field inspiring…Take a look at Nas & 17 year old producing wonder kid C-Sick get together.

C-Sick Story

C-Sick Story part 2

Nas & C-Sick In Studio

Nas & C-Sick In Studio Part 2

Nas: “Film” Produced by C-Sick

N4g.com DDAY: A Response to stupidty

August 7, 2009 kingslayer Leave a comment

N4g.com is an aggregate gaming site where all the news going on in gaming centers too. You want to know what’s going on in gaming that’s the place to be online.  In fact its used by both big, and small sites to garner more traffic via posts by users, as well as staff (clandestinely).  The site in the short amount of time has become to go to destination built on fans/fanboys/fangirls who can contribute, comment, and basically build up a rank being integral to the community. In some respects many believe the site get’s free work from fans to build it. I personally know that there is much more to it than that. Since finding out about the site a couple years ago it’s been a great place for me to hang out online, gather news, and be inspired to write gaming articles. I tend to stay away from the flamebait even though I comment on some from time to time. The site has its good and bad like many on the interweb, but for the most part it’s solid. In fact some sites, and gamers are becoming famous from the association. The folks that run N4g.com are loving it and bringing in the cash.

During my daily visits to N4g.com I came across the DDay Sony article created by a user on the site who many claim has a gang of accounts. If you want to know more about the article you can check out my thoughts on it here

http://kingslayer.wordpress.com/2009/08/05/sonys-ps3-mounting-offensive/

I wanted to add something to it, but it would have made the post a bit longer. People don’t much care to read, so a follow up post was in order. Due to the extreme nature of the very thought of comparing a video game console war to a real war such as WW2. I felt that this user’s comments on the thread of the above mentioned DDay post was spot on, and funny. Highlighting the absurdity of fanboys,  with creativity in pushing a view point with humor rather than all out cursing of the culprits birth. His screen name on N4g.com is Dead Cell.  Sometimes I’m just baffled by the comments I read from fanboys. Yet I read them still because you get gems like this, and others which leave you cracking up. Giving you a second to step back and see the big picture. When you read the comment below let me know your thoughts. If you get a chance go check out N4g.com register if you are not a member, and follow. Trust me there are more like he and I who keep things entertaining.  Enjoy the read…



N4g.com: Comments by Dead Cell on DDAY

Upon reading the article,Winston Churchill replied.

“I have, myself, full confidence that if all do their duty, if nothing is neglected, and if the best arrangements are made, as they are being made, we shall prove ourselves once again able to defend our Console, to ride out the storm of war, and to outlive the menace of rival brands, if necessary for years, if necessary in a monopoly market.

At any rate, that is what we are going to try to do. That is the resolve of His Majesty Ken Kutagari -every man of them. That is the will of SONY and the fanboys.

The SONY Empire and the pro-SONY Republic, linked together in their cause and in their need, will defend to the death their native marketshare, aiding each other like good comrades to the utmost of their strength.

Even though large tracts of Europe and many old and famous States have fallen or may fall into the grip of the evil Microsoft and all the odious apparatus of the Windows regime, we shall not flag or fail.

We shall go on to the end, we shall fight in NPD charts,
we shall fight on the blogs and gamer sites,
we shall fight with growing confidence and growing strength in the air, we shall defend our company of choice, whatever the cost may be,
we shall fight on the Internet,
we shall fight in the store isles,
we shall fight in the blogs and in the streets,
we shall fight in the digital distribution.
we shall never surrender, and even if, which I do not for a moment believe, this great company or a large part of it were subjugated and starving, then our studios beyond the seas, armed and guarded by the fanboy Fleet, would carry on the struggle, until, in God’s good time, the New World, with all its power and might, steps forth to the rescue and the liberation of the old.”

Little Gamers: “Cash For Nothing”

August 7, 2009 kingslayer Leave a comment

Michael Jordan & Gatorade: G Moments

August 7, 2009 kingslayer Leave a comment

Michael Jordan was the late 80’s and 90’s. When he came on the scene everything changed about the NBA, sports, entertainment, and brand commercialization forever. His impact was such that years after his retirement, people can’t help looking forward to seeing a Jordan brand of anything. Everything his name is associated with is highly coveted. You watch those Hanes commercials, and you can’t help but feel he’s still playing in the “A”. With his association to brands such as his home Nike, and Gatorade I doubt Michael Jordan will leave the lexicon of the world for a long time. Nothing exemplifies my point than this tribute by Gatorade to his “Airiness”. Witness a G moment Jordan style.

Jordan/Gatorade: Part 1

Jordan/Gatorade: Part 2

Gamer Fresh:Air Jordan SIX Rings

August 8, 2009 kingslayer Leave a comment

Anybody who knows me, knows that Michael Jordan wasn’t my favorite player growing up, but I have so much respect for the man that it’s crazy. I’ve always also been here and there with his sneaker line. It depended on the year, and theme of  kicks for me to rock. Below my fellow sneaker heads is what would amount to a pair of Jordan’s that are simply badass. Introducing the “Air Jordan SIX Rings” which come in various color ways of your favorite team. I highlighted a couple that caught my eye personally. Definite kop…

Air Jordan SIX Rings: White/Black/Yellow

Air Jordan SIX Rings: Black/White/Red

Air Jordan SIX Rings: Flint Grey


Iowa: International Video Game Hall of Fame

August 10, 2009 kingslayer 2 comments

On Thursday, August 13, 2009, the city of Ottumwa, Iowa is holding a “Launch Party” as the means to publicly unveil their plans to create the “official” Hall of Fame for the worldwide video game industry. The event is planed to be held at the Bridge View Center. A spokesperson for Iowa Governor Chet Culver will present the proclamation reconfirming Ottumwa’s status as the “Video Game Capital of the World,”. In a word…Bold

Did you know there was not a video game hall of fame? I honestly  thought they already had one.  In fact up until I read the press release for a small town in Iowa called Ottumwa; I figured a gaming hall of fame would be located in some metropolitan city. Then I thought about it more and it made a little bit more sense. Follow me… The Football Hall of Fame is in Canton Ohio, Baseball Hall of Fame is in Cooperstown NY, and the Rock and Roll Hall of fame is in the city of Cleveland Ohio. These are not major metropolitan cities (not a dis Cleveland). So it would stand the reason that a gaming hall of fame would follow the same trend right?

Well not so fast. See Ottumwa has played just as much a significant roll in gaming as the hollowed fields of southern, and northern California. Granted it’s not SiliconValley, or New York’s  Silicon Alley. Ottumwa has been responsible for being the “Video Game Capital of the World”. A title it has held since the early 80’s. “Ottumwa has already received tremendous media coverage as a ‘Mecca for Gamers,” explains Walter Day, creator of the famous Twin Galaxies Scoreboard. It’s the same Scoreboard that has monitored gaming achievements for arcade gamers. Many of you may know from the whole Donkey Kong high score battles in the past recent years if you are too young to remember the organization. You can check out Youtube to watch some of the G4 special that aired during E3 2009. The folks in this small town of 26,000 believe that just like Cooperstown a proposed Video Game hall of fame can thrive in Ottumwa.  The plus million dollar museum is even backed by the Steering Committee that is creating the IVGHOF (International Video Game Hall of Fame).  35 people, representatives from the City, County and State Government. It includes merchants as well as citizens. These people are going hard. Do they know what they are trying to do? I believe so.  “It’s the amazing story of a small town changing it’s destiny and becoming the Cooperstown of the video game industry,” says Day. “It’s a pretty bold move, attempting something that you’d normally expect a major metropolis like Tokyo or Los Angeles to tackle.” I agree except. California has no money. So would they? What about Tokyo? Do they consider themselves as the epicenter? Especially with Japanese publishers/developers bringing back gaming from the brink in the mid 80’s? I don’t think this story ends here. I do think that the people of  Ottumwa should go for it, if nothing else because it’s about time for the recognition a place for gaming to call home.  What do you think? Leave a comment, and let us know your thoughts.

PS3: Doesn’t get kicked…Competition Is In

August 14, 2009 kingslayer Leave a comment

It’s easy to point the finger and say the media, that Microsoft Xbox 360 did some voodoo magic to the PS3, or the Wii is a fad. When in fact it comes down to competition. Nintendo reloaded with the Wii, and even if you don’t respect what they have done you can’t argue they changed gaming forever. Introduced a console that takes games to a different place with motion. That’s something both Sony and Microsoft didn’t see coming. How well has Nintendo done to actually pushing gaming I can’t cosign and say they’ve done a great job. As for Microsoft. Well they were determined, and came to play with great games, decent technology, and online gaming. Xbox live has been growing since the original Xbox. If as a gamer you have not been paying attention you’d swear it just popped up this generation. No. The maturity of Xbox live gave Micorosoft a really good edge. I won’t get into the technical aspects of Xbox 360 vs PS3 because even though it theoretically is less powerful there have been some amazing looking games. Multiplatform, and Exclusive that bring everything together in a fun experience. A perfect example is the 10 million unit selling Halo 3. Then you add in new properties such as Gears, and it’s hard to argue that the Xbox 360 didn’t earn it’s position.

Now as far as the PS3 being kicked around? Well again it comes down to decisions Sony made, and the competition doing what they need to do. From price to development there were/are just too many issues that put the PS3 behind the curve. We heard so much of Home, and it has yet to pan out. Does this mean that the PS3 is less viable of a gaming machine than the other two? Nope. It’s the only system where you get blu-ray, great exclusives and again decent multiplat games. PSN is free, and for some its better than Xbox Live. True or not you can’t argue with what people are satisfied with. That’s crazy and you lose every time. What makes it intense is that Sony for two generations was the market leader with the PS1 and PS2.  So the expectation for the PS3 was there with a built in audience. Folks wanted and still do want one. Yet I just believe that Sony was not prepared to enter the market this generation. Perhaps they relied too much on their brand superiority as opposed to pushing and staying hungry? The proof is in the pudding to get that answer.  You can’t argue that the expense of it was a huge barrier, along with other factors stated previously in this post.

Games E3 Microsoft

The PS3 having good games, can’t combat the fact that Microsoft had/has stellar software that players play and love. Argue the fact, but don’t argue the results because you have to have a bottom line. Microsoft’s console has met it. You can argue regionally, but again there are reasons for success is relative to perception. Not results. If they were than Japan and Europe would have catapulted the PS3 to number one. That argument is angle, but not a true benchmark to go by.

All of this adds up to one of the best gaming generations to come along. I think fanboys who don’t see or respect that are just missing out. Holding onto whatever loyalties make sense to them.  In fact the future for all three consoles is pretty sweet. Sony has managed to bring production costs down, games are coming on a more frequent basis, and Microsoft’s Xbox 360 continues to grow in audience, while Project Natal will take gaming somewhere new for them. So to each his own. In reality the PS3 isn’t getting kicked around. Competition and the gamer are just winning the good fight….

PS3 Slim: Too little Too late

August 18, 2009 kingslayer 3 comments

The rumor mill can now churn to halt concerning Sony’s move to create a PS3 slim. At the Gamescon conference in Germany Sony unveiled the PS3 slim, and offer a price cut on the current PS3 models starting today. The price officially brings the PS3 to a price competitive stand point going against Microsoft. Priced at $299 gamers who have been sitting on the fence; who didn’t/don’t care about Microsoft’s Xbox 360 can now get in on the gaming action. Although still not as cheap as an Arcade Xbox 360 priced at $199. The PS3 still offers a great blu-ray player, free online, some great exclusives, as well as mulitplayer games you will be getting a good system.

What does the PS3 Slim introduction signal to the industry, competitors, and gamers? Is it too little, too late? In some respects yes, yet I believe it says Sony has picked up it’s breeches. Decideding to get their act together as opposed to their butts spanked. The system has it’s issues on the game development side, but once those hurdles are dealt with usually gaming is fun on the system. We are not totally sure what features will or won’t remain from going to new slim hardware. I’m curious to see what plans Sony has going forward for the PS3 slim. Especially with the advent of motion control coming from themselves, and Microsoft’s Project Natal. The fact that the system is cheaper begs the question what will be on offer that is different and exceptional for the PS3 going forward.  Microsoft has it’s identity, and so does Nintendo’s Wii. What is the PS3 identity for this generation?

Fanboy’s, par for the course are going hog wild with the announcement. Really from the sites I’ve gone to many are PS brand loyalists. Most true gamers see this as a win/win for gaming as a whole. Does the PS3 slim, and price cuts to the current line at store shelves now automatically mean Sony will get the PS3 out of the third place position?   Not sure, only time will tell.  We can have some insight in a few months of hardware sales trending upward, or downward. Both will give us some perspective on just what the impact of Sony’s move did.   Sony could not have picked a better time to start getting the momentum going renewing the life force of the Play Station brand, and the PS3. With holidays fast approaching, and some great titles, online initiatives for PlayStation Home. Sony is pushing themselves to be  more competitive and lean for progress going forward. So who wins? If you ask me? Everyone…

Be a gamer…Not a hater

Journal Notes: Shadow Complex Review

August 23, 2009 kingslayer 1 comment

Once in a while a game comes along to reestablish why video games are worth your time to get into. Justifying what good game play is, addictive time spent trying to attain all goals, never wanting the experience to end, and enjoying every second soaking it up. Shadow Complex is such a title.  Forget the fact that it is an Xbox live Arcade game, forget that it’s not in 3d, forget that it costs $15 bucks (actually don’t cause that’s a Godsend) or that it does not come in a shiny green box. Do remember though that great gaming must come in all forms, and you the player should be rewarded for playing at every turn. You should say often “I love games”. This is the game to remind you of that very fact.

Shadow Complex sets the imagination on fire not through the cut scenes, the dialogue, saving your girl friend, or the United States from an usurping power. No the bar set for enjoying Shadow Complex is the sheer urgency and joy of exploring the levels. The drive to see what’s next, go back to see what you left, how do I get up there? What/who am I supposed to shoot? Damn that’s high. The drama of the game once you begin is to know more with each discovery.  You start with a flashlight which you use to find areas of interest. Exploring these areas will invite you to new areas you can go, areas you can’t go, and items you need.  Some of these areas may not be traversed until you get certain items such as boots, jet pack, or grenades for example. This is why exploration, puzzle solving, thinking, experimenting, and patience are paramount. The game is not hard, but can get frustrating if you are not used to maze games, or like your games with fast triggers. The story maybe the facilitator of the action, but it serves as window dressing overall. What I do like is the purpose of the level design based on the story. Which makes the game solid, dictating your progression very nicely.

Friday I sat down and did not stop playing from 3pm until 11pm straight. I had no idea that the game would suck me in the way it did. I had plans to go out, I had plans to eat, and use the bathroom. They got put on hold, or remembered abruptly as something I had forgot. Seriously.  Then I did it again on Saturday. Amazing. I love the fact that the main character may not be relate-able in terms of his aesthetics , but that’s just the surface shell. Once you get on to putting the suit together he takes on a whole different feel and vibe. I like that the game doesn’t take itself seriously to suggest that he is some savior. Rather Johns a guy who just wanted to hang out with his girl, and chill. Events quickly take that moment away, so he’s gotta do what he’s gotta do. To me it relates for reasons I can’t get into, but I felt like Chair was reading my mind with his definition. Fine he knows how to use a weapon, has some cool fighting ability. None of that is important which makes how you develop during the game so fun. Every time you gain an ability, level up, find a new area you start to see the transformation of John. You and he are becoming better than what you where when you started. Some where in the game purpose is gained, then you want to succeed. This pacing coincides with how John decides that he is the main to save the country. That if he doesn’t do it who will? “I don’t know what’s going on, but this is not going down” mentality itches you. Now you want everything, and find out who is put it all together.  See the beauty of Shadow Complex is that it is about learning as you go along. The best games do that. This is why certain games are so memorable. The first Halo did it. Subconciously making the player feel important not by telling him to be, but giving him reason to believe. All done through game play.

Graphically this game is astounding. Using the Unreal Engine 3 in a way most gamers, and developers have yet to explore. Showing the versaltilty of the engine to do different types of games across different genres and discplines. Shadow Complex clearly let’s it be known that 2d games can be beautiful, and immersive like any good 3d game on the market.  That shooters, and GTA4 are not the only games to care about. In fact in sheer level design Shadow Complex can surpass many of those types of games.

In terms of gameplay it’s a spot on experience with Shadow Complex. If you remember titles like Castlevania, Metroid, Metal Gear, and Contra then this is a title you will enjoy. Even if you have never played those games Shadow Complex will show you why people are so found of those classics. It does what they did with beautiful refinement in a new, and inviting style all it’s own. The enemies in the game leave a little to be desired. You meet varying types, soldiers, armed machine gunners, robot units, mechanical fish, helicopters, but nothing I would say that is so challenging you have to reevaluate playing or throw your controller to the floor in a fit.   One area I’m a bit disappointed in is the boss battles. I think Chair and Epic games could have given us more. A little Metal Slug philosophy thrown in would have been fun. That way you could have really tested your abilities, letting loose on an enemy to show how your character has developed, and how good you have become in playing. For instance I would have loved to fight a boss where I could really use that speed burst run. Something ala Mega Man where you can use what you got from one enemy to beat another. Adding strategic elements to these situations would have put not just an icing on the game, but give it a polish that couldn’t be beat for a while. Oh well there’s always a part two, (Chair & Epic…Get on it asap!).

For Microsoft Shadow Complex is the game that justifies why Xbox Live Arcade exists. For Community games step your games up fellas. This is the title that shows off the fact that different segments of gaming can exist on one platform. Shadow Complex is now the ambassador of great online gaming, and budget priced titles bar none. This goes for both PSN, and Xbox Live. Add to the fact that it is exclusive gives the Xbox 360 a title that they can be proud of, and a gamer can love. Who knows when it’ll come to other platforms, but missing out is not an option if you can get your hands on it.  You didn’t have to wait four years for it, don’t need to proclaim hardware superiority, or check if you have Vaseline in your book bag.  No Shadow Complex is a title that can grow to become a huge franchise. Not unlike Metal Gear it begs for progression, and I believe the title was fashioned with the knowledge it will continue to grow. This game makes the statement that all you have to do is deliver  a great game on any platform. Period…All hail Shadow Complex. We have a winner ladies, and gentlemen. Jump In

Review score tally

Presentation: 9.5- The game has a great polish. Cinematic in it’s scope and well thought out elegant design.

Graphics: 10-Eat your heart out 3d. 2D is back with a vengeance. This game is also a big shut the hell up to Unreal Engine 3 haters. The versatility of the engine is exemplified in Shadow Complexes beauty, and execution.

Game-play:9.5- A complete experience with minor annoyances such as the aiming and shooting.  Bosses could have been better overall.

Sound:8.8- The music itself could have been a bit more robust for my liking. In terms of effects, voice, and elements everything is crispy and vibrant.

Longevity: 10-You will visit this game often if not to get everything you missed, but to see if you can complete it better. Plus with nice extras it’s fun to use them and explore all over again. Really outstanding in replay value, you definitely get your money’s worth.

Overall Game Score-9.5

Lacoste Future vs Shadow Complex

August 24, 2009 kingslayer Leave a comment

This is one of my favorite commercials of all time. Except I’ve never seen  it air on TV. How similar is the design of John’s suit in Shadow Complex to the Lacoste Future tennis character? Pretty interesting isn’t it? I’m also listening to the Jay-z leak of  “We off That” which made me post this. It was fitting. I kept playing the commercial having the record play in the background. It felt like they belonged together. Very Nikesque in the sense that you could see the song as a great musical bed for the commercial. Both are similar in theme, which is about the future.  Lacoste created the commercial for their 75th anniversary last year. It was a look into the future of fashion design, and the sport of tennis.  Unfortunately I don’t have screen capturing software for a better screen shot, but I believe you get the gist of it.  You can watch the commercial just play the music below for the same effect.  I love the similarities. Also if you want to know where and how Lacoste was inspired.  Take a read of “Infinite Jest” by David Foster Wallace.

If John in Shadow Complex got into a tussle with the Lacoste hero who would win? Well the advantage off the bat would go to Shadow Complexes upgraded armor (You can run on water). Except all the Lacoste armored sport warrior would need is similar weapons. In the video below he has the speed, agility, and athletic ability to hang with Chair’s new hero. Besides Lacoste could come up with a pretty snazzy upgrade if they can do something like this. I think Nike needs to enter into the fray…That would be fun to imagine, and explore. With a Just do it attitude and a roster of athletes like Lebron. It would be game over I think…

Infinite Jest by David Foster Wallace


Lacoste Future Commercial

Jay-Z  Featuring Drake “We Off That”

BoomBox Gamer: Jay-Z Bp3-qual

August 25, 2009 kingslayer 1 comment

So Dj Noodles in collaboration with Brokencool.com present a prequel mix-tape of sorts for Jay-z’s up coming Blueprint 3 album. It’s a damn good project blending current songs, with artists such as Kayne, JadaKiss, Drake, Nas, and Young Jeezy.  Reintroducing verses most probably didn’t pay much attention to. Such as “The One” featuring Lil Wayne. In some respects you find yourself wishing they were the original record. I guess that is the testament to how good this mix-tape is. With September 11th coming up fast, and multiple leaks coming from Jay’s new opus, Bp3 is a good segue into the fall music barrage.  Welcome back Jay…

Jay-z “Bp3-qual” link

http://www.datpiff.com/DJ_Noodles_Jay-Z_Bp3-qual.m62762.html

Batman Arkham Ayslum: What took so long?

August 27, 2009 kingslayer 1 comment

If you have been living under a rock I’d like to put you on to one of the best games of 2009. Batman Arkham Ayslum. Now of course everyone knows about the DC comics character, blockbuster movie juggernaut, but what you don’t know is that there have been very few good games to his credit. Actually maybe five. I won’t get into the history of it. I will get into the history of how bad many licenced movie, and comic book games are made. Treated as throwaway properties in the marketing mix. You know the haphazard way that these conglomerates can tackle their IP’s. Well for the most part it’s our fault for gobbling up whatever seen on the shelves. This fortunately has not been the case too much with video games. Gamers demand a quality product, especially if it involves an iconic character we love and respect.

The game comes courtesy of publisher Eidos, and developer Rocksteady. What makes this such an amazing game does not start with the content alone, but the circumstances surrounding it’s development. If you don’t know by now Eidos the home of Lara Croft for the past several years has been under-performing.  The subject of mergers and acquisitions have surrounded it. Somehow during this time they were able to get good with Warner Bros. Interactive who had their sights set on purchasing the company. In a smart move after the  hiccup experience with EA (Electronic Arts) on Superman. Eidos got the rights to create a new Batman title. It was supposed to be based on the Dark Knight sequel and come out hand in date with the movie. To both companies credit they scrapped the idea, and went for an original angle for the game. In between the time of several delays Eidos got purchased by Japanese power house publisher SquareEnix. Who are responsible for the mega RPG franchise Final Fantasy. SquareEnix needed a western publisher to join forces with, and honestly I believe having Eidos they are a better publisher. Batman Arkham Ayslum is a testament to that decision, and we gamers are benefited by a game that can be argued for GOTY (Game of the Year).

Rocksteady are developers to keep an eye on. In fact if Eidos is smart they are working on a deal to get them a new game. If it were up to me. A revamped Legacy of Kain would be on deck. That would give SquareEnix and Eidos something to cheer about, and reboot a franchise that gamers want. What they have down with the new Batman game is sheer genius.  One of the most moronic things I believe developers do when it comes to comic, or superhero games. Is they strip their abilities away, and make you have to build them up. That’s dumb. That should never be the challenge, rather, the character should have their abilities challenged.  Perfect example of this is Kratos of God of War fame. Kratos evolves as you play. In Batman Arkham Ayslum Rocksteady finally figured this out.  Batman has some tools available to him from the outset with others either enhanced or gathered along your travels.

The smartest design choice has to go to the level design. I believe this is where the gameplay examplifies itself,  standing tall. It is so well thought out, allowing your control and play of Batman to be a natural joy. He makes sense, fitting in with his surroundings. For example; stealth is paramount in doing well at the game. You just don’t charge bad guys with your fists, no using your head and what the enemies are doing is the key to winning. Add to the fact that you are not constrained to tackling every level the same way. You can use a myriad of attributes in the caped crusaders arsenal. Infra red, night vision, grappling hook, batarang, etc all are represented, and effective to use. Graphically this game is also one of the best Unreal Engine 3 games to date. Easily standing next to it’s cousin Gears of War 2. Looking gorgeous on both the PS3 and Xbox 360. Whichever you choose is strictly a cosmetic choice of the platform you want to game on. Regardless, you can’t go wrong on either system. Add in the recent price drop of the PS3, this a good time to be a gamer.

The setup of the game has Batman transporting the Joker to Arkham Asylum. Somehow the Joker escapes and turns the prison into a sanctuary for villains, and hell for Batman. The game is loosely based on the “Darkest Knight” graphic novel. One of the best Batman stand alone books you can get your hands on. You have Harley Quinn, Poison Ivy, Killer Croc in the game. If you purchase the PS3 version it comes with a few extras because of the blu-ray, as well as DLC (Down-loadable Content) in the form of a playable Joker. You can’t play with him throughout the games campaign only in challenge mode.  This Batman is very dark in theme, reminesient of the 1990 MegaDrive (Sega Genesis) one. Mark Hammil of “Stars Wars Luke Sky Walker” does some great voice work (He’s actually been doing quite a bit of game related voice overs).

What took so long to make a great superhero/comic book game is beyond me. With this new iteration on Batman I will say that the bar has been raised. Honestly there should be no apprehension in doing it as good, if not better. By doing so you let the gamer know that you value his dollar and the medium itself. This translates into a new vehcile that can sustain a license and build it’s own lane in medium that demands the best. Batman Arkham Ayslum is a gem of game. 2009 is not over, and already this is one of the best years in gaming outside of holiday season. 4th quarter be damn. Go Batman…

Mass Effect 2: A Space Odessey

August 28, 2009 kingslayer Leave a comment

Although we are still heavy into 2009, 2010 looks like it will be a monumental gaming year. Many titles initially slated for an 09 release have been pushed into the new year. Starting off the bat in January. Developers are no longer just looking at the 4th quarter for huge sales, instead diversification throughout is smarter (isn’t it always?).  Mass Effect 2 is one of those games that impacted gamers with it’s first one. The sequel looks to push everything further. Remember Bioware has stated that Mass Effect is a trilogy, and their move to multi-platform publisher EA has not changed the stance that this is an exclusive for the Xbox 360 (How long no one really knows). With the system garnering more penetration into homes EA/Bioware are leaning on this decision hoping that more players will Jump in. Taking a look at the pics below…I think gamers will. Enjoy.

Look at the Atmosphere

Space gets ugly!

You think he spits when he talks?

PC Pop: Guild Wars 2

August 29, 2009 kingslayer Leave a comment

World of Warcraft is hands down the defacto king of MMORPG’s. There’s no disputing that, and with the decline of PC gaming it’s safe to say that it is saving that part of gaming culture. That is on the surface. Below it though, there are many great games both in it’s genre, and outside that are setting the pace for PC gaming. That isn’t to say the ills of the genre are not hurting it such as piracy.  One game that has been under the radar garnered acclaim though is Guild Wars. An MMORPG series that many in some ways believe is better than WOW.

Now that Guild Wars 2 is on its way I wanted to post some pics of the artwork, and trailer. Most of us don’t have the time to dip into a game such as it, but if you hear about at least you can research the game.  If you are looking for a deep engrossing game to get involved with, that will take you for a long ride. Then it’s a must get. You’ll go from casual to hardcore with a title like Guild Wars 2.

GTA4: DLC/Ballad Of Gay Tony

August 30, 2009 kingslayer Leave a comment

Honestly GTA4 is an incredible game. It’s one of the best this generation on levels that would take too long for me to dissect. For some it lacks many of the features, or depth that the previous generation GTA’s had on the PS2. Yet I beg to differ in terms of sheer scope, presentation, cohesiveness of story, online aspects. I have to say GTA4 is one of the best in the series. I can’t argue with another person’s preference though.

In the race to be the supreme HD console, Microsoft was able to secure episodic dlc (downloadable content) exclusively for the Xbox 360.  Albeit it was big check they cut to Rockstar for ($50 million) two. At the time of the announcement no one knew what form the game content would come in. Then the release of “The Lost and Dammed” proved that it was a good thing. The content was able to extend the life of GTA4 giving Xbox 360 owners a reason to hold onto their copies. It also set a benchmark for what games like this can do for a franchise.  Allowing developers a second look at really offering gamers a new perspective in both presentation and features for titles. This is the benchmark. It’s such a big robust title even without the extra content that I have to applaud RockStar for sticking with GTA4. “Ballad of Gay Tony” is still a mystery though in terms of what it is going to be about over all. If the pics are any indication this is going to be a bad ass addition to the GTA4 world. Sing it Tony…

BoomBox Gamer: Drake “Forever” ft/Lil Wayne, Kayne, & Eminem

August 30, 2009 kingslayer Leave a comment

So I guess this is collaboration season for hip-hop music. It’s actually good to see especially after last years megaton “Swagga like Us”.  One of the best records of the year, and right up there with the genre’s best. Well it looks like they started a trend because now if it’s not top flight the audience is going to chew it down. You add in the fact that Drake is the new hot potato in Hip-hop with expectations that are huge (I mean he moved a mix-tape like an album). The stakes when he’s on a track go up. Let alone adding super caliber Kayne West, and walking Godzilla Lil Wayne. Yet what makes the new song “Forever” a monstrosity is the emergence of Hip-hops Incredible HulkEminem


We owe this amazing track to Lebron James new bio pic that chronicles his young career so far. Titled “More Than A Game”. Apparently the original record just featured Kayne, and Drake. Then Lebron James marketing company wanted to get another high profile artist. Enter in Lil Wayne, and Em. The connection on Em’s appearance is a bit deeper considering the fact that the soundtrack is to be released on Interscope records, and it is executive produced by Polow Da Don. Many didn’t think Em’s last album was on the right side of fire. So consider this as the road to his reboot.  To put the cherry on top the song will be accompanied by a video to be shot by the OG of Hip-hop videos Hype Williams.  This in view may put this over “Swagga Like Us” Which never got a video (Madness). The soundtrack will have T.I. Mary J Blige, Young Jeezy and others.  The bio pic is scheduled to release in theatres September 29th…This song alone is worth the price of admission.



Kingdom Under Fire 2: In Game Footage

August 30, 2009 kingslayer Leave a comment

The Fame 2 Engine is looking gorgeous putting in work on the Xbox 360 with Kingdom Under Fire 2Naughty Dog recently said Uncharted 2 couldn’t be done on the Xbox 360. Technically they are right seeing as how they never have coded for the system. Throwing that fanboy drivel out the window Kingdom Under Fire 2 has been on my radar for quite some time. I’m hoping that the game receives all the polish it needs, because if looks could kill this one is an assassin. Take a gander, and let me know what you think.

Gamer Fresh: Fall/Winter Wears

August 31, 2009 kingslayer Leave a comment

So this crappy summer that just went by is pretty much a wash. Hopefully fellas/Gamers got to do somethings, and live it up a bit. I enjoyed a fairly relaxing introspective birthday. Now I’m ready for fall/winter. In order to bring in the new seasons well I ventured off to find new gear that we can rock.  Most of the clothing is not too trendy,  and can work for various styles you may be looking to put together. They wear wonderfully whether you are on a date, chilling on the couch playing a game, kicking it with class mates, getting your self-made business going, or just heading to the store.  Ladies if you see something for your gamer baby boy let him know to stop by often. Keep an eye out for gifts. Gamers it’s always good to step your fresh up, keeping a well balanced life.  I’m pretty sure these are some wears that will go well right along side that new PS3 Slim, or Xbox 360 Elite. Church!

Nike Sportswear Vulcanized Dunk / Flight Lite / Force 180

Band of Outsiders x Sperry Rubber Boat Shoe Collection

5&A Dime x Dekline The “Frida” FK Mustache Shoe

RonHerman x mastermind Japan Down Jacket & Vest

Undefeated 2009 Fall New Releases


Krew 2009 Fall Bags

A Bathing Ape Skullsta Cookie

SMG 2009 Fall/Winter T-Shirts


Liberty x Hermčs Scarves


Stussy 2009 Fall Collection


Suunto Elementum Collection

3sixteen 2009 Fall/Winter Collection Lookbook

Whiz 2009 Fall/Winter Collection


Marvel & Disney: The New Empire

August 31, 2009 kingslayer Leave a comment

The megaton news that is the buyout (or buy in) of Marvel Entertainment by The Disney Company has set the world of creative IP ablaze. It is an impact that will instantly be felt by both fans, and competitors. For a dizzying $ 4 Billion dollars, Disney gains a publishing behemoth that is well established, and owns iconic character brands that  have penetrated every nook, cranny of the world you can imagine. If you’ve never heard of Marvel, or any of it’s characters you are dead. The house of Mickey Mouse, Miley Cirus, ESPN, and Pixar now has Spiderman. Wow.

Disney didn’t mess up with their purchase of ESPN. Which is targeted to a male demographic just like Marvel Entertainment and it’s properties.  Marvel which made $676 million last year. While Disney pulled in $37.8 Billion…Damn. Marvel has come a long way since the days of the mid 90’s when the company was under volatility, and filing for bankruptcy.  Since then it’s Chief Executive officer Ike Perlmutter, and Chairmen Mort Handel have guided the publishing house into greener pastures. With the success of it’s movies, reemergence of it’s comic business, and better licensing. Marvel is the house of hits again. Disney couldn’t have come at a better time.

What does the future hold for these two titans? Expect to immediately see a migration of Marvel IP’s into the Disney pipeline somehow. Of course there are some outstanding licensing properties out in the wild. This actually bodes well for Disney, as they can evaluate other properties with in the Marvel portfolio while gaining revenue without expenditure. Giving Marvels IP’s more exposure.  You will see the penetration into movies, animation, publishing, and television on a scale similar to what Nickelodeon, and the Disney universe are doing. In a previous post early this year I did an expose on Disney and Electronic Arts merging. Like many Disney, and Marvel was far from my radar. The deal is to be finalized in December, and Marvel shares on Wall Street are up at $50. This is a great go for both companies…

Jay-z: BP3 Rhapsody Commercial

August 31, 2009 kingslayer 1 comment

How dope is this commercial? Seriously just say thanks to Jay-z…Young rappers pay attention and just do you with the same level of integrity in your own way. I promise you can do it. Don’t subside to the hate, cause it’ll be you on the other side feeling it one day. Peace

Girl Gamer: Top Ten sites for Girls & Kids

September 2, 2009 kingslayer Leave a comment

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So fellas you know like I know that today’s games are a bit more robust in nature than when we grew up. Not so much in content, but rather in the fidelity and presentation. You also know that if you have a girl, kids, or a family that not everything is for everyone. Thirdly you also must know that peace and tranquility are paramount when you work, have a family and want to game. So I say the family that games together, stays together. Here are top ten game sites that you can gleam for inspiration, and also pass  on to your girl, mom, sister, aunt, cousin, etc.  Let’s keep in mind also that more mature women, as well as  teen girls are gaming. So it’s not a foreign land for them anymore. Here’s how to guide their growing interest.

1. Stardoll.com

Stardoll is a dress up doll website. You can choose one of many paperdoll celebrities, dress up in just you way, as well as dress up your own MeDoll. You can also create your own account, go shopping and have your own suite and make friends and chat with other members. You can also join clubs and do make-up…. Moreover, a lot of hot news on famous stars is updated on Stardoll.com everyday. It is really a fun game website for teen girls.

2. Girlsgogames.com

Girlsgogames.com is a great game collection with various types mainly made by girlsgogames.com such as: adventure games, animal games, coloring games, cooking games, makeover games, puzzle games, celebrity games, dress up games and ect…All the games are sophisticatedly designed with lively backgrounds. This website is not for girls, for kids, but for everyone.

3. Roiworld.com

Roiworld.com is the new, stylish online gaming destination for women. It provides the perfect setting for the women to escape, have fun and share their personalized style ideas with a social network of their fashion-savvy friends.

4. i-dressup.com

I-dressup.com is a flash dress up game community for people who love fashion and styles. It is also an online community that encourages members to explore their creativity and fashion sense with unique personal profiles. From the moment players can join iZone, an online community, there are tons of ways to create, communicate, participate and have fun!

5. 123peppy.com

123peppy.com is a website designed especially for the youth of this world. This site provides youngsters, particularly girls, with the right kind of fun entertainments involving both games and fashion in the form of ‘dress up games’.

6. Wambie.com

Wambie.com is a lively website that not only specifies in online games for girls and kids, but visitors can find a lot of interesting hot news on Wambie.com.

7. Cartoondollemporium.com

Cartoondollemporium.com is a big playground for girls and kids. It is considered to be one of the funniest dress-up site with a thousand of free games. Players can join My CDE and register as a member to make their own profiles, décor their room, adopt a pet or baby. They also connect with other members and do trade by virtual money.

8. Rainbowdressup.com

Rainbowdressup.com is a great collection of online dress up games such as: celebrity dress up, party dress up, princess dress up (including cartoon character celebrities), school dress up, animal/pet dress up, wedding dress up, couple dress up, fashion show dress up, boy dress up games, pirate dress up, carnival, or Halloween dress up, super hero dress up, or family dress up. Of course, many different types of games are also available on this site.

9. DressupGirl.net

Dressupgirl.net is a game directory including tons of the best but completely free online games handpicked and tested for their quality. It is an entertaining website for everyone who wants to play non-violent, safe online games, especially for girls and who are deeply interested in fashion and dress up games. Moreover, players can become members of the online game community and chat, share with others all things and can themselves create their own blogs on dressupgirl.net.

10. 123bee.com

123bee.com is an online game website that is fully monitored to ensure the safety of the content. Players as members of 123bee also connect with others and create their own blogs.

Honorable mention

11. Dressupwho.com

Dressupwho.com consists of totally free dress up games of everyone for everyone. Besides dress up games, players can find other games such as painting, cooking, mics and so on.

Brink: Wednesday WallPapers

September 2, 2009 kingslayer Leave a comment

Bethesda Softworks is on a roll, now bringing Id Software creators of Doom into the family they don’t see any signs of slowing down. Their new game Brink is set to turn the industry on it’s head come spring of 2010. If Fallout 3 was any indication expect this game to leave up to it’s top billing. Below are screen shots, and every last drop of it is in game. That serious. There is a reason for it too. The developer is using interesting techniques to their engine to give it some of the best visuals this side of Killzone 2, and Gears 2. Those who have seen the title are saying it is even more impressive up close. That’s saying a mouthful. So here’s a morsel…

You’d run from those bullets too

Who want what?

Lay’em all down…Nobody leaves alive

This is not a game son…

I’m too sexy for this war…

This ain’t Beirut bitch!!

A Phallic symbol like no other


BP3…Awesome

September 3, 2009 kingslayer Leave a comment

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I will not wax poetic on Jay-z for the rest of the week after this write up. One thing you have to understand about the man’s career is that he has never had back to back great albums. At the same time, he’s only really had one “ok” album, which was “In my lifetime”. Mind you, Jay-z’s worst effort is another artist best. So keep it in perspective when you speak about his work. The hate out there for Hov borders on conspiracy. If you just sit back, and ask your self what a successful career, or life would be how could you not applaud that man? He went from “shit to sugar”. Bump going down the line of his achievements, and past life. No man is perfect, but you do the best you can, and demand it of yourself for yourself. Lyrically there are not many in his sphere. I can’t argue perception, what I can say is that his career stands for itself on it’s own legs. If you are hating on Jay-z then you do not deserve respect going for whatever you want in this life. I am that serious. Blueprint 3 is a beautiful album, and just places Jay-z right where he should be. It’s no longer a fight for the spot. Now Jay can just make music because he can. No over thinking it, no wondering if he fell off, no caring about who is behind him.  Jay-z is good from here on out, and if you don’t feel good listening to this album, or about the man then you are not alive…Period. Thank you Jay…You’re appreciated.

Now here’s a link to a blog you may want to keep an eye out on… Jay-z  is his job…Pay attention…Church!

Gotham Jungle…

http://gothamjungle.com/GothamBlog/?p=5433

Konami Helms Ninety-Nine Nights 2

September 3, 2009 kingslayer Leave a comment

One of the original massive scale battle games that appeared on the Xbox 360 early in it’s life was Ninety-Nine Nights. A game not unlike Dynasty Warriors created by Koei. It was a title that immersed you into the role of different generals commanding your army, and offering scant strategic gameplay. It was not anything ground breaking, but it did show off some of what new generation of consoles could do.

Perhaps what Ninety Nine Nights is most remembered for is the caliber of developing talent that was involved in  it’s creation. The title was overseen by Q Entertainment the development house created by Sega alum, and one gaming’s brightest talents Tetsuya Mizuguchi. He is also responsible for one of my favorite puzzle games of all time “Lumines”.  Ninety-Nine Nights then got the go ahead to be coded, and designed by Korean developer Phantagram. Developers responsible for the Kingdom Under Fire series. That is why upon playing the game you will see similarities. If you are still with me on this developer merry go round, ultimately Microsoft owns the IP overall. That now leads me to Ninety-Nine Nights 2. Guess who’s developing/publishing the game now? Konami.

Konami being the developer of the sequel is actually quite tantalizing if you look beneath the surface. Here’s why. There is a little known title named Metal Gear Rising that is being created by Konami, in conjunction with Kojima Productions.  Except Kojima the creator of the Metal Gear series is not making the game, rather he is “overseeing” (there goes that word again) its development.  Speculation is that Microsoft somehow bought their way into the hearts of Konami to steal a once Sony PlayStation exclusive. I don’t know. Perhaps part of that deal was for Microsoft to funnel development of one of it’s properties; in this case Ninety-Nine Nights 2 in exchange to also fund development of this new Metal Gear game. All under the scope of a huge muliti-million dollar budget.  Kojima has recently been quoted in a Gamepro article as saying that Metal Gear Rising team is privy to more development dollars, and the game is being built to be larger.

Now the jury is still out as whether, or not Metal Gear Rising  is exclusive to the Xbox 360. I have a feeling it depends on how robust of a title it is. If so Microsoft may have a first right of refusal of some kind to then pay for all out exclusivity on Metal Gear Rising. I mean it could simply be a scheduling issue. Seeing as how Phantagram is currently working on Kingdom Under Fire 2, and Q Entertainment…well. Again all this is speculation, and subject to my ever reaching imagination. Could there be truth to it though? Stranger things have become reality.


One thing is for sure if we don’t know anything about why Konami is helming Ninety-Nine Nights 2. We can say the game looks gorgeous and a far cry from it’s predecessor. The jury is still out on if the game-play is a departure, but with Konami involved we expect the game to be more robust in every way imaginable. Enjoy the screen shots, and let the fanboy tirade begin…


Shank: Screenshots

September 4, 2009 kingslayer Leave a comment

So it seems the return of 2d gaming is in full swing. The torch has been full ignited after the release of “Shadow Complex” by Chair Entertainment. Now we may have to keep an eye out for another contender.  Klei Entertainment is set to debut Shank, a 2d beat’em up in the tradition of Streets of Rage, and Final Fight for the PC, Xbox 360, and PS3.  The game has a great animation, and graphic style to it. Very similar to Adult Swims “Venture Bros” show. Not sure about the gameplay, but hopefully there is a demo on deck. There is no date for the game, but we’ll update you as the game progress, and more information is made available. Enjoy.

Damn you scream and the screen blurs? Wow…

My shadow will kill you in the sunlight

Cut or gash? Too late you bleed…

Look up in the sky…

I hit’em up!

Shank: Gut’em Wallpaper

September 4, 2009 kingslayer Leave a comment

Hey folks here is a Shank wallpaper for you…Love it

More Shank wallpapers for ya

Come fly with me

Some rainbows are all red

I scalp mofos

Havoc- H is Back

September 7, 2009 kingslayer Leave a comment

Havoc is holding it down for the Mob Deep while Prodigy is in the Bink…It’s the real….Hip-hop.

BoomBox Gamer: Fresh Daily “Untucked Nunchucks”

September 7, 2009 kingslayer Leave a comment

One of the young hip-hop artists I’m listening to at the moment. Figured you might find this worth your time to hear. Fresh Daily “Untucked Nunchucks”…Sounds like it would hurt…

WSA Presents: Dunk Sikalatte…Nuff Said

September 9, 2009 kingslayer Leave a comment

Ladies and gamer gentle men what you are about to witness is slam dunk history. Never before have you seen what this will become legend for. I know it maybe too late, but wouldn’t this be great to do in 2k10 Slam Dunk mode (If its in the game).

Next level we have arrived

NBA 2k10 Derrick Rose trailer

9-9-99 A Dreamcast Was Born…

September 9, 2009 kingslayer Leave a comment

On September 9th 1999, one of the best game consoles to ever grace gaming came to gamers. Sega’s Dreamcast. Sega’s last hooray was an epic one. premiering with one games best first generation of games that were not surpassed easily by later ones. No, instead the Sega Dreamcast laid host to some gaming’s best. Soul Calibur, Jet Grind Radio, Skies of Arcadia, Resident Evil: Code Veronica, Phantasy Star Universe, and Crazy Taxi is forever etched in the gamer lexicon. I still have mines, and there are games I still want to get for it. Look I still play my Sega Saturn, and I had some killer games for that beast too.

I could sit here and go on about how the system should have still been around. How Sony lied to consumers about the PS2, and what it could do. Better yet, all fumbles Sega themselves made, or get into how sports gaming went to another level with the 2k series of games. I could go on and on about the fact that you could play on line, via dial up 56 k. Yeah online console gaming was a first, and Sega had it before anyone. How about the control add-on the VMU (visual memory unit). It was the precursor to the flash drive, except it had a screen on it you could use for games. For instance in 2k football no one could see your plays, because it was on your controller for you to look at. That’s right no plays on the screen. One last game…Marvel Vs. Capcom 2…Dreamcast was the home of 2d fighters.

Look I’ve talked about many a game, and systems on this blog. Honestly if you can do yourself the favor, and get some hands on a Dreamcast. It’ll be a nice little gaming treasure. Right up there with an Atari 2600. It was that good.

Sega Dreamcast Commercial

Saturday Night Trailers: Forza Motorsport 3

September 12, 2009 kingslayer Leave a comment

So with Forza Motorsport 3 set to release exclusively for the Xbox 360 in a mere matter of weeks. I saw fit to post some video footage of this amazing racing simulation. Developer Turn 10 has gone to great lengths to include many features that novice racing gamers can get into, as well as meaty layers that die hards will crave. The game also even allows for you to be creative, and popular in the Forza 3 world. Mainly by offering video editing, art customization of vehicles, and assets. You get a marketplace to post your creations, getting voted on by the community. Both of which can catapult you into the hearts and minds of the gamers playing with you. Forza Motorsport 3 is going for GT5’s throat, but as lovers of racing games, the Xbox 360, and PS3 will have quality racers that fans of the sport can be proud of this fall/winter.  Enjoy the videos.

GamerRacer: Mercedes Benz 2010 SLS AMG

September 13, 2009 kingslayer Leave a comment

Mercedes Benz is one of the greatest European car creators to ever grace the road. The vehicles represent class, sophistication, accomplishment, pride, and grace like no other. You see a Benz rolling down the block, and you respect who ever is behind the wheel instinctively knowing that earned the car. Doesn’t matter if you know them, how they got the car, just the mere fact that it is in their possession speaks volumes. I used to walk by the Mercedes showroom on my way to work, inspired that the prestige I have in myself was exemplified in metal as well. We were kin. So with great pleasure I present to you the Mercedes Benz 2010 SLS AMG an adu to the original (check out the Hullwig doors).  The car is beautiful and shows just how much Mercedes values attention to detail. The car screams refinement, and class. With AMG branding not just on the car, but in performance expect a car that crushes the road. Offering the driver an experience only Mercedes Benz can deliver. Take a gander at the head of the class…

Picture me rolling

It’s whats on the outside, but…Inside is king

All in front of me is clear…

Not a storm for miles

Gamer Fresh: The Watcher

September 13, 2009 kingslayer Leave a comment

So with a new season upon us, and a turn back of time to get us more sleep.  I felt it only right to present timepieces that you can wear besides that Techno Marine imetation, and rap star G-Shock. Nothing wrong with either, but unfortunately timepieces/watches are like women. Some are tried and true, others are one offs, (love me we go through till we find the one right?), some only go with certain things, and situations. Yet, what must be understood by all is that every watch has a value, and when you check yourself…You respect yourself. Time is money so let’s look a different fresh getting it eh? Enjoy…

Tell’em wake up…now

What you see is a new world

Circle of life


She should be spectaculish like you sir

Horizon Hue

This that tan

Time is money…Bottom line it

The inbetweener

BoomBox Gamer: Nipsey Hussle

September 13, 2009 kingslayer Leave a comment

I’m from a different school of hiphop. In my world there are no labels. I don’t do underground or mainstream…I do music. Period.  When it comes to the music I look for truth in essence, and sonic penetration that breaks through undeniable. Some listen with fear, and not freedom. I’ll leave all that alone though, and say this. If you can’t feel my boy Nipsey Hussle your vein doesn’t bleed. After listening to “Bullets have no name” The Game needs to stop worrying about Jay-z, and focus on the fact that there are some hungry artists coming out of Cali. Forget the Crip and Blood color wars. I don’t even want to hear the argument. Music is music, and Nipsey is going for it. Yeah Game did a song with Nipsey, but he’s still looking up with tunnel vision, and that shoulder is getting hot. Nothing wrong with that, but Hov kept his eye out. What Jay goes through there is no exception to the rule. Competition is king right?  Sidebar, dude is on Koch/Epic…Wow…just…Wow. That is all. I can’t help, but get that Snoop feeling from listening to dude. Not so much in style or music just, more so in energy, that fresh good ear shit. I can’t even speak about dude without cursing to let you know dude is down bottom hot. I confirm respect. Get ready Cali is coming back strong.

Nipsey Hussle- “Hussle in the House”

BoomBox Gamer: Kid Cudi

September 13, 2009 kingslayer Leave a comment

I’m not the biggest Kid Cudi fan in the world by a longshot. I do respect his movie, and music. I like the direction he, and Kayne are taking it too. I also believe that it is a lane that will grow. Hopefully he will grow in his lyrical ability as well. Once Kid Cudi does get better my feeling is that there will be a shift that will be unlike any we’ve seen in hip-hop music to date. This is not hyperboyle, it is just that Kid Cudi is open to new, and his music has a certain refinement to it. There  is no forced presence, or pretense to make it mainstream acceptable. Allowing it to askew beyond being defined. It’s interesting to watch, and listen honestly. Although the tone of my content in this blog may differ with my opening sentence. Please understand I leave my ego at the door, and I do look forward to Kid Cudi’s opus on September 15th 2009 when “Man on the Moon” drops. He performed on David Letterman on September 11 2009 with Ratatat (I will work with guys soon I promise). Below is youtube footage of his performance. If you don’t get a vibe of “I get it” from this then give it time, as it’s going to continue with Kid for a while.

Kid Cudi-”Pursuit of Happiness” David Letterman Performance

WSA Presents: Shepard Fairey x Michael Jordan Poster Series

September 13, 2009 kingslayer Leave a comment

How hawt is this? This is some Michael Jordan Love if ever there was. Enjoy

BoomBox Gamer: MTV VMA Fails Kayne & Lil Mama

September 14, 2009 kingslayer Leave a comment

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One of the best MTV VMA’s in memory had two of the most disrespectful, and classless acts ever. First the genius dumbass that is Kayne West. Mind you I am not the biggest Taylor Swift fan (Sister is though), but she put her work in, and even no one agreed with her win over Beyonce. For Kayne to come out and do that to a seventeen year old is beyond disrespectful. First of all he’s not Beyonce, second she’s not your girl, last I saw she had a ring on her finger, and father sitting in the aisle.  So what gives him the right to be so audacious, and rude? Man listen one of these country singers is gonna put hands on him, and you know what. I can’t say they would be wrong. Real talk.

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Now the award for “Who the fuck are you…seriously?” goes to Lil Mama. This bird from the decendants of dohdoo birds decided that she could step on stage during Jay-z and Alicia Keys “Empire State of Mind” record.  I honestly think it was a publicity stunt, but it was tasteless, and down right disrespectful of her. People are back-lashing hard on her. She already had one foot out the door into who gives a shit from who cares. Now she’s in the “I don’t even want to know category”.  My friend put it so eloquent that I had to quote her for this post…I’m done with both those fools. Wow…Just…Wow. People need to, and must get over themselves.

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Nafeesa “StyleScrybe” Saboor:  On Lil Mama’s intrusion

“like a kid just strollin up and takin a seat at the grown up table, pourin a glass of wine and gettin knee deep in the conversation.
somebody in her camp shoulda clotheslined her”



Demo Impressions: NBA Live 10

September 16, 2009 kingslayer Leave a comment

So I’ve been playing the NBA Live 10 demo on and off since it was released.  I’m ok with it. What I like about the game from the jump is the new animations, and fluidity of the game overall. Granted there are many left over aspects from last year such as the engine, presentation, and overall game style. Yes, they have tweaked many of the areas that needed addressing. So it’s best to look at the game as a relaunch of the franchise from here on out. Now I still can’t judge the game too hard at this point, or cosign it much based on the demo. Main reason has to do with the camera in the demo, I think it was too from the court. Another reason, is that NBA 2k10 Combine wet my appetite, and it easily smokes NBA lives 10’s 2 quarter demo. So I’ll leave the real meat and potatoes of my views to a full fledged review of the game. I do suggest if you have Xbox Live, or PSN download the NBA Live 10 demo  for your own impressions.  The game is pretty solid, and is better than last years from the demo so far. When you are done stop by the blog, and leave your comments here.

3 Dot Heroes: Pixel Throwback

September 16, 2009 kingslayer Leave a comment

From Software is one of those developers that does what it wants. I know that may sound like an idle statement, but this Japanese developer really has set it self apart from many of its contemporaries. Titles such as Otogi, Armored Core, are not the run of the mill each somehow brings an element to their respective genre that was not there previously. Well if you don’t agree that’s ok, but I’d like to present to you a game that puts front, and center my views as evidence.

3Dot  Heroes uses a graphical style that is fond to gamers, because it’s ole school. Except now it’s beefed up, in a next gen shell that is really inspiring. A truly unique take from what is on the market. Currently the title is only slated to release on the PS3. Furthering the claim that the system is home to the most unusual exclusives. Besides the fanboy acknowledgement, I have to say missing out on this game could be a gamer travesty. Except titles such as 3 Dot tend to fly by on the radar, but I have a feeling that this game may have an appeal that is too intriguing to pass up.

The game overall seems to be more like the NES Zelda, and play like it in many respects in 3d. Since many a gamer, and casual players are far removed from the NES days this would be quite a tribute to the classic.  Although a hands on has yet to happen, I do look forward to playing the game for myself. Take a gander, and let us know what you think of 3 Dot Heroes.

From Software Presents 3 Dot Heroes

Tuesday Animation: Bath Time

September 16, 2009 kingslayer Leave a comment

So this is the start of a new segment. I wanted to do this earlier, but I felt it was too much too soon.  We have an interesting direction planned so stay tuned. In the mean time enjoy Tuesday animation’s first 3d short “Bath Time”.

Bath Time

Nike x Playstation: Comemorative Shoe

September 16, 2009 kingslayer Leave a comment

So Nike created a shoe thanking Sony, and the Playstation brand for their collaborative work over the years. The shoe is a combination of classic trainer performance, and new technology. The basis was the John McEnroe Air Trainer 1.  “When I got the call and was told that they wanted to make a shoe, of course the first thing I asked was … what kind? They told me they were working on a new training shoe, one that would be technically very advanced, but would harken back to some of the great training shoes from their past, like the ones worn by Bo Jackson, and John McEnroe. As soon as they said the word McEnroe – I was completely sold as the original Air Trainer 1, is one of my all time favorite shoe designs and something I remember wearing to school.” Ron Eagle of Sony Playstation product publicity stated. Unfortunately getting your hands on a pair of these is going to be a killer task. As they will not be sold to the public, and only 24 pairs are being created. Truly a one-off shoe.

Tuesday Animation:Funkphonic – By Rick Tank

September 23, 2009 kingslayer Leave a comment

Gamer Comics: Herb & Jamaal-By Stephen Bentley

September 23, 2009 kingslayer Leave a comment

Herb and Jamaal

Gamer Comics: Speed Bump-By Dave Coverly

September 23, 2009 kingslayer Leave a comment

Speed Bump

The Princess & The Frog: Walt Disney

September 23, 2009 kingslayer 6 comments

In what is a truly significant, and epic moment in media, pop culture, cartoons, animation, and dare I say American history. This Christmas Holiday 2009, Walt Disney is set to release a classic story told in a new way with black characters. The trailer for The Princes & The Frog surprised the hell out of me. Never did I imagine, or let myself think that Walt Disney would ever make black characters the focal point of animated theatrical release. What’s even more astounding is that they have created it in classic animation. Directed by the man who gave life to Aladdin, and The Little Mermaid. True Disney classics that have stood the test of time. Speechless, I believe this will go down as one of the best, and tragic years for pop culture. In many ways The Princess & The Frog shows us that the reflection of Black people in media is no longer an Albatross.  The movie signals a turn in it’s own way that we are becoming truly part of the culture of America minus an asterisk. From what I can tell the music is also fantastic, which is being created by award winning composer Randy Newman.  So if you have kids (black) they now have reference in more than just music, sports, and the block as an image to see. It is no less important for them to see a Black President (Mr. Obama), but now a princess as well…

The Princess & The Frog: Movie poster

“It’s what’s inside“-The Princess & The Frog

“Forever” Video: Lebron James/More Than A Game

September 23, 2009 kingslayer Leave a comment

More Than A Game Soundtrack

http://www.imeem.com/morethanagamemovie


Picture of The Day: Red Sydney Australia

September 23, 2009 kingslayer Leave a comment

In what may well be mother nature having a serious cough. Sidney Australia was covered in red dust. The phenomenon is scary, and spectacular all in the same smoggy-grained-breathe. People are being told to stay home, while others wear mask decide to brave the dynamic elements. This is a photographers dream. Enjoy, and be alarmed…

Bridges over Mars?

Look at that!

Where’s the light house?

Red flashing lights…

It Can Happen

I can’t remember before

Tuesday Animation: Down To Earth

October 1, 2009 kingslayer Leave a comment

In this edition of Tuesday Animation we present award winning short Down To Earth…Enjoy

NBA 2k10: Demo Impressions

October 3, 2009 kingslayer Leave a comment

In a word…Impressive. That is what NBA 2k10 is from the demo I’ve been playing since it’s release. I would have had my impressions on the title up sooner, but I wanted to live with the game for a bit. I also wanted to give NBA Live 10 a fair shake as well. Plan on giving my thoughts on EA Sports offering in a bit. This post though is all about the reigning king of the hardhood 2k sports latest opus.

Improvements over 2K9 are all over the 2K10 demo. Now there were many people that took issue with last years title sighting the fact that they enjoyed 08’s game play more for various reasons. I have to say in some respects I agree with that contingent of folks, but overall 09 was better IMO . It’s no different this year as well. So for those who may not have liked last years version all the issues like spotty control, difficulty in getting to the basket, flaky iso motion moves, etc. All that has been fixed. One of the main piss offs about 2k9 was how a defender could literally slide the offensive player to where he wanted to go. There was no getting around the player, and the game never took individual speed of players, or skill set’s into account. Then you had the randomness of certain moves on offence which made you feel less than confident. Now you might say well with all that how was 2k9 even at all good? Well it came down to the nuances which in every one of the above points there were many. To get over the sliding of a defender on your player, y0u had to step back, and set the player up with dribble moves. The minute the defender bit on a move you could blow by them, or manipulate the defense he was by looking for a set shot, or running a play. Basically the more you played the more you could do things that for many came difficult. 2k9 was meant to give depth for players, and it rewarded those who played often. If you didn’t play often and someone else did it felt like cheating because everything was more difficult than should be to play. With the move of developers trying to break the habit of steering games to the hardcore gaming crowd. NBA 2k10 is a bit easier for anyone to pick up, at the same time still offering that depth that hardcore players enjoyed. So although you can get on the game and play good basketball. You have to make sure you do it full on without taking chances because you think they will work. An experienced player will still trounce you. Practice makes perfect they say…So practice.

Gameplay in NBA 2k10 is solid in a way that I am hard pressed to imagine video game basketball games getting better. To the naked eye it may seem like  minor adjustments were made, but to the ardent observer the measures taken to make NBA 2k10 such a fun game are abundant. Players move with purpose on the basketball court creating offensive plays for you to find and exploit defensive weakness. At the same time players on “D” don’t let up, or in previous years run around sticking to you like a new hip bone. Players don’t waffle from a challenge. Let’s say you get beat on a play, your team will help on defense. No more screaming at the screen like “wtf are you doing Lamar?!”.  Thankfully the graphics also don’t take a backseat to all the systems and mechanical upgrades. Fan participation, audio, soundtrack, game presentation (G Moments ftw!), and atmosphere are all pushed to new notches.  With NBA Live 10 stepping up NBA 2k10 could of gone the Madden route, and rehash its engine. I’m here to testify that this is the best basketball game ever created. Hands down…October 6th can’t come soon enough.

Brutal Legend: Rock On Dude

October 4, 2009 kingslayer Leave a comment

Tim Shafer is badass. His unique take on gaming is always refreshing. Titles like Pyschonauts one of last generations most underrated, but cult like loved titles was inspiring. Here he returns with a title that is so in pocket with the resurgence of Rock n Roll.  Tim had to battle the evil empire that is Activision Blizzard when the buster-dumb-dumbs relinquished the rights to the game after their merger with Universal. The thought process was the game would not be a multimillion selling unit title. So off Tim went to EA, and guess what? Barry Kotick, and company decided to cock block. Sending everyone to court in order to through a monkey wrench in the games release. Still Brutal Legend was on deck to swing for the fences. Gamers knew better, and are now for their patience rewarded with a title that can play along any title this holiday season. It’s a solid purchase.

Brutal Legend is really unique even though it is an action platformer. What Tim Shafer does with his titles that make them awesome are really the focus on details of the theme represented.  He extrapolate as much as possible. Take for instance this title’s Rock n Roll premise. Everything you can imagine, in gameplay is rock influenced, the art style, dialogue, and characters. It’s all there for the banging. Nothing is left unturned, or incomplete. Then to top it off the game constantly introduces new mechanics, while at the same time forcing you to use the ones you’ve gained. It’s never a chore, just the game gives purpose to itself.

BoomBox Gamer: R.I.P. Mr. Magic

October 4, 2009 kingslayer Leave a comment

It truly sucks that many of Hip-hops pioneers don’t get the reverence they truly deserve. It is the sad form that many pioneers in any field go through. Although there are some who have been honored. This week Hip-hop lost one it’s greats…Mr. Magic. He was someone who opened doors for Hiphop artists, and producers. Responsible for creating one of the most legendary showcase tools for artists “Rap Attack”. It was the “106 & Park” of its time. Mr. Magic discovered legendary proudcer Marly Marl, and was instrumental in forming the “Juice Crew”. His life was a series of first, and pure love of what he did. Video gaming showed him love when Rockstar games makers of GTA, placed him Vice City as a Dj in the game. He gave the game great personality, and a dynamic that only he could. In some respects I need to do more research on the man, because his was unique life, and as fan of Hip-hop, a person on the ground floor in some respects. His life should be a beacon to everyone, goe after something with passion, and diligence by working hard with love.  R.I.P. Mr. Magic

Halo ODST: Worth The Money

October 5, 2009 kingslayer 2 comments

I agree that $60 bucks for a Halo ODST is a bit steep. Especially seeing as how it’s a stand alone expansion to Halo 3, a 10 million unit selling game. Halo ODST in its own right is a very different approach to what you got in Halo 3. You play with a totally different character, with an approach that is very unique because you don’t play as the iconic Master Chief. Instead you are Orbital Drop Shock Trooper who is running around trying to find out what is happening on New Mambasa. The premise is set around events after Halo 2, but before Halo 3. In multiplayer the name of the game is co-op with individual squad members, and unique attributes.  Not a bunch of Master Chief’s running around popping one another. Basically more strategy over all.

Now the big thing going around the net is whether, or not Halo ODST is worth it’s price. I said no. My reason is this, Microsoft just wanted to charge gamers full price because they knew it would sell. Sure enough they were right. 2 million units in sales right. Forget right, wrong, or whatever though; business is business. Economics 101, if there is a demand, then there should be supply. That is the rule that Microsoft followed. Could they out of the kindness of their heart sold the game for cheaper? Absolutely. The problem is that us gamers are spending money on these games at their price levels. It’s a maneuver that isn’t anti gamer, but all about branding, and maximizing the moment of the Halo’s franchise demand. In terms of what you get out of the game from a value stand point that’s subjective. All in all in terms of quality Halo ODST is a great purchase, and a damn fun game.

BoomBox Gamer: Good Work 50 Cent

October 5, 2009 kingslayer Leave a comment

New York is the home of the spitters Jay-z said once. He ain’t never lie.  The one thing though the streets of New York breed competitiveness that can sometimes border on self destruction. It’s what makes us who are. Yet for such a long period of time that competitiveness turned to destruction, and it got the better of us. Hip-hop factions warring with one another to the point where most couldn’t go anywhere. 50 cent is one of the most competitive dudes the music has seen, but he also is smart to the point where self destruction is profit not annihilation. He was the villain, and made himself the target for no other reason, but to get put on, make money, and honor the craft. He hit the streets with a level of verve that revitalized the music. Bypassing all those who came before he, ones a step above him, and those not yet thought about.  Finally though, with most of the crap put to the side, business being dealt at the same time (Jim Jones favor for a favor…not mad playa) 50 had a festival held in New York, bringing out new talent, along with artists who have been consistent but always on the fringes. Somewhat known, but at the same time known. I love 50 for that.  You can call this a pure business move. Fine, but I hated to see New York Hip-hop go the way it has been going musically. I could careless about the check it’s about the movement, and capitalizing on the opportunity. If an artist who 50 wouldn’t talk to yesterday, and vice versa couldn’t sit in the same room can now. Guess what? Everyone is better for it. From blogs, to gossip hounds who call themselves journalists. The business of music is in a whole different place, and there are more rap artists than there are city blocks.  I’ve known, seen, still see so much potential in the city we call home. Not everyone will get along, but when we compete we should say when it’s time to squad up. There’s no reason an artist like Nikki Minjah should be with Young Money. Not to say it’s a bad move, cause Lil Wayne is hiphop, but why couldn’t her city put her own? Fine there are other nuances to that part of the tail I get it. My point beyond understanding is that the event reminded me of how Diddy would bring everybody out that didn’t get along to still party, or be in a video.

For the record New York fell off because we forgot about how to take care of home. Plain, and simple. You know how many incredible artists are running around New York streets (Rest of the country for that matter), does the city have any idea how other parts of the country look up to us, and wish they had the history we have with this art form? This is not anti any place outside of New York. This is a respect for competition, pushing all of us to do better not just in the music but beyond it. It’s time we show the world the underlying magic of our music. Mr. Magic passed away last week. We forgot to take care of home. Our legends are going, the foundation needs to be reestablished.  I’m not talking about the music industry, I’m talking about the culture that feeds us. Our swag, our talk, our walk, way of moving, creating, understanding. All of that has taken a back seat to overzealous competition. It’s ok, because I tell you this much I can respect us for our grit. Hip-hop is not like sports, we will not be the Knicks losing just to lose. I doubt from here on out it’ll be peachy keen, but 50, Jay-z, Fat Joe, Irv, Camron, Damon Dash, and some others need to have a sit down. Order needs to be restored on some different levels. Beefs need to be squashed, and like 50 cent said; “They watched us compete, now they gonna watch us eat”. That right there is what the concrete to the top of the Empire State building means to be a New Yorker. Jay-z and Nas showed us it could be possible because they saw the tragedy of it not happening. At the same time it does not mean those two men will not compete, respecting the fundamental rules of Hip-hop. There is so much money on the table to get, that to squad up right now would push everything to a whole new level. We should be the example others follow, cause this is the mecca, and birth place. So why not I say? Anyway will not I go on and wax poetic any longer on other areas of why this needs to happen. Cut the check, and I’ll be right there in the mud helping to rebuild. In fact I’m doing it already. Just watch my walk…It’s New York!

Thanks 50…Now you really doing it…100

Uncharted 2: GOTY… Period

October 5, 2009 kingslayer 5 comments

Look I know, I know Modern Warfare 2 has yet to release, but I’m going to put my bottom dollar on the fact that we know what we will get. A great multiplayer game, and a pretty damn good single player experience. Yet, I don’t believe the title should get GOTY (Game of the Year) unanimously by the gaming public, or gaming journalists. The reason why is simply the fact that Uncharted 2 deserves it. You may say well what about the other titles that have released this year such as Batman Arkhan Asylum. Well, in the case of the caped crusader this should have been done a long time ago. It’s a fantastic game, but Uncharted 2 is a new character IP that was introduced this generation, and is such an improvement over the first title. Which was one the best games, and indications that the PS3 is a powerhouse of a system. The game mechanics, systems in place, environments, and gameplay situations are spectacular to experience. From the moment you start playing the game does not let you go, get dull, and having it co-op is such a refreshing way to engage the titles plot.

Uncharted 2 takes Drake and the franchise in a new direction not only in production value, but gameplay as well. It’s fall, but playing the game feels like it’s May when the summer blockbuster movies get released. From top to bottom what Naughty Dog has done really should be commended. Basically give the game it’s award now. Sure other titles will have arguments in their favor, but none are in the league of Uncharted 2. They don’t offer a visceral experience which is so unique for the genre. Plus Drake is such unique type of character that you can lay claim that he is much more of an icon for this gaming generation that any other gaming IP. Yes beyond Halo 3, or the Killzone 2’s of the world. Uncharted 2 may not clean up like other titles on the shelves, but it should sweep award categories like it’s sweeping gamers hearts. This game is the reason to be a PS3 gamer, shoot a gamer period…True gaming fortune.

Fatshark: Lead and Gold Preview

October 11, 2009 kingslayer Leave a comment

As this generation unfolds the best games are not just coming from the tried and true developers. In fact smaller developers are slowly, but surely showing that they have the chops to deliver. The reason for this is that digital distribution is ushering a need for content that bigger developers are not/don’t want to bring out. Case in point Fatshark a development consulting/production house out of Stockholm Sweden has created a game that will be a multiplayer dream. If said player likes westerns, unique art style, third person gameplay, fast pacing, and team work. Then Lead & Gold Gangs of the Wild West is here to answer the call.

Taking a que from Valves Team Fortress game; Lead and Gold is all about a multiplayer experience that is wide in strategy, and approach. This is the type of game that a gamer adores because the little things are payed attention to. From artwork to player presentation there is a uniformity to it all. Where it separates itself from Team Fortress is the setting of the old west. Which is a genre that has not been done well for some reason in gaming. You can count on your thumbs just how many were good.  Lead and Gold shows itself to be the new ambassador not only for the genre, but for team based multiplayer gaming. Setting a new benchmark for just how far downloadable games can go. Like I said during my review of Shadow Complex these are the type of titles that will carry this generation of consoles well passed their prime.  Lead and Gold shows us that digital distribution will give publishers, and gamers just what they need when a console is still viable. We will have more on Lead and Gold soon.

Lead & Gold Game Trailer

Magna Carta 2 : High Fantasy Preview

October 11, 2009 kingslayer Leave a comment

Since the start of this generation the Xbox 360 has been home to many an rpg. Does not matter if its East or Western developed. Some titles have migrated over to the PS3 after some timed exclusivity. A few exclusive rpgs such as Lost Odysseyhave done new things, but not really pushed the console rpg experience further. Magna Carta 2 hopes to do that in a new way. Based off of the PC MMO, and developed by Korean production software house Softmax. The artwork is very stylish and a must want for any concept art feign. Hyung-tae Kim brings a very sexy, sophisticated design that is a departure from the other anime style games art. You can put his art among the best jrpg out there, and Magna Carta 2 would be in our top five easily. Magna Carta 2 (actually 3 first title was created for the PC, and actual second title was for the PSP) uses elements from MMO games, along with adding real time battle, and exploration. It has fresh design perspective in terms of its art approach, which gives it a vastly different feel than it’s many jrpgs we have seen over the years. What makes this more apparent is the fact that the title is being published exclusively for the Xbox 360 by Namco. Which leads us to believe Softmax has more in store, and Namco is looking to broaden its reach beyond Japanese rpg developers. Magna Carta 2 is a great example of high fantasy being introduced more, and more to western gaming audiences.

Magna Carta 2 strategically offers players variety in the way you can level up, and advance through the story. Which is told in a one on one, event style. What this does is give the player an overview of the civil war storyline so the player can make choices based on where they believe the story is going. The team aspect of the game lends its self more to what you would see in Tri Ace rpg Star Ocean. Which if you are going to follow a title that’s a good one to imitate, but where Softmax pushes the envelope is by having no loading, and in game elements which never remove the player from the action. This is the MMO style game type that has us excited to play the game beyond the import preview. Magna Carta 2 comes out this week, and we look forward to getting more in depth with the title.  We’ll let you know just where this game stands against the best rpgs so far out.

Magna Carta 2 Trailer

Gamer Fresh: Fall/Winter Pt 2

October 12, 2009 kingslayer Leave a comment

Vans 2009 Fall/Winter “Samil” Pack


Nike Sports Wear “Urban Haze” Dunks Hi


Ransom by Adidas 2009 Fall/Winter Footwear

A Bathing Ape Bapesta 88 “Wood Land”

Nano universe x Penfield Vests

Lowe Alpine x Voyage by Waste (2x) Gore Tex Mountain Jacket


Waste (2x) Army Parka

Mita Sneakers x Reebok EX-O-FIT HI S.G. Strap

Stussy 2009 October New Releases

Pro-Keds Shotmakers

Adidas Five-Two 3 x NexusVII Track

Cause Side Zip Low

Loopwheeler x Nike Sportswear 09 Varsity Jacket

Black Scale Charcoal Denim

Hobo 2009 collection

Staple x Converse 1 Hund(Red) Sea Star Mid

Gamer Fresh: Nike Halloween Edition Gear

October 12, 2009 kingslayer 1 comment

Nike ACG “Total Orange” Ashiko Flywire Boot


Nike SB “Blood Splatter” Blazer Premium

PS3 Motion Control: Top 5 Hardcore Titles We Want

October 12, 2009 kingslayer Leave a comment

Now most of the titles below are from the Nintendo Wii. There are some who don’t want to see ports from the Wii, and rather see Sony use the PS3 Magic Wand for new content. Although I agree, I don’t see why titles that show us what the direction of motion control content can be on the platform not be showcased? These are titles that in many respects have suffered from the casual gamer phenomenon. There is  nothing wrong with the Wii, but the similarities, forward push of the PS3 magic wand can take these games to a new level. Especially if developers take a the view that the system should be pushed. These games would find a perfect audience on the PS3. As well as show developers how to make better motion controlled games on the platform so it ushers it’s own titles. These titles should live beyond the Wii. These 5 hardcore games would be a welcome. Leave a line, and let us know what you think.

Sega’s Mad World


Clearly this is the right game on the wrong platform. The Nintendo Wii unfortunately has not done for hardcore gaming, and motion control that it has done for casual gamers. Sega test this theory along with others to no avail. It’s a shame that a game like “Mad World” didn’t bring more ‘gamers’ to the table for the Wii. Not to say that many didn’t take the plunge, but the relative no hoopla concerned me. Sega took their time and crafted a title that does so much right, and still it didn’t blow up like it should have. Well I say Nintendo’s loss should be the PS3’s win. An updated, more precise, and overall better “Mad World” can be made on the PS3 using Sony’s motion control. It would serve notice that the system has the hardcore audience and they are ready for rich content. “Mad World” would serve that purpose proudly. Instead of Sega being so determined to crack the core gamer on the Wii, I say cut your wins/loses hit the PS3 fast, and hard.Make it happen Sega, and Sony…

Red Steel 2

Few publishers, let alone developers are anything like Ubisoft. A company that I watched grow up, and grow the gaming industry from their first title Rayman. There short eloquent presence in gaming has brought some refreshing titles, characters, and moments in gaming that you can’t help be fan. They never leave a console without a memorable title, and take advantage of its features. Case in point, Red Steel 2 is the sequel to one of the Wii’s original hardcore titles. Although it has yet to release on the Wii. Red Steel 2 features some of the best motion control fighting, exploration, and interaction we have seen. It uses the Wii’s new motion plus add-on for the Wiimote. On the PS3 using the “magical wand” you would have more one to one interaction, much more power, and graphical capabilities at your hands. This could be expanded in Red Steel 2. Don’t just port the title as is, have it ready with more content by this time next year, and it will feel like the title never released. I doubt that Red Steel 2 will be as popular on the Wii as it would a PS3 that is surging in public opinion. Red Steel 2 is a great ambassador for Ubisoft motion control prowess on the PS3.

Lost Winds 2

Lost Winds is a whimsical game that is hardcore not by its look, and charm. Rather it is hardcore, because the game draws you in with its depth beyond the charm. The first title was groundbreaking, and part 2 continues that lineage.  It’s a great game that anyone can pick up and play. What’s great though is that there are real challenges that after a while make a person have to think about how they navigate the environment. There is a visceral feeling of accomplishment as you solve puzzles, and tackle its platforming elements. The game does so much that seeing a title like this expanded on the PS3 would be incredible. I’d go so far as to say forget porting Lost Winds 2, and just go straight to a Lost Winds 3. Giving the game a new interpretation that screams next generation. It would also serve to be seen in HD on a level that it truly deserves to be experienced.

No More Heroes 2 Desperate Struggle


Now if Red Steel 2 is the ambassador for what can be done with motion control then Suda 51’s No More Heroes 2 is the big Jeffie, aka President of hardcore. Blood, fresh mouth yapping, cool character, varied motion control game styles. No More Heroes 2 was built for the PS3 “magic wand”. Fine I get it this is for the Wii, and it should have its own games while other systems should have theirs. Except that logic is totally wrong when titles like No More Heroes are lost to the platform’s audience. Getting lost in the sauce with all the  crap shovel ware. It’s like having a great house, but your property value keeps going down because the neighborhood is sour.  The good games don’t benefit, and in the case of No More Heroes 2 a move over to the PS3 would instantly have this game the baddass herald of motion control on the PS3. Get it done!

Soul Calibur: A New Horizon


Fine I know there has not even been a huff of air puffed about a new console Soul Calibur fighter game. Yet is there any reason not to have one in the design stage? Namco is done with Tekken 6, and honestly the magical wand would be right at home for this fighter. Now I’m not sure if there is an insurance policy for wand games, but you will lose weight if a PS3 motion controlled fighter like Soul Calibur was ever to release. In fact I’d liken a new one in the same way The Dreamcast title just stormed gamers in the early part of this century. It would revolutionize the genre to be quite honest. Can you imagine the techniques that can go into a competitive round? Whew that would be awesome. Soul Calibur would be a great natural fit for the PS3 period…

Tuesday Animation: Kiwi

October 14, 2009 kingslayer Leave a comment

This Tuesday Animation was created by a student from The School of Visual Arts in New York City. It was done as his Master’s thesis. I thought it showed personality, good story telling, and animation on the character. Let me know what you think, and Enjoy Kiwi.

Tatsunoko vs. Capcom

October 16, 2009 kingslayer Leave a comment

Capcom is some crack with this game. How could they just make it exclusive for the Nintendo Wii? It’s not like the audience for it is hardcore enough to care. Before you flamebaiters come after me, let me say I have nothing against the Wii. I’m just baffled by the fact that Tatsunoko vs Capcom is so damn hot that it should have been released on the PS3 and Xbox 360 too. Ok, fine I get it these systems have gotten major love, and will continue to so. My gripe again is who’s playing fighting games on the Wii? Seriously grandma Pembroke? Hell never no.

Tatsunoko vs Capcom brings the creations of one manga, animation, and cool merchandising Tatsunoko to the world in a new way. If you want to know more about Tasunoko productions and their contributions to animation you can head over to  http://en.wikipedia.org/wiki/Tatsunoko_Production. Capcom since it started it’s versus match-up games has looked for great collaborations that stretch its fighting franchise. Marvel vs Capcom blew the doors open. So what does this new mash up offer? Fantastic gameplay, variety of characters, and a new refresh look at what it means to play on the Nintendo Wii. Although we have yet to have long term play time with the game, what we can say so far is that this may just be the best mash-up by Capcom yet.

The game has a certain vibe, and charm that makes you want to keep playing. The combos are not hard to pull of, but practice and timing with Capcom fighters is a must if you want to be good. Once you get the fundamentals down, becoming creative with swapping, using your teammate, and specials becomes an art. Which is the best part of these match-ups. Tatsunoko vs Capcom releases exclusively this December 2009 for the Nintendo Wii.

DJ Hero: That’s My DJ

October 16, 2009 kingslayer Leave a comment

I was reminded tonight that if you love something it’s not work, and talking rather doing is a waste of energy.  Let me explain. I’ve been sitting on the fence about my interactions with DJ Hero from Activision. Which if you’ve been living under concrete is the new rhythm peripheral game that succeeds Guitar Hero. Leaving rock and Roll, this game heads into the world of the DJ.  Now I won’t get into how I know about the art, but I will say I’ve had an interesting young career.  I’ve always seen the genre of music as more musical than just moving the crowd. Without the DJ most modern music of the past 30 years wouldn’t be what it is today. Regardless of the genre, sub genres, or emerging cultures that come from the scenes created.  DJ Hero is an about time game in my opinion as opposed to a necessary step. In fact I think Activision could have released the title, and had it incorporated into its Guitar Hero titles offering the gamer a richer experience overall (maybe the future is for that). Well that’s not the case, but it’s here nonetheless.

DJ Hero for most brings to mind Hip-hop as an association. Which is great, because it’s the one music where the DJ is everything, but for lifestyle reasons the rapper/MC has taken center stage.  Except DJ Hero is more than just Hip-hop, you have some drum n bass, techno, house, and other forms of DJ’ing music sub genres in it. One of the things that is standard and familiar based on the developers creating Guitar Hero is how it sticks to the tried and true color/timing meters of playing the music available. Giving the player the visceral feeling of being a DJ by correctly recreating mixes already there. Although fun, I think the developers have missed what makes DJing such a wonderful musical experience. That is the ability to create your own mixes. DJ Hero should have focused on giving the player the ability to truly become a DJ, by teaching the understanding of a DJ. Doing so would have opened the door I believe to more ways to incorporate dlc music. Now in the form it is in, Activision has to kinda convince the consumer that they want this particular music package. Case in point the Renegade Edition which is the Jay-Z and Eminem pack DJ Hero. Granted these are two of musics most prominent artists currently doing work. What it misses is that these packs are limited to their catalog selection. Fine it’s a strategy that the machine feels works for them, and I’m pretty sure like the Rock side we will see more of these types.

As a game there isn’t much wrong with DJ Hero. I just don’t believe the game will garner the appeal that it’s Rock cousin has. I think it comes from the loss of spontaneous creativity which is at the heart of DJing. The game loses the relationship the dj, the music, and audience your DJing for must prove. Just like Rock there is a performance aspect which makes or break a DJ it has less to do with getting the mix right. It’s about catching the vibe of the audience, or changing it. It’s the feeling of introducing new music that the audience has not heard before, but it compliments what they do know so far. Doing all without missing a beat that you literally “break a record”. Which means you go from just playing music to introducing it. That’s the magic of being a DJ, and as it good as DJ Hero is. It misses this most fundamental and critical aspect. In fact the game misses the chance at a game element that would be so unique that the audience and developers would be learning from each other day in and day out. Giving Activision exactly what it’s looking for and music gaming a new shot in the arm.

The good thing about DJ Hero is that it will be successful, and there will be a sequel. Taking a look at Beaterator by 2k staring Timbaland, along with professional tools out there. Activision could up the ante in a way that would set another title in the genre aflame. Even though DJ Hero’s development has been marred by IP issues, it’s not lost on anyone that this is the defacto game that has the potential to set the standard. Let’s see if DJ Hero can get the part started, and keep it going to the sun comes up.

Rockstar & Sony rip off Microsoft: GTA4 Episodes

October 17, 2009 kingslayer Leave a comment

At this point It’s beyond journalism whether a person gets’ their facts straight, or not. Gamers have a voice. It’s been thrown out the window. Business on the other hand has to be viewed in context. What I mean is simply this. Anybody, and I do mean anybody thinks that Microsoft just gave Rockstar 50 million dollars without any ability of getting it back. Is a damn fool…Seriously, and I have a bridge in Brooklyn to sell you.


I want you to sit back, and imagine Microsoft executives across the table saying to Rockstar here’s 50 million dollars for free. Oh when you feel like it, we’d like 2 exclusive side stories. Can you make that happen for us?

Now again if you believe in any form, or fashion that something remotely like that went down. You are an idiot…To further prove my point, I’d like someone to post the sales data of GTA4’s exclusive since release. I’d swear the type of promotion Rockstar is giving “Gay Tony” means that they and Microsoft are making some serious change. The proof is not in the speculation, but as they say the devil is in the details. As such no one has the details of the deal outside of Microsoft, Rockstar, and some folks who must know. It was reported by (check below link) Edge-online.com that the $50 million in fact was an advance. If this is indeed the case then that would mean that Microsoft would be paid back. How? Well sales of the titles for one, and other means of negotiation. Again we don’t know what is what in this regard.

http://www.edge-online.com/news/microsoft-paid-50m-advance-gta-iv-content

Wait there’s more…Let’s say for arguments sake that Rockstar took said money, and is spending it on a Sony exclusive. Here’s the rub bub…That said game has to sell. Not just a little bit but a lot, because it’s on a system with less of a user base than it’s rival console. If we look at sales data for which system sell the most games titles it would not be the PS3. That’s just a fact. So now Rockstar is taking a gamble that they hope will pay off for them.
This after coming off losing money, restructuring, and the biggest title selling incredibly well (GTA4). Not only that Bioshock on the PS3 didn’t sell that well after a timed exclusive. My point is this even if the exclusive is true, and Microsoft paid for it as some here believe. It has to pay off, other wise Sony, and Rockstar losses. Because guess what? GTA 4 and it’s exclusive episodes have already sold. Which at the end of the day makes Microsoft the winner…Think about that. By the same token, this new exclusive title could be a killer app. With the PS3 now at a very good competing price, and a slimmer model. The perception of the PS3 is changing daily. So it’s not that the game has no potential. The question though, is this a smart move to do by Rockstar? With many a title in their portfolio, marketing, overhead, and debt. There are many areas that Rockstar would focus funds. So why would $50 million go just to create an exclusive title for the PS3? Is there no place else for them to have spent that money? Are there other priorities the company has that gamers no nothing about? Too many possibilities to say for sure, but I will say this though. Sony giving out this kind of information from a PR standpoint is gold. You have a fanbase online of Sony supporters clamoring for anything to debunk the success of both the Wii, and Xbox 360 games, and gamers. So why not fuel the fire with skewed information? Keep your supporters perpetuating stuff as it works to your advantage to have them on your side fighting for you. Doesn’t matter if it’s true, or not. You just want them talking about the PS3.

PS3: Worst Excuse In Gaming Ever (Part 1)

October 29, 2009 kingslayer 1 comment

Look no matter how logical I make this post, the bottom line is haters are going to be haters. So this isn’t for them. This post is for gamers out there who feel discouraged by how this generation has been going. I’ve spoken to many people about the issue of hating on a game system. Asked if they really believe the Xbox 360 is holding back the PS3 from being great.  The consensus from most is no. There are those who say yes, and many who could careless. I’m in the latter category.  At the same time putting attention to the subject, I’m going to outline why the PS3 is one of the biggest, and worst excuses in gaming history.

In 2005 the Xbox 360 was released. Giving the platform a head start in the next generation gaming landscape. The system came with online capability with Xbox Live, powerful hardware, and specifications that were mind numbing. It had a gpu, and cpu that was unlike anything seen before it. In the background with a year to release was the PS3 another groundbreaking piece of console technology. Heralded by one of the most monstrous chips this side of a PentiumThe Cell. From the outset Sony boasted that the Cell, and PS3 would be capable of things unseen in gaming. Many people in tech, and gaming felt that with what Sony was claiming it would be the clear winner not just technically, but in software as well. Who could really argue? The PS2 generation was a monster. Starting later than the Dreamcast the PS2 blew past the systems year head start. So why would this time be any different? Besides Microsoft was an upstart in the gaming industry. Pulling the cord on its first system the Xbox because it was not profitable. How could they compete a second time out? Now,  Nintendo who? The company that although made profit in the last two generations on its systems, lagged behind Sony’s PS brand for two generations in gamers hearts, and developers best games. Who could contest the dominance of the PS brand? One word…Innovation.

See while the PS2 dominated last generation, Microsoft developed online gaming, gave consoles a HDD, and better looking games. Nintendo cut costs with a system that was comparable showing with titles like RE4, Viewtiful Joe that content was king. Doing both can make you profitable. Two templates to grow on. So both companies focused on their strengths…Nintendo went with what they have always done recreated how you interact with games. Then played the best marketing trick known to man. They told you a game system was not one. Thus like a magician pulling an illusion right before your eyes. Remember the age-old phrase “The greatest trick the devil ever pulled was making the world believe he didn’t exist”. Make no mistake the Wii is a video game system. You can only do one thing with it…That’s play games. Everything you do with it, concerns games. Online structure? Yeah right, powerful processor? Game Cube was that so why change a thing? The gamble that payed off…Innovation + profitability =King…Microsoft decided to expand what they created, find a middle ground between great hardware, development tools, profitability,  innovation, great software. How are Nintendo and Microsoft  doing this generation with their focus, and a year head start? Well before I answer. Let’s look at 2006.

Launching around the same time the PS3, and Nintendo Wii where on store shelves. Guess what happened? The Nintendo Wii smoked past the PS3 leaving the clunky new blu ray system on show floors well stocked. While Nintendo Wii’s flew out. Guess what else happened? The Nintendo Wii blew past the Xbox 360. The moral of 2006 Nintendo made people gamers, and sold well for it. How did Microsoft’s head start affect Nintendo’s Wii? It didn’t. So why in the world do PS3 haters/fanboys use the year head start as an excuse? Simple. They don’t want to say Sony was unprepared with the PS3. They don’t want to say the system is incomplete. How many firmware updates have there been? How significant where each? Better yet what happened to HOME? The online portal that was supposed surpass Xbox live. Home was supposed to bring games to a whole different level on the PS3. Years of resources, and testing went exactly where with “Second Life” for consoles? What does the feature do exactly I need someone to explain it’s existence. Seriously from what I see, watching people virtual humping each other is not my idea of fun, or next generation online entertainment.  So far the excuses exist to validate the purchase of a PS3 by those too loyal, and fragmented to see the whole of gaming as great not belonging to one game system. Hell the DS is one of the best gaming platforms ever, and it’s a hand-held.  So why do PS3 haters/loyalist feel that they should be entitled to having the best quality gaming entertainment when they don’t? Unlike the few great exclusives, gaming content this generation has been unbelievable. I won’t even get into what’s in store for gaming in 2010.  See it’s not only arrogant thinking, it’s ill rated logic that does not take the current reality of the game industry into account.  Reading this post may sound like I’m bashing the PS3, and in some respects I am. Only because, I want to highlight where Sony and the PS3 have to be accountable for what they have done to themselves, and gamers. There’s more to this story, such as the great things Sony has done with the PS3, and where the future lies for the system. PS3 isn’t being held back, if that is true then the future will not be bright at all. We don’t agree with that. Tune in…

In part 2 we will look at how the PS3 has built up great momentum, and show you the other excuses associated with the system that are undermining just how great the system can be.

Army of Two: The 40th Day Preview

October 24, 2009 kingslayer Leave a comment

I haven’t paid much attention to Army of Two: The 4oth day, mainly because the first title was too cumbersome to play. It had its moments, and really good ideas going on gameplay. The problem was that in order for you to feel like you were “in” was to forget the controls, and awkward A.I. (Artificial Intelligence). Well from what we can gather everything this time around from EA Montreal is that Army of Two: The 40th Day takes the best of the first title, and makes it all better.

EA Montreal decided to get away from the mercenary for hire on mission, and turn the premis on its head. The mercenary aspect is still strong, but the focus is no on putting the player in Army of Two: 40th day in a get out, or die situation. The game takes place in a politically destroyed Shanghai with military going wild, civilian casualties abound. There is no way a two-man attack mercenary force can take on a whole army, but you have to get out. Protect each others back, help those you can. There is no superman like quest to find out what the hell is going on. That will gradually unfold, but you are not to be a hero in this adventure. Your only mission…Survive. Period.

Graphically Army of Two: 40th Day looks sweet. In this preview we are showing off the PS3 version. As you can see it’s beautiful. EA Montreal has updated the game engine running the game so that there is much more going on-screen. The environments are not only varied, but are complex. One level that had us in awe was the hospital. A place that should be for healing has been ravaged by military forces, civilians are more hurt than they should be. You apparently are there from being hurt. Yet so is someone/something else there “cleansing” with a flamethrower. This level is particular a spectacular example of design, putting the player in a situation that pushes the game experience to heights that make you feel desperate. Desperate in a way that makes you ask “Where did these guys come up with this?”. That’s when you know a game has something going on. When the title has the guts to put the player in situations that create a memory well after the game is over. Those are game moments that you look for, and endear you to gaming.

Army of Two: 40th Day is one of the first multiplatform games (Xbox 360, PS3, PS2) of 2010. What makes this game a must have is the quality that EA is putting into the title. This isn’t going to stop mind you EA is on a role, and add in other developers titles 2010 is going to go down as of the best gaming years in the industry’s history. Gamers pockets will be hurting, and it’s not going to just be from a recession that needs to be recovered from. Army of Two: 40th Day looks to be a fun title, and make a January winter pretty toasty.

Sunday Comics: Candorville

October 25, 2009 kingslayer Leave a comment

Sunday Comics: Sports Report

October 25, 2009 kingslayer Leave a comment

Sunday Comics: It’s All About You

October 25, 2009 kingslayer Leave a comment

Uncharted 2 vs Tomb Raider (series)

October 31, 2009 kingslayer Leave a comment

I was sitting back a bit charmed into Uncharted 2 when something happened to me. I saw Drake in shorts that were tight, two pistols in his hand, and a long pony tail. I swear…It was like he disappeared, and someone else was there. At first who didn’t register with me. Then a cinema popped up with Drake interacting with Chloe, and it hit me. Lara Croft! Holy crap this is what Tomb Raider for a new generation should have been. Can you say revelation? Yes we can.

Uncharted 2 doesn’t do anything overly original, but what it does is give you a game that has a focus. This focus is exemplified in its level design and execution. The story is interwoven in a way that keeps you engaged as a player. As you traverse one location to another the game does so in a very natural way. See the climbing,  jumping, and running again aren’t new mechanics. Except when you add in the cover system the game opens up in a way that gives the game a design element that just make sense. It’s the sensibility from a new game play system that never found way into Tomb Raider titles after the part 3. Every Tomb Raider game after has been so married to its old tried, and true game design that each developer couldn’t see doing anything different. Eidos as a publisher just wanted to make sure they could capitalize on the franchise. It’s their job. Where the last Tomb Raider game was very good in terms of pushing you to use Lara’s ability’s than just whisking you away to new places. The bad part is that it was still you shooting at animals that are faster than you, and can take out your jugular. Some how, some way a somersault saves your life with good timing. Anything new? Nope.  The story? I don’t even know what the premise of it was. Boring…There is no purpose with Tomb Raiders titles anymore. It’s like mission to mission without a pace that keeps you interested. Why am doing acrobatics when maybe, just maybe rumbling down some rocks would better? Of course that would mean Lara Croft is in a different situation than we are used to playing. How about using a mountain bike? Make a player feel exhilarated,  scared, or surprise me with an “oh shit” moment? Can’t think of one? Well get an imagination, because  I had moments in Uncharted 2. I also got the exploration of the game as well. So my bases where covered. What’s your excuse Lara? You forgot what a treasure hunter should be doing? No double crossing going on in your world of expensive thievery? Come on, villains always want to take something. Even if it’s the world. Aren’t you supposed to be the elite? Well Nathan Drake just took your spot.

Uncharted 2 brings the drama. The soap-operatic atmosphere, lends itself to the game in a way that is so seemless. Letting me know and other gamers that story telling in any medium is about a marriage. When you get that right, you can get good stories. In the case of Tomb Raider, Lara actually has a lot more going for herself, except the assets don’t mesh well since her best outing. Take for example all the tools that Lara has at her disposable;  Two pistols, money, armor, and various gadgets.  These are not the things that Drake has. Drake is more a smart blue-collar thief, I think that every man attitude is what makes you want to see him win. Love the fact that he’s part of this clandestine network of thieves like him, relationships that have their own dynamics. Could you imagine if Laura had those issues, and they played a role in the games? If done right you Tomb Raider could be a great action series again, with solid movie style dynamics. This is what Drake/Uncharted delivers. It’s what Tomb Raider was supposed to be.

The future of both franchises I believe depends on how the developers take us on new adventures. Tomb Raider is certainly in more need of a new direction than Uncharted. Cleaning the state from design all the way to the characters, and overall vibe would go a long way to reestablishing Lara Croft. Best example of this idea goes to the new Splinter Cell: Conviction title by Ubisoft. They took their time, and although the game is still Splinter Cell, it’s a new fresh approach that shows.  On Twitter several days back I mentioned how perhaps Naughty Dog could take the mash-up approach, and turn the next title in the series; Uncharted 3 into a buddy flick type of game. No nothing like Kane & Linch, more like working with Team Ninja creating a new character with entirely different mechanics. To take it even further bring Team Ninja on board so that both teams look at the entire game design landscape so that they can bring something fresh to the genre as a whole. I think this is possible. If it’s not then Eidos should look to Team Ninja for Tomb Raider, especially now that they are a freelance studio, and Eidos is a Square Enix developer/publisher.

In the past this would have been an idea to scoff at, but with Team Ninja currently working on the new Metroid for Nintendo, of the biggest gaming franchises ever to grace gamers controllers. Then a Tomb Raider, or a mash-up title with Naughty Dog would actually be a great progression for everyone involved. Shoot this type of thought process, and approach is done in other industries, film being an a perfect example where this works well. It’s just about how do two different approaches work to create one. Well both Team Ninja, and Naughty Dog seem professional, talented, and smart enough to bring the best ability to the table. Getting it done? Fine that is an issue all itself. Nonetheless, with Rocksteady showing that good development is always a great thing for renewing a character/games perception. Then it would behoove the powers that be at SquareEnix/Eidos not to look into Team Ninja for the next Tomb Raider title. If Naughty Dog is looking for new inspiration for Uncharted 3, then perhaps a mash-up would do the trick. Heck maybe Team Ninja work on the game, and Naughty Dog concentrate full-time on a PS3 Jak & Daxter. Wait…How about give that to Team Ninja to develop? See the possibilities are endless, and for two dynamic teams a new found expression.

Assassins Creed 2

October 25, 2009 kingslayer 2 comments

Now if you’ve seen my tweets then you know I’ve been waxing on about Uncharted 2. Reason being is the polish of the game is really good, and focused. Which makes you feel “in the game”, as opposed to a participant. Does this make sense? Shouldn’t all games do this? Yes, but unfortunately many games miss this. You can tell how good a game is in the first five minutes. Well I should preference that with “some”. In the case of Assassins Creed 2 I have a feeling it may just best Uncharted 2 for the big one. Delivering where the first Assassins Creed mistep. Could I have spoken too soon about GOTY?

Assassins Creed 2 is lush in atmosphere from the environment to the A.I. Everything feels alive, character interaction, story progression is lively to the point where you care about what happens to you. I didn’t think they could find the depth that they did, the game is played over a number of game years. It’s done with a great attention to detail. As you grow so does your game world. That is something that truly edges the game out of Uncharted 2’s hands. Now in sheer terms of adrenaline inducing excitement, Assassins Creed 2 has its own, I’m not sure if they surpass Uncharted 2 in the action category.  Assassins own brand of combat is slick, quick, and vicious. When you learn new skills they get put to the test in very engaging ways. Honestly where Uncharted 2 is an ode to Indiana Jones movies, Assassins Creed 2 gives a nod to all the James Bond movies we grew up watching, mixed with some Batman comic style ingenuity. The combination of which is gadget, stealth, and exploration that marks itself with poignant revelations. That’s what’s fun about it. For all its technical marvel where Assassins Creed 2 delivers is in not being an experimental game trying to find its essence, but delivering on it. We are going to dig in around review time. Ahhhh I thought GOTY would be easy…Nope.

Steel meets steel…

Now you see me…

View to a Kill

You’re in my spot…

Horse & Carriage…

Battlefield 2 Bad Company: Limited Edition Trailer

October 30, 2009 kingslayer 1 comment

Comics: Bill Day

October 31, 2009 kingslayer Leave a comment

Bioshock 2: A Return to Rapture

October 31, 2009 kingslayer Leave a comment

 

Not many outside of the hardcore gamer really knows about the first Bioshock game released by Take 2 Interactive/2k, and developed by their Boston based studio. This time around beyond developer egos, publisher responsibilities Bioshock 2 is set to return to the world of “Rapture” in a new way. With an expanded focus Bioshock 2 delves into the history, and mythology of its setting. Fleshing out the existence of it’s inhabitants in a very philosophical way. Each character a metaphor for a building society, the role of  citizens/inhabitants, choices, and what survival means in this aquatic adventure. Bioshock 2 revolves around you the player taking the reins of the original “Big Daddy” who is a character that in the first title protected the “little sisters”. They were like living power ups if you will, once consumed they gave you abilities, and a lease on life. You could also save them instead of “Harvesting” them. Sounds complicated? In a way it is. Reason being is that there is a rich story to the game. One that takes you in, and forces you to play to figure out what’s going on. The entry into the game is very easy, and welcoming. You don’t realize how deep you are into the story till you are gaining abilities, and you encounter characters that give off such ubiquitous personalities. It then becomes very hard to put the game down. It’s a good complicated…Trust me.

The idea of behind Bioshock 2 is to figure out exactly what has happened in the past ten years since the first Bioshock. There has been an evolution among the inhabitants of Rapture. Questions left unanswered by the last game will be brought to bare, along with details about how everyone/everything in Rapture came to be. Reason being is that there is more chaos going on that has been allowed to fester unchecked. This is where you come in. You will meet various characters along your journey in the abyss, you will have to solve puzzles to figure who is masterminding the events going on, fight powerful enemies who’s only aim to continue their zombie like behavior, oh, and just what the hell are you supposed to do get out of the watery hell that is Rapture.

If you are looking for a deep, and engrossing original title with some meat on it’s bones Bioshock 2 should be your fix. If you are a casual gamer looking to get into a new type of game, maybe you’ve just finished your first FPS (first person shooter), and feel like you want more. I suggest picking up the first Bioshock as it’s a completely beautiful classic game. Slow paced compared to Halo, or a Call of Duty title. So you can jump right in, and learn. Make no mistake the game is intense because of the setting, and themes associated. None of which should keep you away, as this is a stimulating video game which does make you think about choices. So if you are cerebral, and like your entertainment as such, then Bioshock 2 should be on your radar after part 1. If you have played the first title then get ready for a treat as the Bioshock 2 is chuck-full of goodness that you can sink your teeth into, being greatly satisfied with its offerings. Stay tuned we will have more on Bioshock 2 before it’s 2010 release.

Jay-Z/f Alicia Keys: Empire State of Mind

October 31, 2009 kingslayer Leave a comment

Enjoy…

Comics: Nate Beeler

October 31, 2009 kingslayer Leave a comment

Just Cause 2: High On This Mountain

November 1, 2009 kingslayer Leave a comment

The first Just Cause was a very interesting blend of action, exploration, and stunt gaming. Much of the elements didn’t fit well together, and the games premise was a bit off for many a gamers taste. Technically though, Just Cause was a beautiful game. Well, it seems that Just Cause 2 has decided to bring everything together in a better solid package. Eidos has been on a roll this year slowly recapturing some of it’s past glory as publisher. Working with Rocksteady studios on Bataman Arkhaym Asylum they are focused on Avalanche with Just Cause 2.  Avalanche studios are some daring, and technical ninjas so for them it’s not about that aspect of development, it’s in actual gameplay where they have to show new prowess with Just Cause 2. Does the game have what it takes to succeed? I believe so. For two reasons; 1. Eidos is doing well, and with Square Enix as their new home they can pay attention to content. 2. Just Cause 2 has tons of potential to be a great action franchise, doing things differently from others in it’s genre. So why not get the game to a place where it can lead the pack? clearly it’s possible.

Not much is known in terms of game play for Just Cause 2, but it is set to debut in 2010.  So far Just Cause 2 is looking like an exciting multi-platform title. I have to say reiterate that the game is gorgeous. After seeing Uncharted 2, and it’s graphics, Just Cause 2 seems to rival it. We have to see the game up close moving to really make that argument. So far though there may be one just from available screen shots. Take a look at some pics below, and check out the video diary of the games development for more info.

Sky’s the limit

The nature of Just Cause 2 is that the game is open world. Nothing linear about it. You can go anywhere, do anything at anytime. Controlling vehicles, using your grappling hook to latch onto objects, precipices, airplanes (yeah that’s what I said), and weapons galore. The myriad mechanics available to you are going to be put to use. According to the developer nothing will be in the game just because it looks good, or sounds like a good idea.  We’re looking forward to seeing more of what Just Cause 2 has to offer, so be back for more as we gather intelligence on it.

Why this high though?

Plane Walker

Up, up, and awaaaaaaay!!!

I’m on your ass bitch

Just Cause 2: Developer Diary, and gameplay expose videos

Diary A

Diary B

Comics: Pickles (Halloween special)

November 1, 2009 kingslayer Leave a comment

Split Second: Eurogamer Video Gameplay

November 1, 2009 kingslayer Leave a comment

Split Second is the second title from Black Rock/Disney Interactive. This game looks set to challenge Burnout series, and it’s doing it in a whole different way. Check out the gameplay video from an early summer game expo. Enjoy

Battlefield Bad Company 2: Art, Screenshots & Video

November 3, 2009 kingslayer Leave a comment

So it seems the embargo that many game journalists have been under is set to lift pretty soon in regards to getting information out on EA/Dice Battlefield Bad Company 2. In fact if you’ve been listening to the podcasts I have, seen the footage, then Activision and Infinity Ward have much to be concerned about. Battlefield Bad Company 2 is set to turn the genre on its head. One things for sure is that Dice is one developer that can deliver the goods. Till we know more on this March 2010 release you can enjoy the pics. See the Limited Edition Unlocks trailer here http://kingslayer.wordpress.com/2009/10/30/battlefield-2-bad-company-limited-edition-trailer/

Art/Illustration

Blowed up real good…

You don’t want these shots fired

Badges? I don’t got no stinking badges

I will have you leaking

Jason Bourne who?

Stunning Gameplay video (Courtesy of Connected Consoles)

E3 2009 Developer Talk/Gameplay Footage

Trailer 1 HD

Trailer 2 HD Official Game Play moments


Multiplayer Gameplay footage (Planet Battlefield)

Tuesday Animation: “Smile” by Phil Paris Zarcilla

November 5, 2009 kingslayer Leave a comment

This  is really interesting 3d animation, that had me watching more than once. I liked the subtle story telling, but I did think the pace could be better. Still an outstanding piece of work went into it. Enjoy

 

Tuesday Animation: World War by University Of Hertfordshire

November 5, 2009 kingslayer Leave a comment

This is a pretty funny, but serious look at war. Created by some students at the University of Hertfordshire this is rather stylish, but cartoon like look at war with toys. In some sense it’s a bit like Transformers meets the Matrix. I won’t spoil it for you, but check out, and let me know what you think.

Enjoy…

Eminem vs Modern Warfare 2

November 5, 2009 kingslayer Leave a comment

If I have to even explain myself on this one…Shoot me now, and forever hold your piece.

NBA 2k10 Patch Dated

November 5, 2009 kingslayer Leave a comment

If you are like me, and love NBA2k sports games, then this year’s addition is good, but not great. We have to be honest about it. Well 2k sports knows this as well, and after they sent out a list of fixes, and issues to address via a patch. The questions gamers had was when will the patch be released? Wonder no more. It is set to drop on November 6 at 2am which is really good, because I have a special post I’ve been dying to do. I felt it only right that this patch be avialable so I can do my job right. Anyway, the patch fixes a number of gameplay issues, along with presentation aspects. So expect the NBA 2k10 you have been playing to be null and void in terms of what you have. None of your games, stats, or other activities will be affected, but you will get a more refined, and better feeling game.

The patch is currently going to be avialable to players on the Xbox 360, with the PS3 soon to follow.

Mass Effect 2 bests Uncharted 2 Graphically

November 5, 2009 kingslayer Leave a comment

It didn’t hit me till I sat back, and watched the new developer diary that Mass Effect 2 is already better than Uncharted 2 graphically. Mind you I have not played the game. So I will tell you what we do know. Let’s start first with the fact that Uncharted 2 clocks in at 30 frames per second at 720p. While Mass Effect 2 is running at 60 frames per second at 720p also. What this means is that Mass Effect is putting more information on the screen, with more going on. Now these number can be a bit misleading because more does not necessarily always mean better. Except in the case of Mass Effect 2 you can literally see it.

For example:

Mass Effect 2

vs

Uncharted 2

Now the difference between the two games comes from the fact that Uncharted 2 is showing more gameplay footage. Yet clearly looking at the Mass Effect 2 video you can see that the level of effects going on are more robust, and engaging. This is also a result of the art direction going on in both titles. Yet overall there seems to be more going on in Mass Effect 2. Uncharted 2 was of course at a better place to be shown during E3 2009. Now with mere months to go, new visuals being released Mass Effect 2 is clearly setting the new standard for exclusive content on the Xbox 360 graphically. Let’s keep in mind that Mass Effect 2 is working off of a modified Unreal Engine 3.  For an engine that has been battered by haters, Unreal Engine 3 is showing it’s versatility.

74201420081216_142357_8_big

Animation wise, Uncharted 2 does have the edge over Mass Effect 2 at this stage in looking at the two. Nathan Drake moves at a more natural clip, than the Mass Effect 2 characters. Keeping the amount of enemies, and effects going on screen in mind. Mass Effect to 2 is doing more overall than Uncharted 2. Especially when you take the of pace both games into accountability. Although this is not a full on tilt comparison it’s cool to point out that indeed Xbox 360 titles X-engine, or not compete as well as can surpass the PS3 best exclusives. Mass Effect 2 is right around the corner heading for March 2010 so there’s certainly more polish left to be put on the game.

Which Console Has The Most Variety? PS3 or Xbox 360 (part 1)

November 6, 2009 kingslayer Leave a comment

With both the PS3, and Xbox 360 having well over 200+ titles should variety even be a question for either console? Well yes. See PS3 players tend to say that the Xbox 360 is just a system for shooters. In some respects they are right, especially if you look at the titles that tend to be in the top ten on Xbox Live. Except even that is a mirage. Xbox 360 players, and bias media say the only thing worth playing the PS3 are a handful of exclusives. Again, in many respects this is also true. So exactly what is the truth about both consoles? Which one in actuality offers the most variety for gamers in terms of choice? Well there are numerous factors, so let’s take a look.

Multiplatform vs Exclusives

This is perhaps the hottest debate going around between the Xbox 360, and the PS3. It seems that the Xbox 360 in the mind of haters is looked down upon because it has a huge library of multiplatform titles. Then add the idea that because this many of these games don’t quite push the Xbox 360 to show off it’s prowess as a next gen machine. Obviously this is skewed, and wrong. In the PS3’s case it seems that multiplatform titles tend to come up short in comparison to the Xbox 360 ones. There are numerous comparisons being done; Borderlands, Devil May Cry 3, Burnout Paradise, GTA4, Grid, Ghostbusters, Bayonetta, COD4 etc. Many of these titles are really great, and do compete against the best exclusives on both consoles. Is it true that overall the Xbox 360 performs better with exclusives? Yes it is. This has to do with the development nature of both consoles. Developers have to spend vast amount of resources to create a multiplatform title. So finding what works best for one system is a bit time consuming, some of the better developers do take their time. Delaying the PS3 version releases so they can take advantage of the system, but again this about resources.  You will hear countless excuses as to why one is better, or worse than the other. The bottom line comes down to what is possible to do on said platforms. 7 times out of ten the differences between both titles are very small. Leaving most players not noticing a disparity between PS3, and Xbox 360 multiplatforms. The development environment for the PS3 has gotten better since the release of the Edge Engine. What this does is allow developers to dig in, and get as much as possible from the PS3. So as of late you are seeing more quality coming from the PS3 multiplaforms.

Lens of Truth Gears of War 2 vs Killzone 2

In terms of Exclusives, it is true that the PS3 has some really great ones. The idea that they are the best is subjective, just like it is for the Xbox 360. What you have to look at is performance, development time, and how gamers are playing them. In the past year the PS3 released Killzone 2, one of the most impressive graphical experiences on console. The caveat though is that the game took countless resources, four years to develop. Currently the only game to have that type of development cycle on the Xbox 360 is Allen Wake.

The best performing Xbox 360 titles like Halo 3, Gears of War, Fable 2, Forza 2/3 have had very few development cycles. Yet, these games perform due to the fact that they have many community features that take advantage of playing online, co-op, and in Forza 2/3 case design content.  Not only that these titles fill Microsoft’s coffers, and stay on the charts. In the case of the PS3 it is rare that exclusive titles reach the same status as Xbox 360 games, despite them being incredible games. Looking at PSN which is the online portal for the PS3, things are not as seamless to engage other players. Like there is no cross-game chat that lets you talk directly to another player like on Xbox Live. So there’s this disconnect between the online experience for players. You have to pay for Xbox live gold to be able to play like this, where as the PS3 PSN portal is free. There’s an ongoing debate on which is better. Due to features, and seamless cohesive structure Xbox Live wins for now. Keeping in mind that there has never been a system in the history of gaming that has just exclusives. Multiplats and exclusives have to co exist. In this particular case from numbers, to reviews the Xbox 360 wins in both departments.

God of War 3

In the next post we will focus on what makes the both systems stand on their own. Covering DVD vs Blu Ray, motion control gaming, fanboys, the PC vs both consoles, and  looking at the upcoming games of late 2009, and 2010.

KJ Gamerleak: Halo Reach

November 6, 2009 kingslayer Leave a comment

Not much info is coming out, but it seems that a player on MLG (Major League Gaming) forums has been privy to Halo Reach gaming. The man apparently wanted to show off a new gun in the game. Do we believe this? No, its strategic. From the pics below, one thing is for sure there is a new engine certainly at work. How incredible is the engine? Not sure, but there is information that grace these pics to indicate it’s not Halo 3’s engine. Needless to say Halo Reach is starting to get rolling, and there’s bound to be more info coming. Stay tuned. Pictures come courtesy of Ripten.com…Thanks guys

One shot…One kill


New needles

There’s a hud on this gun boy

Halo 3…Nope something new…Yes!

The blurry Spartan with a backpack

Hello Games: Joe Danger/XBLA

November 9, 2009 kingslayer Leave a comment

 

Handheld, and digital gaming is setting a revolution in gaming that you may not be paying attention to, but the powers that are. Let me clear the air, and tell you why. What’s happening in the space is the same thing that has happened to the PC versus the console. As powerful as the consoles are is both a blessing, and a curse. The blessing is that we are getting game experiences that we have not seen, both in design, graphics, and presentation. Yet in terms of gaming content it is  not superior experiences that can be owned by powerful new technology. Classic games, the explosion of Iphone/Itouch games, and social gamings growth are letting us know that people are gaming on the go. Don’t get it twisted handheld gaming will also receive a boost in power as better tech graces the sector. In fact handheld technology is the new PC.  What this means for gaming, is that we are in a throw back stage where it’s really not about the technology, and all about game design. Qualitative, short gaming experiences.

This does not throw the consoles, and PC out the loop, because many have infrastructures prepared to take advantage of the boom. You take a look at PSN, XBLA, and Social Networks. These platforms are perfect.

One game that has many in the sectorr not only excited by nawing at the bit to try, and play is Hello Games “Joe Danger”.  Joe Danger is really nothing new as it’s a take on the Nintendo classic “Excite Bike”. What Hello games has done with the format is introduce more stunts, more power ups, richer environments, bikes etc. The game looks very well polished even at this early stage.  “Joe Danger” does not take it self serious like many games on its ilk, very cutesy, but with sharp vibrant art work through out the game makes it ideal for any type of gamer. We’re hoping that there is some depth so that we can appreciate our play time beyond a surface fascination. Will we get there? Who knows, nonetheless “Joe Danger” needs to be watched. It’ll be available in 2010 for PC, XBLA, and PSN. There’s a storm coming, and things won’t be the same afterwards.

Hello Games “Joe Danger” Game Video

Design Gamer: Hilarity of The Day

November 11, 2009 kingslayer Leave a comment

So the creators of “Little Gamers” (Mr. Madison I’m watching you) web comic have a great sight that highlights design, and just random topics in a very stylish blog.  I love how http://blog.distortedkids.com/ the blog is just fun, and informative. Using the blogging format to it’s fullest. Working with these guys makes me laugh. Especially whenever we can get in contact with each other; which is a mission unto itself. Anyway I came across this little poster, and just had me cracking up. I hadn’t seen it before, and I know it’s not new. Still though it’s my “Hilarity of the Day”….